Sleeping Dragon Corn Maze 421: Difference between revisions

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==End Treasure==
==End Treasure==
'''Note:''' Weapon/Armor tiers currently based on common expectations of durability stats. '''Please appraise all items in game before purchasing.'''
'''Note:''' Weapon/Armor tiers currently based on common expectations of durability stats. '''Please appraise all items in game before purchasing.'''

'''Note:''' There is now "a wide trail that leads around to the end of the corn maze" that can take you to the original prize room without having to go through the maze.


===bale of hay===
===bale of hay===

Revision as of 08:54, 19 November 2016


Cornmaze.jpg

Opening and Closing Dates

Passes for the maze cost 1,000 SimuCoins each. Players who are attending Hollow Eve receive some complimentary passes to the maze.

Instance Opens Closes Box Office
Prime November 4 TK SimuCoin Store
Plat November 4 TK SimuCoin Store
Fallen November 5 TK SimuCoin Store

Official Description and Announcement

The Sleeping Dragon Corn Maze is a massive labyrinth set up in the corn fields of Arthe Dale to celebrate a bountiful harvest! It's fun for both adventurers and commoners, with spooky delights and haunted passageways. The maze becomes considerably spookier at night! With a small token entry fee, you can explore the enormous maze and gain prizes!

Like many other recent events, there's no box office scheduling to deal with! Runs through the maze are individual, and you can go anytime you want, with whoever you want! One ticket in will give you an hour within the maze to explore and even help out the people of Arthe Dale if you like! And if you've managed to get all the way to the end of the maze in one hour, you will get an extra prize!

The Corn Maze is sponsored by the guilds of Crossing, and thus is set up specifically with adventurers in mind. But to keep it more open to the general population, only certain parts of the corn maze are really dangerous, and it's usually quite obvious where. That being said, there is an element of real danger everywhere in the maze, due to some circumstances beyond Arthe Dale's control.

Activities

  • Protect the harvest by fighting off blight locusts in the northeast part of the corn maze
  • Also protect the harvest by fighting off murder crows in the southwest part of the corn maze
  • Find people (or animals!) who are lost in the maze and need to be escorted out
  • Find specific landmarks inside the maze
  • Treasure hunt!
  • Keep your wits about you as the haunts inside try to frighten you!
  • Watch out for the Scarecrow!
  • And more!

Prizes

Aside from items found inside the corn maze, there will be weapons, armor, clothing, and more!

Outfit Glamours

Outfits are a new kind of magical glamour that work in a very similar way to the item hiders. However, instead of just hiding your existing items, it will also take on the appearance of items that you do want to show, without needing to actually wear them! This does NOT harm the original item in any way, and an item can be glamoured to more than one outfit at once. Up to fifteen items can be applied to a fully unlocked outfit, and there are three kinds: Normal clothing and trinkets, jewelry, and armor.

Details

  • Outfits hide everything you're wearing except what is in the outfit. You can still use the 'always show' mechanics to make a hidden item you're wearing visible again, though.
    • NOTE: For F2P folks, an outfit will still show the stored item appearances, but will not hide the other things you are wearing.
  • Unlike black shadowsilk cloaks or moonsilver pendants, these do not hide or change your features in any way.
  • Outfits are generally worn, but you do need at least one item saved to the outfit in order to wear it. You can't wear an empty outfit!
  • Outfits also show your item appearances in the order that you stored them. You can make sure you store them in an order that you like by using TURN to select which of your spaces you save each item appearance to.
  • The main reason to have jewelry and armor outfits is that you can wear one shimmering outfit, one jewelry outfit, and one armor outfit all at the same time, so if you have an outfit in mind that has more than the allotted slots in it, you can create it. However, you cannot wear two of the same kind of outfit together.

Map

Province
Zoluren
Town
Arthe Dale (down a path at the hilltop outside entrance)

CornMaze.png

Enemies

All mobs flex to your skill level.

Tasks

You can ask the halflings or the gor'tog farmer found within the maze for tasks. Some tasks teach skills. The first ten tasks completed while in the maze reward 10 kernels each. Tasks beyond that reward 2 kernels each.

You may cancel a task using ASK HALFLING FOR TASK CANCEL, but a cooldown timer will be applied preventing you from getting a new task for a short while.

Exploring the Maze

  • "Okay, we'd like you to find and touch some of the landmarks in the maze! It'll be fun!"
  • "Okay, we'd like you to go find my fellow Halflings working in the maze and give them a good poke in the ribs for me! There are five of them."
  • "Okay, we'd like you to go to each section of the maze and let out a good scream! It'll make the corn maze extra spooky. There are nine sections of the maze, but if you scream in five that'll be enough."

