Pirate (1): Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name=Pirate |
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|MinCap=140 |
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|Image File = |
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|MaxCap=200 |
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|MinCap = |
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|MaxCap = |
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|new=No |
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|Skinnable=no |
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|Has Coins=yes |
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|Has Gems=yes |
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|Has Boxes=yes |
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|Evil=no |
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|Construct=no |
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|Corporeal=yes |
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|BackStabbable=yes |
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|Poachable = No |
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|Casts Spells=no |
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|Special=no |
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|Special = No |
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|Province=Qi'Reshalia, Therengia |
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|City=Ratha, Aesry, Riverhaven |
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|MapList=* Ocean-going vessels [[Kree'la]] and [[Lybadel]]*{{rmap|30| Riverhaven (30)}}*{{rmap|90|First Tier Ratha (90)}}*{{rmap|98|Road to Aesry (98)}} |
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|hasskin=No |
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*{{rmap|30| Riverhaven (30)}} |
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|Skin Name= |
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*{{rmap|90|First Tier Ratha (90)}} |
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|Skin Weight= |
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*{{rmap|98|Road to Aesry (98)}} |
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|haspart=No |
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*Invasion |
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|Part Name= |
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|Part Weight= |
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|Skin Type = |
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|hasbone=No |
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|Weight = |
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|Bone Name= |
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|Tannable = |
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|Bone Weight= |
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|NumPieces = |
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|hasorgan=No |
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|Crushable = |
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|Organ Name= |
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|MaxVal = |
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|Manipulated = |
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|mskill1= |
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|mskill2= |
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|mcap= |
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|InitCost5= |
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==Description== |
==Description== |
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The pirate looks as if it has been at sea way too long and is someone you probably wouldn't like to meet in a dark alley. The red sash it is wearing quickly warns you that this is one of the infamous [[Red Sash pirates]] of the [[Reshal Sea]], one of the most bloodthirsty ocean clans known on Elanthia. |
The pirate looks as if it has been at sea way too long and is someone you probably wouldn't like to meet in a dark alley. The red sash it is wearing quickly warns you that this is one of the infamous [[Red Sash pirates]] of the [[Reshal Sea]], one of the most bloodthirsty ocean clans known on Elanthia. |
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==In Depth== |
==In Depth== |
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===Hunting Info=== |
===Hunting Info=== |
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Slightly more difficult than swain. Huntable, although carefully, with 140s in defenses and weapons. Able to dance with 4 at 170 shield with only minor wounds. There are nearly always 4 present at a time on the Kree'la. |
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6 May 2011-Deretis Desitus- Seem to soft cap weapons around 200. Can slowly mindlock from clear on a single trip across the ocean. No injuries sustained at 200 Armor and 180 shield while dancing with 4; learning rates are prime. Parry and Multi slow down significantly after 200. |
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Hard caps debilitation @181, weapons training abysmally int he 190 range. |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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* a {{ |
* a {{sloot|a|leather jerkin (1)|leather jerkin}} |
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* a {{ |
* a {{sloot|i|red sash}} |
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* a {{ |
* a {{sloot|w|cutlass (1)|cutlass}} |
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A single trip can yield between 3 and 5 plat lirum in just coin drop. Average gem drop is about 5 silver value each. Box loot can increase total loot upwards of 20-25 plat. |
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==Also See== |
==Also See== |
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{{PostLink}} |
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{{Cat|Pirates}} |
Revision as of 17:36, 12 February 2015
Missing or Incomplete Creature Information Needed |
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Description
The pirate looks as if it has been at sea way too long and is someone you probably wouldn't like to meet in a dark alley. The red sash it is wearing quickly warns you that this is one of the infamous Red Sash pirates of the Reshal Sea, one of the most bloodthirsty ocean clans known on Elanthia.
In Depth
Hunting Info
Slightly more difficult than swain. Huntable, although carefully, with 140s in defenses and weapons. Able to dance with 4 at 170 shield with only minor wounds. There are nearly always 4 present at a time on the Kree'la.
6 May 2011-Deretis Desitus- Seem to soft cap weapons around 200. Can slowly mindlock from clear on a single trip across the ocean. No injuries sustained at 200 Armor and 180 shield while dancing with 4; learning rates are prime. Parry and Multi slow down significantly after 200.
Hard caps debilitation @181, weapons training abysmally int he 190 range.
Equipment/Loot
- a leather jerkin
- a red sash
- a cutlass
A single trip can yield between 3 and 5 plat lirum in just coin drop. Average gem drop is about 5 silver value each. Box loot can increase total loot upwards of 20-25 plat.
Also See
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Ratha creatures
- Aesry creatures
- Riverhaven creatures
- Bestiary
- Qi'Reshalia creatures
- Therengia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Pirates