Khri Calm

From Elanthipedia
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Thief thumb.jpgThief Guild
Calm
Requirements: Focus, 14th
Slot Cost: 2
Difficulty: Tier 2
Type / Skill: khri / utility
Use Cost: 25 Concentration
Path: Potency
Description: Kalag the Sly lectures, "A calm mind is the key to victory in many situations. While brawn or speed can get you out of physical trouble, this khri will help you rid yourself of any magical trouble that may be affecting you.
Effect: Indiscriminate self dispel.
Messaging: Placing all of your thoughts and emotions aside, you attempt to mentally expel any foreign influences.