Search Tasks

  • "Okay, we'd like you to search out some of the grasshoppers that are running around in the maze, snag them and bring them back to us. About ten will do." (Perception)
  • "Okay, we'd like you to forage some corn in the maze and bring it to me. Make sure it's ripe! Ten pieces will do." (Outdoorsmanship)
  • "Okay, we'd like you to search out some golden tokens in the maze. About ten pieces will do!" (Perception)

Maintaining the Maze

  • "Okay, we'd like you to make some scarecrows in different sections of the maze! To do this, find a good spot and BUILD it until it's done. Five total should do it." (Mechanical Lore)
  • "Okay, we'd like you to go pull some weeds out from between the corn. It's pretty thick in some areas. Clearing out ten areas will be appreciated." (Athletics)
  • "Okay, we'd like you to disarm some of the traps that have been put around the maze by some mischief-makers. Five will do." (Search/Perception Disarm/Locksmithing)
  • "Okay, we'd like you to chase out some of the mice that are hiding in the maze. I know they might be cute, but they're pests. You just have to WAVE your hands at them until they run from the maze. If you chase away about ten that'll be great!" (Performance)

Defeating Enemies

  • "Okay, we'd like you to kill some of the locusts in the green growth area of the maze. Ten of them will do."
  • "Okay, we'd like you to kill some of the murder crows in the ripened field area of the maze. Ten of them will do."
  • While not tasks themselves, finding and killing The Scarecrow (rare spawn in locust area) or Harawep's Spider (rare spawn in crow area) can reward you with kernels.

Messaging for Too Many Tasks

"You've done an awful lot of tasks really quickly. You can still take tasks, but they're not going to be worth as much. If you want you can leave the maze and come back in again."

Incidental Loot

Weapons

Shields

Armor

Clothing

Containers

Food/Drink

Jewelry

Magical

Toys

Books

Other

End Treasure

Note: Weapon/Armor tiers currently based on common expectations of durability stats. Please appraise all items in game before purchasing.

Note: There is now "a wide trail that leads around to the end of the corn maze" that can take you to the original prize room without having to go through the maze.

bale of hay

Items cost 60 kernels in Prime, 45 in Platinum

Item Type Details
square cast iron skillet with a darkened oak handle item makes grilled cheese
polished steel war sword capped with an amber sphere weapon T6
belaying pin of oak studded with brass beads weapon T6
copper-inlaid steel maul with a carved ivory grip weapon T6
blackened steel short sword etched with a silver lightning bolt weapon T6
heavy iron mace with a raging rooster head weapon T6
kapok-framed aquarium housing contains fish
bright white silk sack outfit snowflake-themed suit
etched steel spatha with a wire-wrapped hilt weapon T6
blackened steel gladius capped with a marble sphere weapon T6
wiirwood pilum with a bright bronze tip weapon T6
steel pugio with a hilt of braided whitethorn weapon T6
lamellar hauberk crafted of enamelled bronze armor T6
tall tower shield painted a mottled green and gold shield T6
twisted black scepter covered in tiny spikes weapon T6
star-headed steel flail with a firestained chain weapon T6
etched steel kaskara hilted with witchclaw weapon T6
glossy walnut gavel banded with etched brass weapon T6
heavy steel hara with a witchclaw grip weapon T6
soft suede instrument case clasped with a diamond drumstick instrument tabla
lustrous purpleheart telescope case banded with silver filigree telescope
pale golden moneybelt subtly embroidered with silver thread clothing holds 20 coins
winged helm of sleek black leather armor T6
layered glass jewelry box with silver filigree fittings outfit very verby

wooden barrel

Items cost 90 kernels in Prime, 67 in Platinum

Item Type Details
carved ironwood staff magical device holds runestones
grey glass ring magical device eye-changer
maned helm of enameled steel armor T6
curved scythe with a leather-clad handle weapon T6
small book bound in crimson fabric titled "In Freedom's Name" magical device creates lockpicks
small blue steel shark with a hinged tail lighter
small white goat pin surrounded by a cage of woven twigs jewelry eats junk
clouded glass armband strung with a constellation of tiny stars jewelry shows constellations
burnished gold viper charm jewelry atmo
small metal monkey holding half of a Trothfang fire pepper to its mouth lighter
crystal wand magical device changes colors of some items
zenganne cloak clothing weather cloak
windsteel battle axe with a leather-wrapped kapok grip weapon T6
heavily-etched windsteel cinquedea bearing an unadorned ring on the hilt weapon T6
pale oak rod capped with a blue glass teardrop magical device freezes target
frosted glass ring edged with swirls of ultramarine magical device creates a spirit shield, fully unlocked by default
sturdy khor'vela staff inlaid with tiny veins of cambrinth weapon T6 + holds 35 mana
darkened steel back-sword with an intricate gold handguard weapon T6

