Difference between revisions of "Misshapen germish'din"

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(construct field)
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__NOTOC__
 
 
{{Critter
 
{{Critter
  |Critter Name   = Misshapen Germish'din
+
|Critter Name=Misshapen Germish'din
  |Image File     = germish'din.jpg
+
|Image File=germish'din.jpg
  |MinCap         = 300
+
|MinCap=300
  |MaxCap         = 390
+
|MaxCap=390
  |BodyType       = Biped
+
|BodyType=Biped
  |Skinnable       = Yes
+
|Skinnable=yes
  |Has Coins       = Yes
+
|Has Coins=yes
  |Has Gems       = Yes
+
|Has Gems=yes
  |Has Boxes       = Yes
+
|Has Boxes=yes
  |Evil           = Yes
+
|Evil=yes
  |Corporeal      = Yes
+
|Construct=no
  |Construct      = No
+
|Corporeal=yes
  |BackStabbable   = Yes
+
|BackStabbable=yes
  |Poachable      = No
+
|Casts Spells=no
  |Casts Spells   = No
+
|Stealthy=no
  |Attack Range    = Melee
+
|Special=yes
  |Stealthy        = No
+
|Attack Range=Melee
  |Special        = Yes
+
|Province=Zoluren
  |Province       = Zoluren
+
|City=Leth Deriel
  |City           = Leth Deriel
+
|MapList=*{{rmap|63 | Oshu'ehhrsk Manor grounds (63)}}
  |MapList         = *{{rmap|63 | Oshu'ehhrsk Manor grounds (63)}}
+
|Skin Name=a blackened collarbone
  |Skin Name       = a blackened collarbone
+
|Skin Type=collarbone
  |Skin Type       = collarbone
+
|Weight=4
  |Weight         =  
+
|RequiredRanks=<310
  |Tannable        = No
+
|Tannable=no
  |NumPieces      =  
+
|Crushable=yes
  |Crushable       =  
+
|MaxVal=475 Kronars
  |RequiredRanks  =
+
|Poachable=No
  |MaxVal         = 475 Kronars
 
  |MaxArrangedVal  =
 
  |Manipulated    =
 
  |InitCost        =  
 
 
}}
 
}}
 +
__NOTOC__
 +
 
==Description==
 
==Description==
 
Held together by a patchwork layer of leathery skin, the misshapen germish'din is a mass of powerful muscle bound by rows of heavy stitching.  A menagerie of twisted limbs rise from the beast's body at disturbingly obtuse angles, but there is little that would convey any awkwardness to its attack.  Perhaps the most prominent feature of the germish'din is not its misshapen form, but its pair of large, blackened eyes, sewn tightly shut with thick cord.
 
Held together by a patchwork layer of leathery skin, the misshapen germish'din is a mass of powerful muscle bound by rows of heavy stitching.  A menagerie of twisted limbs rise from the beast's body at disturbingly obtuse angles, but there is little that would convey any awkwardness to its attack.  Perhaps the most prominent feature of the germish'din is not its misshapen form, but its pair of large, blackened eyes, sewn tightly shut with thick cord.

Revision as of 21:12, 11 July 2010

Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on maximum arranged skin value
  • Infobox entry on Body Type
To add any of the missing information listed above, use THIS FORM.
Misshapen Germish'din
Germish'din.jpg
Creature Levels:
    Overall ?
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Skill Cap 300 to 390
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil Unknown
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type Biped
Located:
Skinning Details
Ranks Required <310
Max Value 475 Kronars
380 Lirums
342.76 Dokoras
0.475 LTBpoints
0.475 Tickets
0.475 Scrips
Max Arranged Unknown
 
Manipulation
Manipulatable Unknown
Skill Required Unknown / Unknown
Teaching Cap Unknown



Description

Held together by a patchwork layer of leathery skin, the misshapen germish'din is a mass of powerful muscle bound by rows of heavy stitching. A menagerie of twisted limbs rise from the beast's body at disturbingly obtuse angles, but there is little that would convey any awkwardness to its attack. Perhaps the most prominent feature of the germish'din is not its misshapen form, but its pair of large, blackened eyes, sewn tightly shut with thick cord.

In Depth

Name means "No name" in Gamgweth.

Special Attacks

  • Snatch weapon away
  • Throw into next room