Template:GearProcess3

From Elanthipedia
Revision as of 14:20, 27 December 2018 by BRHODES (talk | contribs) (armor hindrance has a different scale than shield hindrance)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

??If t is set to "y", then the output of a text conversion will include semantic close brackets and the total number of levels. Example: "]]/18"


Syntax

1=text/number
2=type of text/number (damage, foi, balance, suitedness, hindrance, protection, absorption, sprotection (shield protection), construction, speed, quality)

|3=n: number
|3=t: text
|4=b: brawling text
|4=bs: brawling text shortened
|4=s: shortened text
|otherwise default text
|3=s: standard, for tables
|4=b: brawling standard, for tables
|otherwise standard table