light armor arrangement

Items cost 30 kernels in Prime, 22 in Platinum

Item Type Details
heavy roughspun mask with exposed bits of straw padding armor T5
heavy workgloves crafted with woven straw decorations around the wrists armor T5
thickly layered roughspun aventail woven with flexible straw armor T5
heavy roughspun cap displaying errant pieces of straw poking out of the seams armor T5
bluish green leather gloves with decorative clawed fingertips armor T5
scaled blue-green leather helm armor T5
leather mask sculpted to resemble a dragon's maw armor T5
padded steelsilk hood trimmed with smoky brocade armor T5
padded steelsilk mask with brocade edging armor T5
pair of steelsilk sleeves adorned with heavy bands of brocade armor T5
pair of brocade gloves with intricate steelsilk threading armor T5
draconic leather helm with ivory teeth armor T5
scale-embossed leather mask set with dragonfire amber armor T5
pair of scale-embossed leather gloves armor T5
pair of supple leather gloves patterned with autumn leaves armor T5
streamlined leather helm of mottled oxblood and harvest gold hues armor T5
smooth leather mask dyed deep harvest gold armor T5
khaddar gloves with heavy padding along their backs armor T5
pair of khaddar pants wrapped in thickly braided strips along the legs armor T5
draping hood of khaddar lined in armure armor T5
dashing khaddar mask edged in strips of fine armure armor T5

long wooden table

Items cost 200 kernels in Prime, 150 in Platinum

Item Type Details
darkened steel scythe affixed to a twisted cambrinth haft weapon T5 + holds 200 mana
wheaten-hued staff incised with myriad runes weapon T5 + permanent universal focus

makeshift counter

Items cost 250 kernels in Prime, 187 in Platinum

Item Type Details
shimmering outfit glamour everything
jewelry outfit glamour jewelry only
armor outfit glamour armor only

Learn more about glamours.

wide armor display

Items cost 30 kernels in Prime, 22 in Platinum

Item Type Details
trimetal chain gloves worked in a tree pattern armor T5
trimetal chain balaclava studded with razaksel squirrels armor T5
apple red great helm crested with thealstone worms armor T5
thealstone-inlaid heavy plate gauntlets armor T5
mask of pallid links stitched to moonspun silk padding armor T5
moonlight-hued chain gloves with a visible silken lining armor T5
gleaming bronze pot ingeniously repurposed into a great helm armor T5
pair of articulated gauntlets made from welded-together spoons armor T5
pair of heavy plate gauntlets done in a vibrant mix of glaes and steel armor T5
great helm embellished with multihued glaes fire armor T5
asini chainmail mask edged with blackened steel crows armor T5
chain helm crafted from alternating links of asini and blackened steel armor T5
blackened steel chain gloves with asini knuckleguards armor T5
blackened steel chain greaves with asini kneeguards armor T5
heavy bronze-hued pot lid shield T5

slender weapon rack

Items cost 30 kernels in Prime, 22 in Platinum

Item Type Details
glaes spider set with a large libger's eye stone weapon T5
blackened steel machete inset with spectrolite along the grip weapon T5
gold-inlaid steel scythe with a carved oak haft weapon T5

body armor stand

Items cost 90 kernels in Prime, 67 in Platinum

Item Type Details
asini chainmail shirt featuring blackened steel accents armor T6
heavily padded steelsilk robe with an inset brocade front panel armor T6
serpentine double leathers tinted in pale frosty shades armor T6
colorful plate armor set with a sleeping dragon done in multihued glaes armor T6
sleek atumnal-hued leather bodysuit armor T6
formal-looking khaddar shirt with armure lining armor T6
set of hulking battle plate crafted from cookery tools armor T6
grazhir-pale chain robe decorated with a silver crescent moon armor T6
shiny plate armor enameled the bright red of an apple armor T6
trimetal chain hauberk with engraved razaksel shoulder plates armor T6
suit of articulated leather armor scuplted to appear like dragon scales armor T6
heavy roughspun hauberk edged in gingham armor T6

rickety wagon

Found at the entrance to the Corn Maze From Friday night, November 11 to Sunday night, November 13
Items cost 450 kernels in Prime, 337 in Platinum

Item Type Details
diamondwood limb material 3 pieces
large icesteel bar material 4 volume
large silversteel bar material 4 volume
large tyrium bar material 4 volume
thick imperial weave cloth material 15 yards

cloth-covered table

Found at the entrance to the Corn Maze From Saturday morning, November 20 to Sunday night, November 21 (end date needs confirmation)
Items cost 500 kernels in Prime, 375 in Platinum

Item Type Details
silversteel mesh dagger harness banded with ice sapphires container
cloudy glass bottle with a leather-clad cork

small curio

Found at the entrance to the Corn Maze From Saturday morning, November 20 to Sunday night, November 21 (end date needs confirmation)
Items cost 1,000 kernels in Prime, 750 in Platinum

Item Type Details
golden Gnomish gadget embiggening device

NPCs

a tall Gor'Tog

Towering high above the tops of the corn, the Gor'Tog really sticks out in the field. Dressed in purple leather overalls fastened with yellow buttons, the Gor'Tog wanders the cornfield with a book in his hand and a stoic look on his face.

a carefree Halfling

Dressed in green leather overalls fastened with black buttons, the Halfling wanders the cornfield with a single playing card in his mouth and an apathetic look on his face.

a cheerful Halfling

Dressed in brown leather overalls fastened with large silver buttons, the Halfling wanders the cornfield with a stalk of grass in his mouth and a cheerful look on his face.

a grumpy Halfling.

