Stumpy blight ogre

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  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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Stumpy Blight Ogre
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 150 to 230
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Cursed
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Skin Name blighted ogre skin
Skin Weight 13
Ranks Required 120
Max Value 250 Dokora346.452 Kronars <br />277.162 Lirums <br />0.346 LTBpoints <br />0.346 Tickets <br />0.346 Scrips <br />
Max Arranged 297 Dokora411.585 Kronars <br />329.268 Lirums <br />0.412 LTBpoints <br />0.412 Tickets <br />0.412 Scrips <br />
 
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


Description

Although smaller than his warmer-climate cousins, the blight ogre displays a cunning, leading one to believe he might be more dangerous. Beady red eyes squint from beneath shaggy grey brows as he snuffles the air. Yellowing tusks, a warty nose and thick, mottled hide the color of old bruises combine into features only a mother could love ... and even that is doubtful.

In Depth

Skill Range

with ~175 evasion, seers sense, and ~150 shield & MO, could generally block and evade ~99%. Could not hit with weapons at 120 ranks + 34 agi. TM at ~192 was blocked sometimes by their shields but could generally get through.