Enchanter's burin: Difference between revisions

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=== Components ===
=== Components ===


*One of the following base items:
One of the following base items:
* Handles:
**an oak limb (Foraging) - an oak-handled burin
{| class="wikitable sortable"
**a malchata rib ([[S'sugi Malchata]]) - a bone burin
! Item
**a leg bone (from raw troll legs - food item in Shakahn's Grove)
! Source
**a grey carapace sliver ([[Grave Worm]]) - a chitinous burin
! Description
**an angiswaerd tooth ([[Marbled Angiswaerd]]) - an ivory burin
! Other
**a crab claw ([[Salt Crab]]) - a chitinous burin (Note: crab claws cannot be [[Imbue]]d)
|-
**a sand spider mandible ([[Sand Spider]])
**an adan'f tail barb ([[Adan'f Blood Warrior]]) - a jagged burin
| an oak limb || foraging || an oak-handled burin ||
|-
**a discolored kobold rib ([[Skeletal Kobold Headhunter]], [[Skeletal Kobold Savage]]) - a discolored burin
| a malchata rib || [[S'sugi Malchata]] || a bone burin ||
**a curved tusk ([[Peccary]])
|-
| a leg bone || raw troll legs || || food item in [[Shakahn's Grove]]
|-
| a grey carapace sliver || [[Grave Worm]] || a chitinous burin ||
|-
| an angiswaerd tooth || [[Marbled Angiswaerd]] || an ivory burin ||
|-
| a crab claw || [[Salt Crab]] || a chitinous burin || Cannot be [[Imbue|Imbued]]
|-
| a sand spider mandible || [[Sand Spider]] || ||
|-
| an adan'f tail barb || [[Adan'f Blood Warrior]] || a jagged burin ||
|-
| a discolored kobold rib || [[Skeletal Kobold Headhunter]] or [[Skeletal Kobold Savage]] || a discolored burin ||
|-
| a curved tusk || [[Peccary]] || ||
|}

*a gem (No metals!)
*a gem (No metals!)
*Celestial sigil of [[Yavash]], [[Constellation-Wren|Wren]], [[Constellation-Spider|Spider]] or [[Constellation-Nightingale|Nightingale]], [[Constellation-Weasel|Weasel]] (More?)
*Celestial sigil of [[Yavash]], [[Constellation-Wren|Wren]], [[Constellation-Spider|Spider]] or [[Constellation-Nightingale|Nightingale]], [[Constellation-Weasel|Weasel]] (More?)
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===Steps===
===Steps===


STEP ONE - Make Burin
STEP ONE - Make a Burin
#Scribe <Yavash, Wren, Spider, Nightingale or Weasel> or use [[Imbue]]
#Scribe <Yavash, Wren, Spider, Nightingale or Weasel> or use [[Imbue]]
#CARVE <thing> with knife -- Till a handle. -- [[Rangers]] are better at it then other guilds
#CARVE <thing> with knife -- Until it becomes a handle. -- [[Rangers]] are better at it then other guilds
#AFFIX handle to <gem> -- To make Burin -- [[Traders]] are better at it then other guilds
#AFFIX handle to <gem> -- To make Burin -- [[Traders]] are better at it then other guilds

STEP TWO - Enchant Burin
STEP TWO - Enchant the Burin
#Scribe, activate, and bind the <Yavash, Wren, Spider, Nightingale or Weasel> sigil -- If you dont have a burin you can TRACE the sigil on. Not all sigil combinations work. If it doesn't the sigil will flicker when scribed/traced and will break if finished. If you wait awhile the sigil will leave it and you can put on another.
#Scribe, activate, and bind the <Yavash, Wren, Spider, Nightingale or Weasel> sigil -- If you don't have a burin you can TRACE the sigil on. Not all sigil combinations work. If it doesn't the sigil will flicker when scribed/traced and will break if finished. If you wait awhile the sigil will fade and you can put on another.


== Use ==
== Use ==

Revision as of 20:03, 19 August 2010

The Enchanter's Burin is the tool used by Moon Mage"Moon mage" is not in the list (None, Bard, Barbarian, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, ...) of allowed values for the "Guild association is" property.'s to scribe Celestial Sigils onto objects to create enchantments.


Creation

Components

One of the following base items:

  • Handles:
Item Source Description Other
an oak limb foraging an oak-handled burin
a malchata rib S'sugi Malchata a bone burin
a leg bone raw troll legs food item in Shakahn's Grove
a grey carapace sliver Grave Worm a chitinous burin
an angiswaerd tooth Marbled Angiswaerd an ivory burin
a crab claw Salt Crab a chitinous burin Cannot be Imbued
a sand spider mandible Sand Spider
an adan'f tail barb Adan'f Blood Warrior a jagged burin
a discolored kobold rib Skeletal Kobold Headhunter or Skeletal Kobold Savage a discolored burin
a curved tusk Peccary

Steps

STEP ONE - Make a Burin

  1. Scribe <Yavash, Wren, Spider, Nightingale or Weasel> or use Imbue
  2. CARVE <thing> with knife -- Until it becomes a handle. -- Rangers are better at it then other guilds
  3. AFFIX handle to <gem> -- To make Burin -- Traders are better at it then other guilds

STEP TWO - Enchant the Burin

  1. Scribe, activate, and bind the <Yavash, Wren, Spider, Nightingale or Weasel> sigil -- If you don't have a burin you can TRACE the sigil on. Not all sigil combinations work. If it doesn't the sigil will flicker when scribed/traced and will break if finished. If you wait awhile the sigil will fade and you can put on another.

Use

Once the burin is finished it will be used in all other enchants. This is the most important tool of an enchanter, as it is necessary to place a sigil on an object. Currently, the quality of a burin has no impact on the process of scribing or the quality of an enchantment due to unresolved bugs in the system.

Notes

  • Generally a burin will have 100 charges independent of quality, however processes such as adding additional sigils to increase quality will lower this.