Post:Experience Pool Size - Bug Fix - 12/10/2015 - 8:14

From elanthipedia
Revision as of 19:51, 10 December 2015 by ISHARON (talk | contribs) (Created page with "{{Post |a=DR-SSRA |t=Re: Experience Pool Size - Bug Fix |d=12/10/2015 08:14 AM CST |n=4541 |f=Abilities, Skills and Magic \ The Experience System |c=m |p=> Where players get l...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Re: Experience Pool Size - Bug Fix · on 12/10/2015 08:14 AM CST 4541
> Where players get lost is that the old way Intel/Wisdom were used had logarithmic diminishing returns, so after 30 points the gain was so small that there was no point in training them.


Each point of int/wis provides benefit.

If it's worth it is up to you to decide. I don't want to give away too much info but what was old ... is old.

/salute

-Ssra

"Following our will and whim.."

This message was originally posted in Abilities, Skills and Magic \ The Experience System, by DR-SSRA on the play.net forums.