Difference between revisions of "Point command"

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(Created content)
m (Added messaging for hidden; corrected typos)
 
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|magic=No
 
|magic=No
 
|settings=No
 
|settings=No
|systems=No
+
|systems=Yes
 
|description=Command to point at yourself or others.
 
|description=Command to point at yourself or others.
 
|messaging='''POINT'''<br />
 
|messaging='''POINT'''<br />
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''Target sees'': ''<Player>'' points <direction>.<br />
 
''Target sees'': ''<Player>'' points <direction>.<br />
  
'''POKE <player>'''<br />
+
'''POINT <player>'''<br />
 
''You see'': You point at ''<Player>''.<br />
 
''You see'': You point at ''<Player>''.<br />
 
''Target sees'': ''<Player>'' points at you.<br />
 
''Target sees'': ''<Player>'' points at you.<br />
  
'''POKE <item>'''<br />
+
'''POINT <player> / <creature> (while hidden)'''<br />
 +
''You see'': You point at ''<Player>'', ruining their hiding place.<br />
 +
''Target sees'': ''<Player>'' points at you.<br />
 +
This will pull the player out of hiding.
 +
 
 +
'''POINT <item>'''<br />
 
''You see'': You point at <item>.<br />
 
''You see'': You point at <item>.<br />
 
''Others see'': ''<Player>'' points at <item>.<br />
 
''Others see'': ''<Player>'' points at <item>.<br />
 
}}
 
}}

Latest revision as of 00:16, 2 March 2021

Point
Command to point at yourself or others.
POINT

You see: You cross your arms and point in opposite directions.
Others see: <Player> crosses her arms and points in opposite directions.
Note: this has a RT of 2 seconds.

POINT <self> You see: You point at yourself.
Target sees: <Player> points at her/himself.

POINT <direction> - point in any direction of travel
You see: You point <direction>.
Target sees: <Player> points <direction>.

POINT <player>
You see: You point at <Player>.
Target sees: <Player> points at you.

POINT <player> / <creature> (while hidden)
You see: You point at <Player>, ruining their hiding place.
Target sees: <Player> points at you.
This will pull the player out of hiding.

POINT <item>
You see: You point at <item>.
Others see: <Player> points at <item>.