Soul system: Difference between revisions

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=Soul State=
The [[Soul System]] reflects a [[Paladin]]'s standing as a paragon of justice. The level of a Paladin's soul in turn reflects the size of the '''soul pool''' that powers a [[Paladin]]'s abilities. The size of a Paladin's soul pool is directly related to the Paladin's circle, [[charisma]], and state of their soul.


The benefits of a pristine soul are:
==Soul Drift==
* Larger soul pool (powers Paladin abilities)
As time goes on, the Paladin's soul will gradually become darker. It will never naturally fall below the chalky grey level through this natural drain. This is a fairly long process, so as long as the Paladin perform “good” deeds somewhat regularly he or she should have little trouble keeping a pristine luminescent-level soul. The Paladin must also maintain a pristine soul for most if not all of the quests given by the Paladin guildleaders. The benefits of a Pristine Soul are:
* More potent [[Sixth Sense]]
* Larger soul pool
* Your hands are blessed against the undead while brawling.
* Better utilize Paladin [[Sixth Sense]]
* Soul-dependent abilities (such as [[smite]]) will be more potent.
* Your body becomes blessed vs. the undead while brawling
* Eligibility for guild quests
* Soul-dependent abilities (such as [[smite]]) will be more potent


A Paladin can check his soul state by rubbing a [[soulstone]] or walking through a soulstone arch. The soul states from best to worst are:
==Soulstone==
You are able to check your soul by rubbing on a [[soulstone]], which can be obtained from [[tortured soul]]s in [[Riverhaven]] or by walking through one of the soulstone arches located in several Paladin guildhalls.
===Soul Level===
The levels of soul from best to worst are:
*gleams brightly with a pristine luminescence!
*gleams brightly with a pristine luminescence!
*pure white light
*pure white light
Line 17: Line 14:
*chalky grey
*chalky grey
*pallid grey
*pallid grey
*cold and lifeless, tainted darkish grey with sinister black streaks.
*cold and lifeless, tainted darkish grey with sinister black streaks
*soulstone melts/stunned by a soulstone arch
*soulstone melts/stunned by a soulstone arch
===Soul Pool Level===
You are also able to check the level of your soul pool by exhaling on a soulstone. The order from highest to lowest:
* It brightens with an inner light, which lingers for a few moments before returning to its normal state.
* It pulses rapidly with an inner light!
* It pulses steadily with an inner light!
* It pulses slowly with an inner light!
* It pulses briefly with an inner light!


==Gaining Soul==
==Soul Drift==
As time goes on, the Paladin's soul will gradually become darker. However, it will never naturally fall below the chalky grey level. This is a fairly long process, so as long as the Paladin perform "good" deeds somewhat regularly he or she should have little trouble maintaining a pristine soul.
The following actions give a soul boost to Paladins:

