Evasion skill

From Elanthipedia
Revision as of 15:15, 13 March 2011 by ISHARON (talk | contribs)
Jump to navigation Jump to search
Stub
  • This article is a stub. That is, it is an article with little or no content, and needs attention.
  • Please see Category:Stubs for more articles that need content.
  • When it is completed to a reasonable degree, remove {{stub}} from this article.


The Evasion skill is one of the three primary defensive skills. It is the measure of how well you can avoid attacks by dodging, and its primary stat is Reflex. Evasion is one of the most important combat skill. Your ability to evade attacks can be hurt by high hindrance and encumbrance.

Use

When you are attacked in combat your evasion will be checked first regardless of how your stances are set up. Your evasion will be checked first, followed by Shield Usage skill and Parry Ability skill, and lastly armor.

Advantages

Unlike the other two defenses, Evasion is not an all or nothing defense. This means that even a failure to dodge will result in a portion of the attack being reduced, thus making it easier to resist with other forms of defense.

Also unlike the others, Evasion is almost always checked by most forms of attack. Parry is restricted to most forms of weapons, often being ignored by missiles and spells, and shield is bypassed by DFA spells.

Disadvantages

Evasion is the defense most affected by high burden or encumbering armor, as well as being most affected by multiple opponents.

Control

The degree to which Evasion is used is controlled via the STANCE command.

Training

If you are having trouble learning Parry or Shield you always have the option of adjusting your Evasion stance down a bit in order to allow the rest of the incoming attack to be picked up by your other defenses. Be careful not to stance Evasion down too low or you may put yourself in unnecessary danger.

Play.net Posts

Click here to search for related posts.