Post:Adjustment to IF Gain from Kills - 02/20/2013 - 19:13

From Elanthipedia
Revision as of 20:53, 11 May 2014 by CARAAMON (talk | contribs) (1 revision)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Adjustment to IF Gain from Kills · on 02/20/2013 07:13 PM CST 701
Howdy folks. Small quality of life improvement here. ALL kills now award some inner fire. 100% of this inner fire is awarded if the kills are exactly 120 seconds apart. If they occur closer, the IF awarded will be determined by the % of time elapsed. This should negate any and all advantages or penalties from killing too fastly or two slowly.

2 minutes is a pretty reasonable time for folks to be killing things in and even if you end up killing a little slower, you'll still be getting most of the IF possible.

Please be on the lookout for bugs. Each change increases the complexity of what is going on behind the scenes a good bit...

This message was originally posted in The Barbarians \ The Inner Fire, by DR-KODIUS on the play.net forums.