Slip: Difference between revisions

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(New page: ==General== The spread of SLIP is intended to be viral. The abilities were introduced via GMPC to several players in Platinum and Prime, and can be taught outwards from there. They will no...)
 
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==General==
==General==
The spread of SLIP is intended to be viral. The abilities were introduced via GMPC to several players in Platinum and Prime, and can be taught outwards from there. They will not be learnable via NPC and you must find a fellow player to learn it.
The spread of SLIP is intended to be viral. The abilities were introduced via GMPC to several players in Platinum and Prime, and can be taught outwards from there. They will not be taught by NPC and you must find a fellow player to learn it.


Bards, Thieves, Rangers, and Necromancers are capable of learning SLIP maneuvers to some degree, and any of the four guilds can teach any member of the four guilds who is eligible.
[[Bard]]s, [[Thief|Thieves]], [[Ranger]]s, and [[Necromancer]]s are capable of learning SLIP maneuvers to some degree, and any of the four guilds can teach any member of the four guilds who is eligible.


SLIP abilities use a combination of Stealing and Stalking skill, while accumulation of abilities is circle based.
SLIP abilities use a combination of Stealing and Stalking skill, while accumulation of abilities is circle based.
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*Using <tt>SLIP TEACH (target)</tt>
*Using <tt>SLIP TEACH (target)</tt>


*You need 100 [[teaching]] to instruct other.
*You need 100 {{skill|teaching}} to instruct other.


*You do '''not''' need any [[scholarship]] to learn slip.
*You do '''not''' need any {{skill|scholarship}} to learn slip.


*You only need to be taught the basics, you will pick up the skills as you qualify for them circle wise.
*You only need to be taught the basics, you will pick up the skills as you qualify for them circle wise.


You quietly offer your instruction to XXX in the arts of stealthy movement.<br>
You quietly offer your instruction to <student> in the arts of stealthy movement.<br>
You quickly instruct XXX on the advanced arts of stealthy movement. Although he seems confused at first, your instructions sink in with increasing speed as you repeat the basic precepts. Within a short time, you feel Dahliahn is ready to learn the rest as he goes.
You quickly instruct <student> on the advanced arts of stealthy movement. Although he seems confused at first, your instructions sink in with increasing speed as you repeat the basic precepts. Within a short time, you feel <student> is ready to learn the rest as he goes.


YYY quickly instructs you on the advanced arts of stealthy movement. Although the precepts are difficult at first, they solidify into your mind with increasing ease. After a short time, you are convinced you know enough to pick up the rest on your own as you become more experienced.
<Teacher> quickly instructs you on the advanced arts of stealthy movement. Although the precepts are difficult at first, they solidify into your mind with increasing ease. After a short time, you are convinced you know enough to pick up the rest on your own as you become more experienced.
[Type SLIP HELP for instructions on your new abilities.]
[Type SLIP HELP for instructions on your new abilities.]

Revision as of 15:22, 6 October 2008

General

The spread of SLIP is intended to be viral. The abilities were introduced via GMPC to several players in Platinum and Prime, and can be taught outwards from there. They will not be taught by NPC and you must find a fellow player to learn it.

Bards, Thieves, Rangers, and Necromancers are capable of learning SLIP maneuvers to some degree, and any of the four guilds can teach any member of the four guilds who is eligible.

SLIP abilities use a combination of Stealing and Stalking skill, while accumulation of abilities is circle based.

THIEF ABILITIES:

Level 10 - Sleight of Hand with coins.
Level 15 - Ability to Slip coins to people.
Level 20 - Ability to Slip personal objects to/from personal containers.
Level 30 - Ability to Slip personal objects to another person's containers/hands.
Level 40 - Ability to Slip worn items on and off.
Level 50 - Ability to Slip into hiding and stalk a target at same time.
Level 60 - Ability to Slip into hiding and sneak a direction at same time.
Level 70 - Ability to Slip items from the ground to one's possession.

RANGER ABILITIES:

Level 30 - Ability to Slip personal objects to/from personal containers.
Level 40 - Ability to Slip worn items on and off.
Level 50 - Ability to Slip into hiding and stalk a target at same time.
Level 60 - Ability to Slip into hiding and sneak a direction at same time.
Level 90 - Ability to Slip items from the ground to one's possession.

NECROMANCER ABILITIES:

Level 30 - Ability to Slip personal objects to/from personal containers.
Level 40 - Ability to Slip worn items on and off.
Level 50 - Ability to Slip items from the ground to one's possession.
Level 60 - Ability to Slip into hiding and stalk a target at same time.
Level 70 - Ability to Slip into hiding and sneak a direction at same time.

BARD ABILITIES:

Level 5 - Sleight of Hand with coins.

Liberally pirated from GM Zeyurn's initial post [1]

Teaching and Learning

  • Using SLIP TEACH (target)
  • You only need to be taught the basics, you will pick up the skills as you qualify for them circle wise.

You quietly offer your instruction to <student> in the arts of stealthy movement.
You quickly instruct <student> on the advanced arts of stealthy movement. Although he seems confused at first, your instructions sink in with increasing speed as you repeat the basic precepts. Within a short time, you feel <student> is ready to learn the rest as he goes.

<Teacher> quickly instructs you on the advanced arts of stealthy movement. Although the precepts are difficult at first, they solidify into your mind with increasing ease. After a short time, you are convinced you know enough to pick up the rest on your own as you become more experienced. [Type SLIP HELP for instructions on your new abilities.]