Obfuscation: Difference between revisions

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==Notes==
==Notes==
*Can be cast in justice zones. Does not appear in LOOK or when cast.
*Can be cast in justice zones. Does not appear in LOOK or when cast.
*Displays preparation message like a normal spell. Other Necromancers will also be able to tell if you are preparing this spell if present in the room.
*Removes third-party messaging for [[Thanatology]] rituals.
*Removes third-party messaging for [[Thanatology]] rituals.

Revision as of 12:26, 9 January 2016


Necromancer thumb.jpgNecromancer Guild


Obfuscation
Abbreviation: -
Prerequisites: None
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: standard / augmentation
Difficulty: intro
Prep (min/max): 2 / 101
Skill Range (min/max): 0 / 520
Valid Spell Target: Self
Duration (min/max): 10 minutes / Unknown minutes
Justice: Unknown
Corruption: Unknown
Description: The Obfuscation spell projects a psychic field that blunts the mind with a sense of placid normalcy in all those touched by it. This draws less critical attention to the magician, assisting him in any attempt to stay unperceived.
Effect: +Stealth skill, {{{dtype}}}, {{{htype}}}, Removes third-party messaging for Thanatology rituals.
Example Messaging: You gesture.

You project around yourself a field that suggests total normalcy to any who view you, drawing some measure of attention away from you and making it easier to conceal yourself.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Can be cast in justice zones. Does not appear in LOOK or when cast.
  • Displays preparation message like a normal spell. Other Necromancers will also be able to tell if you are preparing this spell if present in the room.
  • Removes third-party messaging for Thanatology rituals.