Search by property
Jump to navigation
Jump to search
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Pathway perceive + (Detects active aethereal pathways in use nearby.)
- Cure Disease + (Disease heal)
- Uncurse + (Dispels offensive spell, curse, or Death's Sting on target.)
- Caress of the Sun + (Dries you off and prevents weather from affecting you. Protects instruments and other items from damage.)
- Volcano (berserk) + (Each death blow against them will instead drain Inner Fire.)
- Electrogenesis + (Electrical damage, Increase brawling damage, convert brawling damage to electric, convert SK shots to electric)
- Iridius Rod + (Elemental damage reduction. Ablative barrier.)
- Toad Form + (Elemental damage resistance.)
- Grounding Field + (Elemental field that converts incoming damage to elemental charge.)
- Resonance + (Enhances the top two physical damage stats of a weapon.)
- Fate Alignment + (Erase a negative prediction)
- Reinforce Stone + (Extends the duration of any object created with Earth Magic.)
- Preserve ritual + (Extends time before a corpse decays. Teaches Thanatology and First Aid.)
- Abandoned Heart + (Fatigue damage, Spirit damage, Area of Effect.)
- Zephyr + (Fatigue heal)
- Avalanche (berserk) + (Fatigue heal, Pulsing)
- Glyph of Ease + (Fatigue heal, makes corpse easier to drag)
- Creation ritual + (Final step to create a Risen.)
- Siphon Vitality + (Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster)
- Chain Lightning + (Fire damage, Electrical damage, AoE.)
- Fire of Ushnish + (Fire damage, Electrical damage, AoE with a second, half-power attack.)