Ready to Were: Difference between revisions

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{{ShopHeader|titleOn the work table}}
{{ShopHeader|On the work table}}
{{ShopItem|mechanical Kaldar toy|}}
{{ShopItem|mechanical Kaldar toy|}}
{{ShopItem|mechanical S'Kra Mur toy|}}
{{ShopItem|mechanical S'Kra Mur toy|}}
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{{ShopItem|mechanical Human toy|}}
{{ShopItem|mechanical Human toy|}}
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Each of these toys respond to the verbs PUSH, PULL, FLIP, TILT, POKE, and TURN. When performed upon the toy in this order, they transform the toy into something else entirely, which performs an action before turning back into its original form.

Revision as of 18:36, 31 October 2010

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.


Ready to Were
Event Hollow Eve Festival 396
# of Rooms 1
Store Type Toy Shop shops
This store only accepts Dokoras

[Ready to Were]
This appears to be more of a workshop than a merchant's sales room. Several scarred tables are scattered about, covered with all manner of delicate tools and half-built mechanical oddities. The largest table is in the middle of the room, and it appears to have been designated as the place for completed items currently for sale. You also see a bandaged door.


On the work table
Item Price Done
mechanical Kaldar toy ?   !!
mechanical S'Kra Mur toy ?   !!
mechanical Elothean toy ?   !!
mechanical Olvi toy ?   !!
mechanical Elf toy ?   !!
mechanical Dwarf toy ?   !!
mechanical Rakash toy ?   !!
mechanical Prydaen toy ?   !!
mechanical Gor'Tog toy ?   !!
mechanical Gnome toy ?   !!
mechanical Human toy ?   !!


Each of these toys respond to the verbs PUSH, PULL, FLIP, TILT, POKE, and TURN. When performed upon the toy in this order, they transform the toy into something else entirely, which performs an action before turning back into its original form.