Template:Critter: Difference between revisions
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TEVESHSZAT (talk | contribs) (Undo revision 553260 by TEVESHSZAT (talk)) |
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* Quest[[rare source::true| ]][[rare::true| ]]{{Cat|Invasion creatures,Quest creatures}}|[[rare source::false| ]][[rare::false| ]]{{#arraymap:{{{City}}}|,|@@@@|[[Category:@@@@ creatures|{{PAGENAME}}]][[found in::@@@@| ]]}}}}|}}{{#switch:{{lc:{{{City}}}}}|i|q|iq|qi|i+q|q+i=|{{#if:{{{MapList|}}}|{{{MapList}}}|''[[missing::Infobox entry on location|Unknown]]''}}{{#if:{{{MapList2|}}}|{{{MapList2}}}}}{{#if:{{{MapList3|}}}|{{{MapList3}}}}}}} |
* Quest[[rare source::true| ]][[rare::true| ]]{{Cat|Invasion creatures,Quest creatures}}|[[rare source::false| ]][[rare::false| ]]{{#arraymap:{{{City}}}|,|@@@@|[[Category:@@@@ creatures|{{PAGENAME}}]][[found in::@@@@| ]]}}}}|}}{{#switch:{{lc:{{{City}}}}}|i|q|iq|qi|i+q|q+i=|{{#if:{{{MapList|}}}|{{{MapList}}}|''[[missing::Infobox entry on location|Unknown]]''}}{{#if:{{{MapList2|}}}|{{{MapList2}}}}}{{#if:{{{MapList3|}}}|{{{MapList3}}}}}}} |
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|{{#ifeq: {{lc:{{{Skinnable|}}}}} | no | | |
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! colspan="2" align="left" {{!}} '''Skinning Details''' |
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{{!}}- bgcolor="#FFFFFF" |
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{{#switch:{{lc:{{{hasskin|}}}}}|yes|y|true= |
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{{!}} valign="top" {{!}} Skin Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}}[[creature has skin::true| ]]{{#switch:{{{Skin Link}}}|-={{{Skin Name}}}|{{#if: {{{Skin Name|}}} | {{sloot|i|{{ItemStripper|{{{Skin Name}}}}}}} | ''[[missing::Infobox entry on skin name|Unknown]]''}}}} |
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{{!}}- bgcolor="#FFFFFF" |
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{{!}} valign="top" {{!}} Skin Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Skin Weight|}}} | {{{Skin Weight}}} | ''[[missing::Infobox entry on skin weight|Unknown]]''}} |
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{{!}}- bgcolor="#FFFFFF" |
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|[[creature has skin::false| ]]}} |
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{{#switch:{{lc:{{{haspart|}}}}}|yes|y|true= |
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{{!}} valign="top" {{!}} Part Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}}[[creature has parts::true| ]]{{#if: {{{Part Name|}}} | {{sloot|i|{{ItemStripper|{{{Part Name}}}}}}} | ''[[missing::Infobox entry on part name|Unknown]]''}} |
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{{!}}- bgcolor="#FFFFFF" |
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{{!}} valign="top" {{!}} Part Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Part Weight|}}} | {{{Part Weight}}} | ''[[missing::Infobox entry on part weight|Unknown]]''}} |
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{{!}}- bgcolor="#FFFFFF" |
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|[[creature has parts::false| ]]}} |
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{{#switch:{{lc:{{{hasbone|}}}}}|yes|y|true= |
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{{!}} valign="top" {{!}} Bone Name {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}}[[creature has bones::true| ]]{{#if: {{{Bone Name|}}} | {{sloot|i|{{ItemStripper|{{{Bone Name}}}}}}} | ''[[missing::Infobox entry on bone name|Unknown]]''}} |
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{{!}}- bgcolor="#FFFFFF" |
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{{!}} valign="top" {{!}} Bone Weight {{!}}{{!}} align="center" style="padding-top: 0.5em" {{!}} {{#if: {{{Bone Weight|}}} | {{{Bone Weight}}} | ''[[missing::Infobox entry on bone weight|Unknown]]''}} |
