Post:SRE Fixes - 04/21/2015 - 02:33

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SRE Fixes · on 04/21/2015 02:33 AM EDT 2444
Heya folks,

I fixed a couple of things with SRE tonight. The cooldown that was supposed to be preventing using depart death while under the influence of Death's Sting has been set to properly operate, with a slight change. Instead of being flat out unable to use depart death, instead there will be an increasing amount of time after being killed before you can use it depending on how often you get killed before actually managing to fully wait out Death's Sting. So, if you die once, you can still use depart death immediately. If you then die while Death's Sting is in effect, you can either remain death for a few minutes and then use depart death, or immediately use other depart options. If the cycle continues, the minutes will ramp up slowly for each death. If at any point you live until Death's Sting expires, you will be back to being able to depart death immediately again.

I also fixed SRE to clear all engagements when it activates.

Let me know if you run into any problems with this update.

ASGM Ricinus Core, Logistics, Survival Cleric Advocate

This message was originally posted in The Necromancers \ Spells - Necromancers, by DR-RICINUS on the play.net forums.