Alteration/Feature: Difference between revisions

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m (ISHARON moved page Feature Alteration to Feature alteration)
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*You cannot dictate the feelings or reactions of others.
*You cannot dictate the feelings or reactions of others.
*You cannot include features that are vulgar or sexually suggestive.
*You cannot include features that are vulgar or sexually suggestive.
*Scars, burns, and brands are permitted, but you cannot add or alter tattoos, as that is a separate process.
*Scars and burns are permitted, but you cannot add or alter tattoos, as that is a separate process.
*You cannot fundamentally alter how your race looks (nothing that would require you to receive permanent social outrage).
*You cannot fundamentally alter how your race looks (nothing that would require you to receive permanent social outrage).
:*No extra body parts.
:*No extra body parts.
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'''Warning: If you get shifted after getting your features altered, you will NOT be able to get your altered feature back.'''<br>
'''Warning: If you get shifted after getting your features altered, you will NOT be able to get your altered feature back.'''<br>



==Race-specific Rules==
==Race-specific Rules==

Revision as of 05:46, 30 March 2017

Feature alteration is generally only available via a voucher from an event. Currently, there is only 1 known alterer that performs the service, Beezell, outside of the system-available options that Empaths can perform via Shift.

Below are the rules for feature alterations as approved by staff and made available to all for the purpose of aiding in the case of a voucher being offered.

General Rules

While this article is intended to be as accurate as possible, there may be additional rules that are not yet included here. (Just because the article does not expressly prohibit your request does not mean that it is guaranteed to be approved.)

  • All colors must be colors that exist in Elanthia.
  • You cannot imply motion or sound.
  • Avoid active sounding descriptions; stay closer to physical descriptions.
  • You cannot give yourself a constant/active expression or otherwise imply a static mood or emotion.
  • You cannot dictate the feelings or reactions of others.
  • You cannot include features that are vulgar or sexually suggestive.
  • Scars and burns are permitted, but you cannot add or alter tattoos, as that is a separate process.
  • You cannot fundamentally alter how your race looks (nothing that would require you to receive permanent social outrage).
  • No extra body parts.
  • Skin must remain skin; scales must remain scales; fur must remain fur.
  • You cannot incorporate items, non-biological matter (such as metal), or non-living biological matter.
  • You cannot give yourself magical properties, such as emitting light.
  • The GM running the merchant or handling your voucher is the final arbiter of whether your request is a permissible alteration.


Warning: If you get shifted after getting your features altered, you will NOT be able to get your altered feature back.

Race-specific Rules

Gor'Tog

  • Eyelashes are permitted, but Gor'Togs cannot have any other hair.

S'Kra Mur

See S'Kra Mur Physiology for general guidelines.

  • By request of Team S'Kra, head crests cannot currently be altered due to the lack of available lore on what constitutes an acceptable variation.
  • Tail barbs are permitted.

Prydaen

See Anatomy of the Prydaen for general guidelines.

  • Tortoiseshell and calico coats cannot have additional markings.
  • Glittered coats cannot have any markings.
  • Prydaen with secondary markings must have both color and pattern set.
  • Markings and secondary markings cannot be the same color as the coat.

Rakash

  • Agouti, brindled, tricolor, and piebald coats cannot have additional markings or masks.
  • Secondary markings cannot be the same color as the coat.
  • If the character has no secondary markings, the mask cannot be the same color as the coat.
  • If there are secondary markings, the mask can be any color.

Formatting of Features

  • Wording order must stay the same as the templates below.
  • Unbracketed text on the templates below cannot be changed. Please consider it when writing your features.
  • Females have a "figure," and males have a "build." This cannot be changed except by changing the character's gender.
  • Each text slot may be 30-50 characters, including spaces.
  • The entire feature line may only be 512 characters total, including spaces.


Human/Dwarf/Elf/Halfling/Elothean/Gnome/Kaldar

He/She has a/an [FaceShape] face with [DistinguishMark], [optional EarCharacter], [optional EyeCharacter] [RightEyeColor and LeftEyeColor] eyes and a/an [NoseCharacter] nose. His/Her [optional color]-streaked [HairColor] hair is [HairLength] and [HairBaseStyle]. He/She has [SkinColor] skin and a/an [WeightCharacter] build/figure.
He/She is [HeightCharacter] for a Race.

Gor'Tog

He/She has a/an [FaceShape] face with [DistinguishMark], [optional EyeCharacter] [RightEyeColor and LeftEyeColor] eyes and a/an [NoseCharacter] nose. He/She has [SkinColor] skin and a/an [WeightCharacter] build/figure.
He/She is [HeightCharacter] for a Gor'Tog.

