Graverobber (2): Difference between revisions

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If you attempted to debilitate the enemy, you are certain that it would train rather well. (258 Debilitation)<br/>
If you attempted to debilitate the enemy, you are certain that it would train rather well. (258 Debilitation)<br/>
The graverobber appears immune to cold and fire.<br/>
The graverobber appears immune to cold and fire.<br/>
<br/>
Dancing with four at melee, would hit me rarely, only taking light-grazing hits with their dagger, wearing Heavy Plate.


==See Also==
==See Also==

Revision as of 11:30, 11 August 2015


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  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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Graverobber
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 270 to ?
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


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Description

Scraping a living off the misfortune of its unsuspecting victims, the <race> graverobber spends its life delving into long forgotten tombs and crypts to plunder the untold wealth of treasure lurking within the shadows. Faded black rags covered in countless layers of dirt and grime outline the <race> graverobber's lanky build, sweeping wildly around its stooped frame with every restrained movement. Emotionless eyes gaze outward from the sallow features of its face, partially hidden behind some dark cloth drawn tightly over its mouth and nose. Wrapped in frayed layers of black cloth, long spidery fingers bear wide curling scars that cover its ghostly white flesh, similar in pallor to that of a sun bleached corpse. Its long greasy mane of black hair has been pulled into a frayed ponytail at the back of its head, the tangle of lice-ridden locks resting easily upon its narrow shoulder.

In Depth

Can spawn as any of the playable races.

Equipment/Loot

Has a combination of following backpacks, weapons and armor.

a battered backpack
a ragged backpack
a scorched backpack
a torn backpack
a worn backpack

a battered chain shirt
a scorched chain shirt
a rusted chain shirt
a tarnished chain shirt
a worn chain shirt

a battered bronze dagger
a cracked steel dagger
a polished gold dagger
a scorched silver dagger
a twisted iron dagger

Appraisal

You are certain that it is about as strong as you are. (38 STR)
You are certain that it is about as agile as you are. (34 AGIL)
You are certain that it is about as disciplined as you are. (30 DISC)
You are certain that it is somewhat less quick to react than you are. (45 REF)
You are certain that it is about as conditioned as you are.
Taking stock of its offensive abilities, and defending with an obsidian black shield and a deep crimson claymore, you are certain that the %race% graverobber is a solid opponent.
Taking stock of its defensive abilities, and attacking with a deep crimson claymore, you are certain that the %race% graverobber is an easy opponent.
If you attacked with a deep crimson claymore, you are certain that the enemy would train rather well. (246 Twohanded Edge)
If you threw the claymore at the enemy you are certain that it would train exceptionally well, but you probably won't be landing many blows.
If you defended by parrying attacks, you are certain that the enemy would train acceptably. (275 Parry)
If you defended by evading attacks, you are certain that the enemy would train very well. (211 Evasion)
If you defended by blocking attacks, you are certain that the enemy would train acceptably. (298 Shield)
If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly. (348 Tactics)
If you targeted and cast a spell at the enemy, you are certain that it would train very well, provided you can land a spell. (202 Targeted)
If you attempted to debilitate the enemy, you are certain that it would train rather well. (258 Debilitation)
The graverobber appears immune to cold and fire.

Dancing with four at melee, would hit me rarely, only taking light-grazing hits with their dagger, wearing Heavy Plate.

See Also