==Raising Soul State==
The following actions purify a Paladin's soul:
* Protecting someone against a creature that is a danger to the Paladin. Timer: 1 hour
* Protecting someone against a creature that is a danger to the Paladin. Timer: 1 hour
* Killing undead, so long as the Paladin gains exp and makes the killing blow. The effect is random, so there is no guarantee you will see a boost in your soul every time you kill the undead.
* Killing undead, so long as the Paladin gains experience and lands the killing blow. The effect is random; you will not experience a boost in your soul every time you make a kill.
* Feeding a starving caravan
* Feeding a starving caravan
* Starting an [[RPA]]
* Starting an [[RPA]]
* Tending a non-Paladin's wounds. Timer: 1 hour
* Tending a non-Paladin's wounds. Timer: 1 hour
* Tithing at an almsbox. You will get the maximum boost to your soul by tithing 5 silver, anything above that amount will gain you no further boost. Timer: 4 hours
* Tithing at an almsbox. You will get the maximum boost to your soul by tithing 5 silver. (If you tip more than 5 silver, you will not experience any additional boost.) Timer: 4 hours
* Accusing thieves you catch stealing from you.
* Accusing thieves whom you catch stealing from you.
* Praying on a pilgrim badge, the greater the number of altars and shrines on the badge, the greater the boost to your soul. Timer: 31 minutes
* Praying on a [[pilgrim's badge]], the greater the number of altars and shrines on the badge, the greater the boost to your soul. Timer: 31 minutes
* Playing a hymn or psalm at a devotion-capable altar or shrine. Requires 100+ in your chosen instrument for hymns and 200+ in your chosen instrument for psalms.
* Playing a hymn or psalm at a devotion-capable altar or shrine. Requires 100+ in your chosen instrument for hymns and 200+ in your chosen instrument for psalms.
* Tracing the [[Glyph of Mana]] in a room that has a Cleric and a corpse in it.
* Tracing the [[Glyph of Mana]] in a room that has a [[Cleric]] and a corpse in it.
* Having a Cleric read the [[Book of Chadatru]] in Theren Keep in its entirety to you.
* Having a Cleric read the entire [[Book of Chadatru]] in [[RanikMap42a|Theren Keep]] to you.
* Praying at the [[Shard]], [[Crossing]], or [[Mer’Kresh]] [[Chadatru]] altar after you have completed the [[Holy Weapon]] quest. This is the biggest soul boost available.
* Praying at the [[Shard]], [[Crossing]], or [[Mer'Kresh]] [[Chadatru]] altar after you have completed the [[Holy Weapon]] quest. This is the biggest soul boost available.
* Praying in the meditation pool in the [[Hibarnhvidar]] Guild Hall.
* Praying in the meditation pool in the [[Hibarnhvidar]] Guild Hall.


==Losing Soul==
==Lowering Soul State==
The following deeds will hurt your soul, causing it to darken:
The following deeds will stain your soul:
* Stealing or listening to a class on stealing
* Stealing or listening to a class on stealing (requires penance)
* Grave-robbing
* Grave-robbing
* Killing another adventurer
* Killing another adventurer
* Attacking first in a PvP situation
* Attacking first in a PvP situation
* Attacking while hidden or invisible
* Attacking, advancing, or retreating while hidden or invisible
* Advancing or retreating while hidden or invisible
* Hiding during combat with other adventurers
* Hiding during combat with other adventurers
* Making or using [[poison]], poison weapons, or anything to do with poison
* Handling, making, or using [[poison]] or poisoned weapons
* Fleeing from combat
* [[Flee|Fleeing]] from combat
* Throwing dirt
* Throwing dirt
* Spitting
* Spitting


Note: Attempting to steal or even learning about stealing will cause you to lose standing in the guild. You will not be allowed to circle or learn new abilities until you complete a specific quest of atonement.<br>
Note: Attempting to steal or even learning about stealing will cause you to lose standing in the guild. You will not be allowed to circle or learn new abilities until you complete a specific quest of atonement. (You must atone even if you only listened to one pulse of a stealing class before joining the guild.)<br>
<br>
<br>
>ask Verika about circle<br>
>ask Verika about circle<br>
Verika glances at you sadly, "Stealing by Paladins is not permitted. Even learning how to do it is forbidden. To return to good standing in the guild, you must perform the following penance. Take a journey up to the northwest to Therenborough, and in the Chapel of Chadatru repent of your wrong doings! The length of your penance will be up to the gods."
[[Verika]] glances at you sadly, "Stealing by Paladins is not permitted. Even learning how to do it is forbidden. To return to good standing in the guild, you must perform the following penance. Take a journey up to the northwest to [[Therenborough]], and in the Chapel of [[Chadatru]] repent of your wrong doings! The length of your penance will be up to the gods."

=Soul Pool=

The size of a Paladin's soul pool is directly related to the Paladin's circle, [[charisma]], and the state of his soul.

A Paladin can check his soul pool by exhaling on a soulstone. From best to worst, the soul pool levels are:
* It brightens with an inner light, which lingers for a few moments before returning to its normal state.
* It pulses rapidly with an inner light!
* It pulses steadily with an inner light!
* It pulses slowly with an inner light!
* It pulses briefly with an inner light!


