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See the Wind
Ability difficulty is intro  +
Ability effect is +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill, enables dual load  +
Ability skill is augmentation  +
Boosts Heavy Thrown skill + , Light Thrown skill + , Bows skill + , Crossbows skill + , Slings skill +
Casting cap is 100  +
Cyclic spell false  +
Guild association is Ranger +
Magic type is Life magic  +
Maximum duration is 40  +
Maximum skill is 400  +
Messaging is You gesture.<br /> The glowing lines fade away along with the See the Wind spell. As a growing reptilian sense washes over you, pale glowing lines appear before your eyes, delineating the ever-shifting currents of the wind.  +
Minimum duration is 10  +
Minimum prep is 1  +
Minimum skill is 0  +
Page type is spell  +
Pretty name is See the Wind  +
Scroll-only spell false  +
Signature spell true  +
Slot cost is 1  +
Spell abbreviation is STW  +
Spell cast type is standard  +
Spell source is guildleader  +
Spellbook is Animal Abilities  +
Targeted magic spell false  +
Has query
"Has query" is a predefined property that represents meta information (in form of a subobject) about individual queries.
See the Wind +
Categories Spells , Guild Leader spells , Standard spells , Ranger spells , Animal Abilities spellbook , Augmentation abilities , Intro abilities , Beneficial abilities , Signature spells
Modification date
This property is a special property in this wiki.
11 August 2019 14:37:54  +
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