Talisman: Difference between revisions

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Talisman Types and the Familiars they summon.
Talisman Types and the [[Familiar]]s they summon.


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Abilities: Fir Familiars make casting elemental spells easier depending on the type. <br>
Abilities: Fir Familiars make casting elemental spells easier depending on the type. <br>
Familiars: Panthers(Water) Bears(Earth) Lynxes(Electric) Leopards(Fire) and Owls(Air)<br>
Familiars: Panthers(Water) Bears(Earth) Lynxes(Electric) Leopards(Fire) and Owls(Air)<br>
Notes: Special Quest to get Talisman and perform summoning.
Notes: Special Quest to get Talisman and perform summoning.


{{cat|Magical Items,Warrior Mage Abilities}}

Notes: Special Quest to get Talisman and perform summoning.

Latest revision as of 15:04, 31 December 2009

Talisman Types and the Familiars they summon.


Type: Small Familiars
Circle: Any
Familiars: Turtle Lizard Gerbil and Guinea-Pig

Type: Large Familiars
Circle: 10
Familiars: Rats Rabbits Piglets Squirrels and Bats
Note: Winged familiars fly, but cannot go indoors.

Type: Dark Familiars
Circle: 20
Familiars: Geese Falcons Ravens Cats and Dogs
Note: Special Quest to get Talisman and perform summoning.


Type: Fir Familiars
Circle: 50th
Abilities: Fir Familiars make casting elemental spells easier depending on the type.
Familiars: Panthers(Water) Bears(Earth) Lynxes(Electric) Leopards(Fire) and Owls(Air)
Notes: Special Quest to get Talisman and perform summoning.