[[Category:Paladin Abilities]]
[[Category:Paladin Abilities]]

Revision as of 01:47, 4 August 2009

Soul State

The benefits of a pristine soul are:

  • Larger soul pool (powers Paladin abilities)
  • More potent Sixth Sense
  • Your hands are blessed against the undead while brawling.
  • Soul-dependent abilities (such as smite) will be more potent.
  • Eligibility for guild quests

A Paladin can check his soul state by rubbing a soulstone or walking through a soulstone arch. The soul states from best to worst are:

  • gleams brightly with a pristine luminescence!
  • pure white light
  • steady white hue
  • chalky grey
  • pallid grey
  • cold and lifeless, tainted darkish grey with sinister black streaks
  • soulstone melts/stunned by a soulstone arch

Soul Drift

As time goes on, the Paladin's soul will gradually become darker. However, it will never naturally fall below the chalky grey level. This is a fairly long process, so as long as the Paladin perform "good" deeds somewhat regularly he or she should have little trouble maintaining a pristine soul.

Raising Soul State

The following actions purify a Paladin's soul:

  • Protecting someone against a creature that is a danger to the Paladin. Timer: 1 hour
  • Killing undead, so long as the Paladin gains experience and lands the killing blow. The effect is random; you will not experience a boost in your soul every time you make a kill.
  • Feeding a starving caravan
  • Starting an RPA
  • Tending a non-Paladin's wounds. Timer: 1 hour
  • Tithing at an almsbox. You will get the maximum boost to your soul by tithing 5 silver. (If you tip more than 5 silver, you will not experience any additional boost.) Timer: 4 hours
  • Accusing thieves whom you catch stealing from you.
  • Praying on a pilgrim's badge, the greater the number of altars and shrines on the badge, the greater the boost to your soul. Timer: 31 minutes
  • Playing a hymn or psalm at a devotion-capable altar or shrine. Requires 100+ in your chosen instrument for hymns and 200+ in your chosen instrument for psalms.
  • Tracing the Glyph of Mana in a room that has a Cleric and a corpse in it.
  • Having a Cleric read the entire Book of Chadatru in Theren Keep to you.
  • Praying at the Shard, Crossing, or Mer'Kresh Chadatru altar after you have completed the Holy Weapon quest. This is the biggest soul boost available.
  • Praying in the meditation pool in the Hibarnhvidar Guild Hall.

Lowering Soul State

The following deeds will stain your soul:

  • Stealing or listening to a class on stealing (requires penance)
  • Grave-robbing
  • Killing another adventurer
  • Attacking first in a PvP situation
  • Attacking, advancing, or retreating while hidden or invisible
  • Hiding during combat with other adventurers
  • Handling, making, or using poison or poisoned weapons
  • Fleeing from combat
  • Throwing dirt
  • Spitting

Note: Attempting to steal or even learning about stealing will cause you to lose standing in the guild. You will not be allowed to circle or learn new abilities until you complete a specific quest of atonement. (You must atone even if you only listened to one pulse of a stealing class before joining the guild.)

>ask Verika about circle
Verika glances at you sadly, "Stealing by Paladins is not permitted. Even learning how to do it is forbidden. To return to good standing in the guild, you must perform the following penance. Take a journey up to the northwest to Therenborough, and in the Chapel of Chadatru repent of your wrong doings! The length of your penance will be up to the gods."

Soul Pool

The size of a Paladin's soul pool is directly related to the Paladin's circle, charisma, and the state of his soul.

A Paladin can check his soul pool by exhaling on a soulstone. From best to worst, the soul pool levels are:

  • It brightens with an inner light, which lingers for a few moments before returning to its normal state.
  • It pulses rapidly with an inner light!
  • It pulses steadily with an inner light!
  • It pulses slowly with an inner light!
  • It pulses briefly with an inner light!