Khri Serenity: Difference between revisions

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*[[Contested Spells|SvS barrier vs Will]].
*[[Contested Spells|SvS barrier vs Will]].
*Protects against [[Roars|Barbarian roars]], some [[Moon mage spells]], and some [[Bard Spells 3.0|Bard spells]].
*Protects against [[Roars|Barbarian roars]], some [[Moon Mage spells]], and some [[Bard Spells 3.0|Bard spells]].
*Uses the [[Utility]] skill.
*Uses the [[Utility]] skill.

Revision as of 16:12, 2 July 2014

Thief thumb.jpgThief Guild
Serenity
Requirements: Unknown
Slot Cost: 1
Difficulty: Unknown
Type / Skill: khri, combination khri"combination khri" is not in the list (area of effect, cyclic, defense ignoring, shield ignoring, armor ignoring, armor piercing, glyph, healing, heavy offensive, instinct, ...) of allowed values for the "Ability type is" property., khri / Unknown
Use Cost: 16 Concentration on startup + 4 Concentration per pulse
Contest: Unknown vs. Unknown
Path: Unknown
Description: Kalag says, "A powerful but less stable version of the Calm meditation. This specialized ability will protect you from a single attempt at attacking your mind. However, the strain makes it difficult to use often. You must know the Calm khri and have progressed to the fiftieth circle before I will teach it to you."
Effect: , , , , True serenity is hard to handle for any length of time. A Thief can acquire it briefly for this meditation, protecting them completely from a single assault against their psyche. Unfortunately, the serenity vanishes at that point, and will not come again for some time.
Messaging: With but a moment's focus, every worry or care becomes trivial, and you surround yourself with unshakable serenity.