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{{!}}- bgcolor="#FFFFFF" |
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|[[creature has bones::false| ]]}} |
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{{!}} valign="top" {{!}} Ranks Required {{!}}{{!}} align="center" {{!}} {{#if: {{{RequiredRanks|}}} | [[requires skinning skill::{{{RequiredRanks}}}]] | ''[[missing::Infobox entry on skinning skill required|?]]''}} |
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{{!}}- bgcolor="#FFFFFF" |
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{{!}} valign="top" {{!}} Max Value {{!}}{{!}} align="center" {{!}} {{#if: {{{MaxVal|}}} | {{#arraymap:{{{MaxVal}}}|,|@@@@|[[Max skin value is::@@@@]]}}|''[[missing::Infobox entry on maximum unarranged skin value|Unknown]]''}} |
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{{!}}- bgcolor="#FFFFFF" |
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{{!}} valign="top" {{!}} Max Arranged {{!}}{{!}} align="center" {{!}} {{#if: {{{MaxArrangedVal|}}} | {{#arraymap:{{{MaxArrangedVal}}}|,|@@@@|[[Max arranged skin value is::@@@@]]}} |''[[missing::Infobox entry on maximum arranged skin value|Unknown]]''}} |
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}} |
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|- |
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|{{#ifeq: {{lc:{{{Has Boxes|}}}}} | no | | |
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! colspan="2" align="left" {{!}} '''Locksmithing Details''' |
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{{!}}- bgcolor="#FFFFFF" |
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{{!}}Skill Required{{!}}{{!}}'''Careful:''' {{#if:{{{lskill1|}}}|{{{lskill1}}}|''[[missing::Infobox entry on locksmithing 1 skill|?]]''}}<br/>'''Blind:'''{{#if:{{{lskill2|}}}|{{{lskill2}}}|''[[missing::Infobox entry on locksmiting 2 skill|?]]''}} |
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{{!}}- bgcolor="#FFFFFF" |
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{{!}}Teaching Cap{{!}}{{!}}{{#if:{{{lcap|}}}|{{{lcap}}}|''[[missing::Infobox entry on locksmithing cap|?]]''}} |
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}} |
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|- |
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|{{#ifeq: {{lc:{{{Manipulated|}}}}} | no | | |
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! colspan="2" align="left" {{!}} '''[[Manipulate_ability|Manipulation]]''' |
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{{!}}-bgcolor="#FFFFFF" |
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{{!}} Manipulatable {{!}}{{!}} {{#switch:{{lc:{{{Manipulated}}}}}|y|yes=[[is manipulatable::Yes]]|n|no=|''[[missing::Infobox entry on whether it's manipulable|Unknown]]''}} |
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{{!}}-bgcolor="#FFFFFF" |
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{{!}}Skill Required{{!}}{{!}}{{#if:{{{mskill1|}}}|{{{mskill1}}}|''[[missing::Infobox entry on manipulate 1 skill|?]]''}} / {{#if:{{{mskill2|}}}|{{{mskill2}}}|''[[missing::Infobox entry on manipulate 2 skill|?]]''}} |
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{{!}}- bgcolor="#FFFFFF" |
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{{!}}Teaching Cap{{!}}{{!}}{{#if:{{{mcap|}}}|{{{mcap}}}|''[[missing::Infobox entry on manipulate cap|?]]''}} |
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}} |
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|} |
|} |
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</includeonly> |
</includeonly> |
Revision as of 17:45, 30 April 2021
Usage Documentation:
Leave unknown fields BLANK!