Dressed in black leather overalls fastened with white buttons, the Halfling wanders the blighted area of the cornfield with a pipe in his mouth and a very sour look on his face.

a tiny Halfling

Dressed in orange leather overalls fastened with green buttons, the Haflling wanders the field with a doll in his hand and a neutral look on his face.

a tired Halfling

Dressed in grey corduroy overalls fastened with blue buttons, the Halfling wanders the cornfield with a half-eaten apple in her hand and an exhausted look on her face.

Questions

The tall Gor'tog and the Halflings share the same responses.

  • corn: A tiny Halfling looks at you and replies, "You're standing in the corn now. We basically have the harvest from one of our bigger fields and left most of it up for now! Feel free to explore as much as you want, it's lots of fun!"
  • maze: A tiny Halfling looks at you and replies, "It's huge! I don't know how they did it. But there are several sections to it. About nine, I'd say! The green growth and the ripened field have some aggressive crows and an infestation of locusts inside, but the rest of the maze is pretty safe. Though it gets pretty spooky at night!"
  • crows: A tiny Halfling looks at you and replies, "The murder crows are huge pests. Literally. They're in the ripened field, stealing the corn. It's so aggravating."
  • fun: A tiny Halfling looks at you and replies, "There's lots of fun to be had in the corn maze! Just ask me if you want a task to do while you're in it, or start exploring!"
  • outfits: A tiny Halfling looks at you and replies, "The outfits are great, and the perfect thing for Hollow Eve! See, what they do is magically remember when you APPLY items to them, and then you can wear the outfit all at once! The best part is, you don't need to keep the original item in order for your outfit to have it, it'll save it until you replace it with something new!"
  • dragon: A tiny Halfling looks at you and replies, "Yeah, the corn maze is in the shape of a sleeping dragon! It's pretty cool."
  • arthe: A tiny Halfling looks at you and replies, "Arthe Dale is our village! It's nice and quaint and quiet. This is the most exciting thing to happen to it in years!"
  • dale: A tiny Halfling looks at you and replies, "Arthe Dale is our village! It's nice and quaint and quiet. This is the most exciting thing to happen to it in years!"
  • hollow: A tiny Halfling looks at you and replies, "Yep! We're running alongside Hollow Eve this year. So when you get tired of shopping, or dying in their games, you can come here!"
  • eve: A tiny Halfling looks at you and replies, "Yep! We're running alongside Hollow Eve this year. So when you get tired of shopping, or dying in their games, you can come here!"
  • spider: A tiny Halfling looks at you and replies, "Do you mean Hollow Eve's Giant Spider, or the Spider in the corn maze? Yeah, both of them are pretty creepy."
  • scarecrow: A tiny Halfling looks at you and replies, "The Scarecrow is said to haunt the ripened field. It's really spooky!"
  • locusts: A tiny Halfling looks at you and replies, "The locusts are terrible! They're all in the green growth. They already wrecked part of the field and then they moved over there."
  • blight: A tiny Halfling looks at you and replies, "The blight was caused by the plague locusts. They basically ate most of the corn and poisoned what was left. That entire part of the field is a total loss."
  • help: A tiny Halfling looks at you and replies, "You'll need to go back into the maze to help out more."
  • escorts: A tiny Halfling looks at you and replies, "Yes, the maze is massive! Sometimes people get lost in there. If you spend too long in the maze, we'll escort you out of there."
  • prizes: A tiny Halfling looks at you and replies, "We have lots of nice prizes at the end! We'll give you some silver corn kernels for doing things in the maze, and you can exchange those for the prizes."
  • kernels: A tiny Halfling looks at you and replies, "Yes, the silver corn kernels will go in a little bottle that we can give you. Make sure you're wearing the bottle while you're in the maze so that we can easily give you the kernels! They're way too small to just carry around. The bottle's got a little pin so you can stick it on your clothes."
  • bottle: A tiny Halfling looks at you and replies, "I can give you a bottle if you don't already have one!" You get handed a tiny glass bottle, which you quickly pin onto your clothes.
  • task: A tiny Halfling looks at you and replies, "You're already on a task. I'll repeat it to you! So we'd like you to search out some golden tokens in the maze. About ten pieces will do!"


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