Gaunt shadow master: Difference between revisions

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{{obsolete|Need to be updated to conform to new shadow creature system}}
{{Critter
|MinCap=220
|BodyType=Biped
|Skinnable=no
|Has Coins=yes
|Has Gems=yes
|Has Boxes=yes
|Evil=no
|Construct=no
|Corporeal=no
|BackStabbable=yes
|Casts Spells=yes
|Stealthy=no
|Special=yes
|Attack Range=Melee
|Province=Qi'Reshalia
|City=Taisgath
|MapList=*{{rmap|90d|Taisgath, Strata (90d)}}
|hasskin=No
|Skin Name=
|Skin Weight=
|haspart=No
|Part Name=
|Part Weight=
|hasbone=No
|Bone Name=
|Bone Weight=
|hasorgan=No
|Organ Name=
|Organ Weight=
|RequiredRanks=
|MaxVal=
|MaxArrangedVal=
|InitCost=
|InitCost2=
|InitCost3=
|InitCost4=
|InitCost5=
|Poachable=No
|Skin Type=
|Weight=
|Tannable=
|NumPieces=
|Crushable=
}}
__NOTOC__
__NOTOC__
{{Critter at a Glance |
Critter Name = Gaunt Shadow Master |
Skinnable = No |
Has Coins = Yes |
Has Gems = Yes |
Has Boxes = No |
Evil = No |
Corporeal = No |
BackStabbable = No |
Casts Spells = Yes |
Attack Range = Melee |
Stealthy = No |
Special = Yes |
Poison = No |
MapList = *[[RanikMap90d|Taisgath, Strata]]


}}
==Description==
==Description==
The color of the space between the stars, the shadow master appears vaguely skeletal, displaying not only ribs but a skull-like head. Though the master is ever-shifting and apparently incorporeal, several distinctive features stand out, such as the lack of a lower jaw and the gleaming double row of solid-looking ivory fangs. Even more prominent are the sabre-length talons it wields on the ends of its wispy, black arms.
''Will get soon.''



==In Depth==
==In Depth==
A [[shadow creature]] that occasionally invades areas, but is more commonly summoned by [[Moon Mage]]s using the [[Devourer]] enchantment.
[[Demon|Shadow creature]]. Uses [[Dinazen Olkar]] and [[Crystal Spike]]. Can split into two shadow masters when attacked with an edged weapon as well as summon [[Voidspawn]], [[Emaciated Umbramagus|Umbramagi]] and [[Shadefield Eviscerator]]s.

===Special Attacks===
Shadow Masters use [[casts spell::Dinazen Olkar]] and [[casts spell::Crystal Spike]]. They can also split into [[frail darkened silhouette]]s when attacked with a weapon as well as summon [[Emaciated Umbramagus|Umbramagi]], [[Shadefield Eviscerator]]s, and the lesser form of [[Voidspawn (2)|Voidspawn]].

===Weaknesses===
It is harmed by most Lunar magic and certain light-based spells (such as [[Divine Radiance]]) but are healed by shadow-based magic such as [[Dinazen Olkar]].


==Bugs==
Occasionally used in invasions as well, and can be summoned by PC [[Moon Mage]]s using the [[Devourer]] enchantment.
A lot of light-based spells that should work (like [[Halo]]) are buggy and do not affect them. They are flagged as a cursed creature due to a combat system limitation; to compensate they have been made immune to nearly all non-light-based Holy spells, though [[Bless]] and Defensive spells still function normally.


{{RefAl}}
[[category:bestiary]]
{{Cat|Extra-planar creatures}}

Latest revision as of 18:37, 15 September 2017


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on overall relative creature level, Infobox entry on natural attack creature level, Infobox entry on weapon attack creature level, Infobox entry on defense creature level, Infobox entry on maximum skill taught to, Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
gaunt shadow master
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 220 to ?
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal No
Construct No
Casts Spells Yes
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

The color of the space between the stars, the shadow master appears vaguely skeletal, displaying not only ribs but a skull-like head. Though the master is ever-shifting and apparently incorporeal, several distinctive features stand out, such as the lack of a lower jaw and the gleaming double row of solid-looking ivory fangs. Even more prominent are the sabre-length talons it wields on the ends of its wispy, black arms.

In Depth

A shadow creature that occasionally invades areas, but is more commonly summoned by Moon Mages using the Devourer enchantment.

Special Attacks

Shadow Masters use Dinazen Olkar and Crystal Spike. They can also split into frail darkened silhouettes when attacked with a weapon as well as summon Umbramagi, Shadefield Eviscerators, and the lesser form of Voidspawn.

Weaknesses

It is harmed by most Lunar magic and certain light-based spells (such as Divine Radiance) but are healed by shadow-based magic such as Dinazen Olkar.

Bugs

A lot of light-based spells that should work (like Halo) are buggy and do not affect them. They are flagged as a cursed creature due to a combat system limitation; to compensate they have been made immune to nearly all non-light-based Holy spells, though Bless and Defensive spells still function normally.


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