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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Ability effect is" with value "+Wisdom (stat), Creates a drink". Since there have been only a few results, also nearby values are displayed.

Showing below up to 50 results starting with #1.

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List of results

 (+Wisdom (stat), Creates a drink)
  • Glythtide's Gift  + (+Wisdom (stat), Creates a drink.)
  • Bless  + (+damage to undead/cursed. Ability to hit incorporeal.)
  • Rutilor's Edge  + (+primary physical damage type/balance/power of held weapon)
  • Divine Armor  + (+protection/absorption for armor and shield)
  • Anti-Stun  + (+stun resistance/recovery)
  • Hands of Justice  + (+theft detection/protection)
  • Persistent link  + (, , , , A diagnostic link that persists as long as the empath and patient are in the same room.)
  • Khri Subsume  + (, , , , An instantaneous meditation, subsu, , , , An instantaneous meditation, subsuming oneself provides a brief period where the Thief avoids the perception of others. If disrupted, there is a good chance it will quickly reform, though it should not be relied on for long term protection. long term protection.)
  • Wound redirect  + (, , , , Changes the destination of transferred wounds for five minutes.)
  • Dervish  + (, , , , Improves Whirlwind)
  • Time Sense  + (, , , , Sense the time while completely indoors by using a general CONCENTRATE or PERCEIVE.)
  • Backtrace  + (, , , , Sense who is locating you as well as their location.)
  • Hand of Hodierna  + (, , , , Slowly heals those who share the link with you, as long as they are in the same room.)
  • Duel Meditation  + (, , , , x2 passive IF regen limit for 10 minutes)
  • Beseech the Wind to Clean  + (, , Clean up room clutter)
  • Beseech Elanthia to Imbue  + (, , Create focus for personal trail marker)
  • Beseech the Sun to Dry  + (, , Dry self or item)
  • Beseech Elanthia to Petrify  + (, , Enhance stats of leather armor at cost of hinderance)
  • Beseech Elanthia to Cradle  + (, , Prevent vitality loss from bleeding)
  • Beseech Elanthia to Transfer  + (, , This ability gives a 'nature bonus' to the Ranger.)
  • Beseech the Water to Solidify  + (, , bypass Athletics check for swimming)
  • Beseech Elanthia to Seal  + (, , extend grave duration)
  • Beseech the Wind to Preserve  + (, , preserve meat and flowers)
  • Beseech the Wind to Echo  + (, , whisper PC a message at range)
  • Devolve  + (-Agility (stat), -Charisma (stat), -Discipline (stat), -Intelligence (stat), -Reflex (stat), -Stamina (stat), -Strength (stat), -Wisdom (stat), debuffs top two only)
  • Damaris' Lullaby  + (-Agility (stat), -Reflex (stat), -Strength (stat), Sleeps the target you are facing.)
  • Lethargy  + (-Agility (stat), -Reflex (stat), Fatigue damage)
  • Tingle  + (-Agility (stat), -Reflex (stat), Target drops held weapon/shield)
  • Mana Torment  + (-Attunement pool)
  • Aether Wolves  + (-Attunement pool regeneration, Immobilizes)
  • Divine Radiance  + (-Balance, Knock-down. Holy damage amplification. Light source.)
  • Earthquake  + (-Balance, knockdown, pulsing AoE, triggers upgraded Whirlwind)
  • Curse of the Wilds  + (-Defensive Factor, -Melee accuracy, -Ranged accuracy)
  • Malediction  + (-Defensive Factor, -Offensive Factor)
  • Calculated Rage  + (-Defensive Factor, Puncture damage, Impact damage, Pre-cast TM. Gives uses of RAGE command to make attacks.)
  • Death's Shriek  + (-Defensive Factor, applied to blocking with a shield only, possibly drops to knees.)
  • Everild's Rage  + (-Defensive Factor, applied to evasion only)
  • Sovereign Destiny  + (-Discipline (stat), -Intelligence (stat), -Wisdom (stat), removes predictions, blocks access to Plane of Probability)
  • Screech of Madness  + (-Discipline (stat), -Reflex (stat))
  • Desert's Maelstrom  + (-Discipline (stat), Balance damage)
  • Absolution  + (-Empathy skill, -Stamina (stat), allows Empath to attack the undead without shock)
  • Anther's Call  + (-Evasion skill)
  • Khri Guile  + (-Evasion skill, all engaged targets.)
  • Death's Embrace  + (-Melee accuracy, -Ranged accuracy)
  • Vertigo  + (-Offensive Factor, Balance damage, possible knock-down, pulsing.)
  • Swarm  + (-Perception skill, -Stealth skill, reveals hidden target)
  • Visions of Darkness  + (-Perception skill, -Wisdom (stat))
  • Ambush Screen  + (-Perception skill, random roundtimes to all engaged targets on success.)
  • Mage's Lash  + (-Primary Magic skill, chance to interrupt a spell being prepared.)
  • Shatter  + (-Shield Usage skill, possibly disable shield defense entirely)