Variable | Supported Values | Usage |
---|---|---|
Critter Name | Full critter name | |
Image File | filename on the elanthipedia server | |
new | yes/no | Whether the minimum and maximum caps have been updated since 3.0/3.1 |
simulevel | # | The overall relative creature level taken from the Test Instance version of the creature. |
simulevelmax | # | The overall relative maximum creature level taken from the Test Instance version of the creature, for critters that spawn within a range. |
naturallevel | # | The natural attack creature level taken from the Test Instance version of the creature. |
naturallevelmax | # | The natural attack maximum creature level taken from the Test Instance version of the creature, for critters that spawn within a range. |
weaponlevel | # | The weapon attack creature level taken from the Test Instance version of the creature. |
weaponlevelmax | # | The weapon attack maximum creature level taken from the Test Instance version of the creature, for critters that spawn within a range. |
defenselevel | # | The defense creature level taken from the Test Instance version of the creature. |
defenselevelmax | # | The defense maximum creature level taken from the Test Instance version of the creature, for critters that spawn within a range. |
level | # | This is the player compiled estimate of the creature level. Value in this field is either historical (pre-2020) or for a creature not found in Test, such as an invasion creature. Leave blank if a creature can be found in Prime commonly. |
MinCap | # | The minimum amount of weapon skill that is required to hunt this creature at level. |
MaxCap | # | The maximum amount of weapon skill that this creature will teach (a.k.a. the "hard cap) |
BodyType | amorphous, avian, biped, crustacean, fish, insect, ophidian, plant, quadruped, skeletal, unknown, worm | The creatures body type, such as humanoid, etc. |
BodyType2 | creatural, demonic, humanoid, monstrous | Some folks might consider body types differently |
Body Size | tiny, little, small, medium, large, very large, huge | Size of the body. |
Skinnable | yes/y/no/n | Can the creature be skinned? |
Has Coins/Gems/Boxes | yes/y/no/n | Does the creature directly drop coins/gems/boxes? |
Alignment | no/cursed/undead/holy | Is the creature evil, undead, or cursed (such as the type affected by blessed equipment), or holy? |
Corporeal | yes/y/no/n | Must blessed weapons be used to strike the creature? |
Construct | yes/y/no/n | Can an Empath attack it without receiving Shock? |
Casts Spells | yes/y/no/n | Does the creature cast spells? |
Attack Range | All/Melee/Pole/Ranged/(Ranged/Melee) | What range can the creature attack from? |
Stealthy | yes/y/no/n | Does the creature use stealth on a regular basis? |
Special | yes/y/no/n | Does the creature have a special non-spell attack, including but not limited to poison or disease? Please give details in the main entry if so. |
Special | yes/y/no/n | Does the creature have a special non-spell defense, including but not limited to immunity to something? Please give details in the main entry if so. |
Province | Zoluren, Therengia, Ilithi, Qi'Reshalia, Forfedhdar, Extra-Provincial | List which provinces the creature can be found |
City | <area>/I/Q/IQ | Which city the creature may be found near, or the region (such as Ker'leor), use I for invasion only creatures, and Q for quest only creatures. (Required: if no value is populated, the creature will not show up on Bestiary lists.) |
MapList# | * {{rmap|Map #|Map Name}} | List the locations the creature can be found. |
Skin/Part/Bone Name | <name> | The TAP of the appropriate part. |
Skin/Part/Bone Weight | # | The weight of the appropriate part. |
RequiredRanks | # | Minimum ranks to skin the easiest part of the creature. |
MaxVal | # Kronars/Lirums/Dokoras | Maximum non-arranged value. Include currency type. |
MaxArrangedVal | # Kronars/Lirums/Dokoras | Maximum arranged value. Include currency type. |
Manipulated | yes/y/no/n | Can the creature be manipulated? Leave blank for unknown. |
mskill | # | Skill required to manipulate 1 or 2 creatures. |
mcap | # | The max level which the creature will teach to. |
Leave unknown fields BLANK!
Maintenance Cost is calculated and handled by the template, no user input required for this item.
{{Critter |name= |Image File= |new= |simulevel= |simulevelmax= |naturallevel= |weaponlevel= |defenselevel= |level= |MinCap= |MaxCap= |BodyType= |Skinnable= |Has Coins= |Has Gems= |Has Boxes= |Evil= |Corporeal= |Casts Spells= |Stealthy= |Special= |Defense= |Attack Range= |Province= |City= |MapList= |hasskin= |Skin Name= |Skin Weight= |haspart= |Part Name= |Part Weight= |hasbone= |Bone Name= |Bone Weight= |RequiredRanks= |MaxVal= |MaxArrangedVal= |Manipulated= |mskill1= |mskill2= |mcap= |Construct= |Poachable= }}