Template:SkillCodeTest: Difference between revisions

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<includeonly>{{#switch:{{lc:{{{1}}}}}
<includeonly>{{#switch:{{lc:{{{1}}}}}
|shield|shield usage|su|leather armor|leather|la|cloth armor|cloth|ca|bone armor|bone|ba|light armor|light chain|lc|nc|neutral chain|heavy chain|hc|chain armor|light plate|lp|brigandine|heavy plate|hp|plate armor|defense|def||defending|parry|parry ability|pa|multi|multi-opponent|multi opponent|mo|offhand|offhand weapon|ow|light edge|light edged|le|medium edge|medium edged|me|small edge|small edged|se|heavy edge|heavy edged|he|2handed edge|2handed edged|twohanded edge|twohanded edged|the|2he|light blunt|lb|medium blunt|mb|small blunt|sb|heavy blunt|large blunt|hb|twohanded blunt|2handed blunt|thb|2hb|sling|slings|sl|staff slings|staff sling|sts|short bow|sb|long bow|longbow|lob|composite bow|cb|bow|light crossbow|light xbow|lx|heavy crossbow|heavy xbow|hx|xb|short staff|ss|quarter staff|qs|staff|st|pike|pikes|pi|halberds|halberd|hal|pl|light thrown|lt|heavy thrown|ht|brawling|brawl|br|melee mastery|mem|missile mastery|mim|lunar magic|holy magic|life magic|elemental magic|inner magic|inner fire|primary magic|pm|harness|harness ability|ha|power perceive|power perception|pp|attunemnet|magic devices|magical devices|md|arcana|ar|targeted magic|tm|evasion|ev|climb|climbing|cl|swim|swimming|sw|escape|escaping|es|athletics|ath|perception|pe|scouting|tracking|sc|hiding|hi|stalking|sta|stealth|sth|disarm|disarm traps|dt|lockpicking|lo|steal|stealing|ste|thv|thievery|first aid|fa|forage|foraging|fo|animal lore|al|outdoorsmanship|out|backstab|back stab|backstabbing|back stabbing|bs|skin|skinning|sk|bardic lore|bl|scholarship|teach|teaching|te|sch|mech lore|mechanical lore|ml|musical theory|mt|appraise|appraisal|ap|tactics|tac|enchanting|enc|outfiting|oft|forging|for|engineering|eng|alchemy|alc|trading|tr|percussion|percussions|pcn|string|strings|str|wind|winds|wi|vocal|vocals|vo|empathy|transference|em|astrology|as|small shield|ssh|medium shield|msh|large shield|lsh=1|}}</includeonly><noinclude>
|shield|shield usage|su|leather armor|leather|la|cloth armor|cloth|ca|bone armor|bone|ba|light armor|light chain|lc|nc|neutral chain|heavy chain|hc|chain armor|light plate|lp|brigandine|heavy plate|hp|plate armor|defense|def||defending|parry|parry ability|pa|multi|multi-opponent|multi opponent|mo|offhand|offhand weapon|ow|light edge|light edged|le|medium edge|medium edged|me|small edge|small edged|se|heavy edge|heavy edged|he|2handed edge|2handed edged|twohanded edge|twohanded edged|the|2he|light blunt|lb|medium blunt|mb|small blunt|sb|heavy blunt|large blunt|hb|twohanded blunt|2handed blunt|thb|2hb|sling|slings|sl|staff slings|staff sling|sts|short bow|sb|long bow|longbow|lob|composite bow|cb|bow|light crossbow|light xbow|lx|heavy crossbow|heavy xbow|hx|xb|short staff|ss|quarter staff|qs|staff|st|pike|pikes|pi|halberds|halberd|hal|pl|light thrown|lt|heavy thrown|ht|brawling|brawl|br|melee mastery|mem|missile mastery|mim|lunar magic|holy magic|life magic|elemental magic|inner magic|inner fire|primary magic|pm|harness|harness ability|ha|power perceive|power perception|pp|attunement|magic devices|magical devices|md|arcana|ar|targeted magic|tm|evasion|ev|climb|climbing|cl|swim|swimming|sw|escape|escaping|es|athletics|ath|perception|pe|scouting|tracking|sc|hiding|hi|stalking|sta|stealth|sth|disarm|disarm traps|dt|lockpicking|lo|steal|stealing|ste|thv|thievery|first aid|fa|forage|foraging|fo|animal lore|al|outdoorsmanship|out|backstab|back stab|backstabbing|back stabbing|bs|skin|skinning|sk|bardic lore|bl|scholarship|teach|teaching|te|sch|mech lore|mechanical lore|ml|musical theory|mt|appraise|appraisal|ap|tactics|tac|enchanting|enc|outfiting|oft|forging|for|engineering|eng|alchemy|alc|trading|tr|percussion|percussions|pcn|string|strings|str|wind|winds|wi|vocal|vocals|vo|empathy|transference|em|astrology|as|small shield|ssh|medium shield|msh|large shield|lsh=1|}}</includeonly><noinclude>
==Usage Documentation==
==Usage Documentation==
This template will test whether or not variable one contains a valid value for [[Template:SkillCode]] and return 1 if it does or nothing if it does not. Mainly used by [[Template:TitleReq]].
This template will test whether or not variable one contains a valid value for [[Template:SkillCode]] and return 1 if it does or nothing if it does not. Mainly used by [[Template:TitleReq]].

Revision as of 23:05, 13 July 2020

Usage Documentation

This template will test whether or not variable one contains a valid value for Template:SkillCode and return 1 if it does or nothing if it does not. Mainly used by Template:TitleReq.

Syntax

{{SkillCodeTest|code}}