Post:Bone Armor - 03/17/2013 - 19:21

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Bone Armor · on 03/17/2013 07:21 PM CDT 1146
Hey folks, the first Bone Armor templates have been released. Until we can verify nothing goes horribly wrong it'll just be Bone Masks for now. It should give folks an idea of where they lie in terms of protection and I'd like some feedback when you have time.


Several bone pieces are ever so slightly more hindering and heavy than leather. I couldn't go a step up from leather, because then you'd be at chain. Couldn't go a step down, because then you'd be at cloth... so I opted for something different.

Wheras leather is split 50/50 for Absorb/Protect, Bone armor has more protection and less absorption. This should make Bone armor better at soaking light hits, and worse at soaking heavy hits, generally speaking.

After some stress testing of the armor system, I'm going to be making some balance adjustments once all the bone armor is out. In general damage will be going up so armor will become even more important. There are still too many cases of people being immune to critter criticals when you combine good armor with barrier abilities. And yes, this should reduce the problems from X weapon not doing any damage at all.

Please let me know if you see anything off.

This message was originally posted in Lore \ Carving Discipline, by DR-KODIUS on the play.net forums.