Talk:Misshapen germish'din

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Have not had them try to take a weapon from me and I've been hunting them for a long time now. Still moving debilitation at 466 ranks. -Tenike

TM soft cap seems to be 520, started moving considerably slower now.




You are certain that it is apparently as strong as you are. @32
You are certain that it is rather less agile than you are. @56
You are certain that it is rather less disciplined than you are. @48
You are certain that it is quite a bit less quick to react than you are. @74
You are certain that it is not quite as conditioned as you are. @36
Taking stock of its offensive abilities, and defending with an amber-scale targe with fitted seams and a gladius with an ornate damite hilt shaped into a crow with wings spread wide, you are certain that the misshapen germish'din is a relatively easy opponent.
Taking stock of its defensive abilities, and attacking with a gladius with an ornate damite hilt shaped into a crow with wings spread wide, you are certain that the misshapen germish'din is a creature completely beneath your notice.
If you attacked with a gladius with an ornate damite hilt shaped into a crow with wings spread wide, you are certain that the enemy would train rather well. @358
If you threw the gladius at the enemy you are certain that it would train exceptionally well, but you probably won't be landing many blows.
If you defended by parrying attacks, you are certain that the enemy would train acceptably. @356
If you defended by evading attacks, you are certain that the enemy would train rather well. @323
If you defended by blocking attacks, you are certain that the enemy would train rather well. @321
If you attempted to beguile the enemy with tactics, you are certain that it would train acceptably. @409
If you targeted and cast a spell at the enemy, you are certain that it would train rather well. @355
If you attempted to debilitate the enemy, you are certain that it would train rather well. @354

Was able to start hunting these when my shield/evasion/defense/armors were ~295 and parry was ~325 as long as I kept to a maximum of two or three germish'din. I did keep HARM/RAGE/DALU/NAME/DRUM up for buffs/debuffs. Would still leave pretty scratched up after approximately half an hour of hunting, but everything would be locked.