Skinning skill: Difference between revisions

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*This skill does not count as one of the survival skills for circling for thieves.
*This skill does not count as one of the survival skills for circling for thieves.


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==Also See==
*[[Tanning]]
*[[Tanning]]
*[[Fletching]]
*[[Fletching]]
*[[Divination Bones]]
*[[Divination Bones]]
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{{Cat|Survival Skillset,Skills}}[[page type is::skill| ]]
{{Cat|Survival Skillset,Skills}}[[page type is::skill| ]]

Revision as of 09:24, 11 February 2012

Skinning is a survival skill used to harvest pieces of slain creatures. The resulting treasure can be sold to fur traders for coin, or used in various creation systems.

Usage

Skinning is performed primarily via the SKIN command.

Training Strategy

You can learn skinning simply by holding an edged weapon in one hand and attempting to SKIN <creature>. Scraping a pelt, skin or hide with a hide scraper also teaches skinning as well as the Mechanical Lore skill. Fish caught via Fishing may also be scraped in this manner. Tending bloodsuckers also teaches some skinning.

Agility, Intelligence and Discipline are the stats that factor into skinning. Results from skinning may be improved by using light edged weapons, skinning knives in particular, and by kneeling before the creature you are attempting to skin.

The size of the weapon used to skin matters for all guilds except Rangers. Using a skinning knife gives the largest bonus, closely followed by the belt worn knives. All other weapons, include other types of knives, are merely rated based on their size.

ARRANGE is now available to all guilds, though Rangers are best at it. The number of times a PC can arrange is based on Survival skillset placement. A Ranger who arranges the maximum amount is guaranteed a perfect skin if they have the skill to obtain it.

Additional Notes

  • Skin difficulty is based off of creature level.
  • Skin value is based off of creature level.
  • A perfectly arranged skin will have 100 parts when counted.
  • This skill does not count as one of the survival skills for circling for thieves.


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