Difference between revisions of "Order of the Iron Circle"
|Line 4:||Line 4:|
<!-- |logo=tumbra.gif -->
<!-- |logo=tumbra.gif -->
Revision as of 19:27, 16 October 2019
| Order of the Iron Circle|
This is an Official Order
- ~~ Order of the Iron Circle (Li Tumbra Mir) ~~
Sanctioning Province: Qi'Reshalia
The goal of the Mir is to bring Balance and Fellowship back into Elanthia, by spreading the teachings of our Ancestors, and reawakening the Kinship once shared between them and the Thirteen Immortals. The Mir wishes to share their diversity, family orientation, and ability to work together to achieve a common goal, much like the Immortals themselves, and believes that through their strong bond of faith and brotherhood the teachings shall be delivered back into the Realm, conducting themselves as their ancestors did so many centuries ago, and thus bringing about a positive cultural experience.
The Order of the Iron Circle maintains eternal Vigilance and Fellowship of the Ancestors and Immortals, serves as Guardian and Mentor to the Commonwealth of Elanthia, Shapes a Future that echos the Past, considers one another equal in both endeavor and creed, and promotes racial unification and tolerance.
Sponsorship Required: Yes
Minimum Circle Requirement to Join: None
Guilds Welcome: All
Races Welcome: All
Speaker of the Order: Open
Vice Speaker: Open
In times past, many great warriors gathered together to form an Order that would change the face of Elanthia, as it was known...
...and they shall gather in a Circle, wrought of Iron, forged from the Spirit of their souls.
They gathered not for glory or for greed, but for Fellowship. It was their spirit that would shape the face of the future, paving a roadway for the generations that would follow. It was in Li Tumbra Mir that they found the means to achieve that end. "The Circle is Forever," spread across the lands, for they believed that if they were eternally vigilant, the Circle would remain unbroken. And so it did for a time.
After the Great Wars there was not a need for an Order that combined the abilities of many as one there was little need for peace, for it had come to the realms through the deeds of Lanival and his Redeeming Armies. So the Circle slept waiting until it was needed again. Now the Circle has awoken, the need is great, the danger close let the warriors gather at the Iron Table once again, forming the Circle that will save us all.
Purpose of the Mir
To bring Balance and Fellowship into Elanthia. By spreading the teachings of our Ancestors, and reawakening the Kinship once shared between them and the Thirteen Immortals.
The Mir wishes to share the diversity, family orientation, and ability to work together to achieve a common goal, much like the Immortals themselves and believe that through this strong bond of faith and brotherhood the Mir shall deliver the teachings back into the Realm. Conducting themselves as their ancestors did so many centuries ago, and thus bringing about a positive cultural experience.
Symbol of the Mir
The Symbol of the Mir is an etched crystalline sphere resting within three intertwined Iron Rings. Further inspection of the Symbol reveals that the etched crystalline sphere appears to be a detailed miniature likeness of Elanthia that is resting safely within the Rings as they continuously rotate about it in never ending circles.
Each member has also chosen to wear an item that will show his or her devotion to the Order. A dark iron armlet engraved with ancient symbols and inset with an etched crystalline sphere is that item. Looking closely at the armlet all members are able to see the crystalline sphere catch light, and sparkle brightly against the dark iron it is set within. Each member also knows the symbols are ancient Gamgweth and translate to 'The Circle is Eternal', which serves to remind them of the fellowship the Order enjoys.
The traditional colors of the Mir are Black, Silver, and Red.
You can speak to a member and they can help you with the application process. Check News 4 10, in game, to find information on the next meeting, group hunt, and special events.