S'Kra Mur

He/She has a/an [FaceShape] face with [optional head crest]*, [DistinguishMark], [optional EyeCharacter] slitted [RightEyeColor and LeftEyeColor] eyes and a/an [NoseCharacter] snout, [text4] scales with [Underbelly (free text allowed)], a/an [TailCharacter] tail, and a/an [WeightCharacter] build/figure.
He/She is [HeightCharacter] for a S'Kra Mur.
*S'Kra head crests cannot be altered at this time due to the lack of available lore on what is an acceptable variation at the request of Team S'Kra Mur.

Prydaen

He/She has a/an [FaceShape] face with [DistinguishMark], [EarCharacter] ears, cat-slitted [optional EyeCharacter] [RightEyeColor and LeftEyeColor] eyes and a/an [NoseCharacter] nose. His/Her [optional color]-streaked [HairColor] mane is [HairLength] and [HairBaseStyle]. He/She has [SkinColor] fur with [optional freetext] and [optional freetext] [optional freetext ], a/an [TailCharacter] tail and a/an [WeightCharacter] build/figure.
He/She is [HeightCharacter] for a Prydaen.

Rakash

  • Animal Form

He/She has a/an [AnimalFaceShape] face with [DistinguishMark], [EarCharacter] ears, [optional EyeCharacter] [RightEyeColor and LeftEyeColor] eyes and a/an [NoseCharacter] muzzle. He/She has [SkinColor] and [optional freetext] coat with [optional freetext] masking, a/an [TailCharacter] tail and a/an [WeightCharacter] build/figure.
He/She is [HeightCharacter] for a Rakash.

  • Non-Animal Form

He/She has a/an [FaceShape] face with [DistinguishMark], [optional EyeCharacter] [RightEyeColor and LeftEyeColor] eyes and a/an [NoseCharacter] nose. His/Her [optional color]-streaked [HairColor] hair is [HairLength] and [HairBaseStyle]. He/She has [SkinColor] skin and a/an [WeightCharacter] build/figure.
He/She is [HeightCharacter] for a Rakash.

  • Please note that all options carry over to both forms except FaceShape, EyeCharacter EyeColors, and NoseCharacter.

Examples of Approved Features

Full Customization

Molk has a broad face with gaunt cheekbones, squinty purple eyes and a mole-covered nose. His mud-brown hair is waist-length and ragged with dead bugs and dirt on it, and is worn tied back. He has oily skin and an obese build.
He is laughably short for a Dwarf.

Molk has a pudgy face, slitted brown-edged eyes, one azure and one marigold and a speckled snout, lavender scales with brilliant purple stripes, a regal tail and a muscular build.
He is far above average height for a S'Kra Mur.

Partial Customization

Are you stuck or wondering what could possibly be approved? Here are some examples of past alterations that have been approved.

Eyes - EyeCharacter and EyeColor is included
sparkling orange-flecked green eyes
piercing fiery red eyes
cat-slitted icy blue eyes
crimson haloed and boundless abyssal-black eyes
captivating arboreal green eyes
  • Rejected (Not Allowed): beguiling, bewitching, breathtaking, enchanting, enthralling, entrancing, hypnotic, mesmerizing, and spellbinding
DistinguishMark
  • Please note this feature slot appears immediately after FaceShape, or appears first if there is no FaceShape present. For S'Kra Mur, this appears AFTER the HeadCrest slot.
gracefully arched eyebrows
shiny and round roly-poly cheeks
a small birthmark on the left temple
SkinColor
a splotchy, crimson birthmark under the chin and tanned skin
a sanguine-hued shesegri pattern scarred along the right shoulder and back that mars pale skin
a layer of translucent downy fur with exotic dark stripes
Dimples
full upturned lips framed by tiny dimples
ChinCharacter
a rounded, weak chin
a narrow, pointed chin
FaceShape
  • Please note that any words that appear after face are a different slot (DistinguishMark.)
finely featured
disturbingly-wide mouth set within an angular
rakish and charismatic
WeightCharacter
muscular and athletic
remarkably short
Hair - HairColor, HairLength, HairBaseStyle included
flavescent-streaked honeyed hair is waist-length and silky
lightly peppered smoke-black hair that is waist-length and thick
red-streaked bone white hair that is cropped with shaved sides and has rakishly spiked tips

Links/References