Search by property
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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Resonance + (Enhances the top two physical damage stats of a weapon.)
- Fate Alignment + (Erase a negative prediction)
- Reinforce Stone + (Extends the duration of any object created with Earth Magic.)
- Preserve ritual + (Extends time before a corpse decays. Teaches Thanatology and First Aid.)
- Abandoned Heart + (Fatigue damage, Spirit damage, Area of Effect.)
- Zephyr + (Fatigue heal)
- Avalanche (berserk) + (Fatigue heal, Pulsing)
- Glyph of Ease + (Fatigue heal, makes corpse easier to drag)
- Creation ritual + (Final step to create a Risen.)
- Siphon Vitality + (Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster)
- Chain Lightning + (Fire damage, Electrical damage, AoE.)
- Fire of Ushnish + (Fire damage, Electrical damage, AoE with a second, half-power attack.)
- Lightning Bolt + (Fire damage, Electrical damage, Single target DFA.)
- Gar Zeng + (Fire damage, Electrical damage, Single target multi-strike.)
- Harm Evil + (Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor.)
- Harm Horde + (Fire damage, Electrical damage, Undead-only AoE attack that bypasses shield and armor.)
- Mark of Arhat + (Fire damage, Dealt every time target is struck by any source of elemental damage.)
- Dual load + (Fires two arrows simultaneously.)
- Solace (spell) + (Flat damage reduction and potency barrier against holy.)
- Protection from Evil + (Flat damage reduction and potency barrier against undead.)