Empath hunting ladder: Difference between revisions
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m (Added faenrae reavers to this list to fill in a skill gap between origami and skeletal kobolds. Tested 6/10/2015.) |
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{{HuntingLadder}} |
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Below is a list of creatures that [[Empath]]s are capable of hunting without experiencing [[Empathic Shock]].<br> |
Below is a list of creatures that [[Empath]]s are capable of hunting without experiencing [[Empathic Shock]].<br> |
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!Creature!!Min Ranks!!Max Ranks!!Type!!Location!!Skins!!Boxes |
!Creature!!Min Ranks!!Max Ranks!!Type!!Location!!Skins!!Boxes |
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|[[Zombie Goblin|zombie goblin]]|| |
|[[Zombie Goblin|zombie goblin]]||0||32||undead-corp||[[RanikMap4|P1: near Tiger Clan]]||no||yes |
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|[[Pale Grey Death Squirrel|pale grey death squirrel]]||10||29||undead-corp||[[RanikMap7b|P1: near Arthe Dale]]||yes||no |
|[[Pale Grey Death Squirrel|pale grey death squirrel]]||10||29||undead-corp||[[RanikMap7b|P1: near Arthe Dale]]||yes||no |
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|[[Ghoul|ghoul]]||26||44||undead-corp||[[RanikMap7b|P1: near Crossing]]||yes||yes |
|[[Ghoul|ghoul]]||26||44||undead-corp||[[RanikMap7b|P1: near Crossing]]||yes||yes |
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|[[Faenrae reaver|faenrae reaver]]||35||52||undead-corp||[[RanikMap12|P1: Silverwater Lake]]||yes||yes |
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|[[Revenant Conscript|revenant conscript]]||40||60||undead-incorp||[[RanikMap8|P1: near Crossing]]||no||yes |
|[[Revenant Conscript|revenant conscript]]||40||60||undead-incorp||[[RanikMap8|P1: near Crossing]]||no||yes |
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|[[Revenant zombie|revenant zombie]]||45||59||undead-corp||[[RanikMap63|P1: near Leth Deriel]]||no||yes |
|[[Revenant zombie|revenant zombie]]||45||59||undead-corp||[[RanikMap63|P1: near Leth Deriel]]||no||yes |
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|[[ |
|[[Endrus serpent|endrus serpent]]||50||90||construct||[[RanikMap60|P1: near Leth Deriel]]||yes||no |
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|[[Skeletal Kobold Headhunter|skeletal kobold headhunter]]||85||110||undead-corp||[[RanikMap64c|P3: near Shard]]||yes||yes |
|[[Skeletal Kobold Headhunter|skeletal kobold headhunter]]||85||110||undead-corp||[[RanikMap64c|P3: near Shard]]||yes||yes |
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|[[Granite Gargoyle|granite gargoyle]]||100||155||construct||[[RanikMap64|P3: Dragon's Spine]]||yes||yes |
|[[Granite Gargoyle|granite gargoyle]]||100||155||construct||[[RanikMap64|P3: Dragon's Spine]]||yes||yes |
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|[[ |
|[[Eidolon Steed|eidolon steed]]||100||160||undead-corp||[[RanikMap68a|P3: Darkling Woods]]||yes||no |
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|[[Mutant Togball|mutant togball]]||130||165||undead-corp||[[RanikMap121|P5: Boar Clan]]||yes||no |
|[[Mutant Togball|mutant togball]]||130||165||undead-corp||[[RanikMap121|P5: Boar Clan]]||yes||no |
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|[[Grey Clay Archer|grey clay archer]]||180||240||construct||[[RanikMap147|P2: near Siksraja]]||no||yes |
|[[Grey Clay Archer|grey clay archer]]||180||240||construct||[[RanikMap147|P2: near Siksraja]]||no||yes |
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|[[Rock guardian|rock guardian]]||180||260||construct||[[RanikMap11|P1: NTR]]||no||no |
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|[[Pale Grey Death Spirit|pale grey death spirit]]||200||250||undead-incorp||[[RanikMap8a|P1: lost Crossing]]||no||yes |
|[[Pale Grey Death Spirit|pale grey death spirit]]||200||250||undead-incorp||[[RanikMap8a|P1: lost Crossing]]||no||yes |
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|[[ |
|[[Sinuous Ice Adder|sinuous ice adder]]||200||300||undead-corp||[[RanikMap139|P5: Adder's Nest]]||yes||no |
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|[[Skeletal Sailor|skeletal sailor]]||210||?||undead-corp||[[RanikMap92|P4: Ratha]]||no||yes |
|[[Skeletal Sailor|skeletal sailor]]||210||?||undead-corp||[[RanikMap92|P4: Ratha]]||no||yes |
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|[[Vaporous Blood Wraith|vaporous blood wraith]]||320||?||undead-incorp||[[RanikMap64d|P3: Abyss]]||no||yes |
|[[Vaporous Blood Wraith|vaporous blood wraith]]||320||?||undead-incorp||[[RanikMap64d|P3: Abyss]]||no||yes |
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|[[Misshapen Germish'din|misshapen germish'di]]||330||520||undead-corp||[[RanikMap63|Oshu'ehhrsk Manor Grounds]]||yes||yes |
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|[[Faenrae assassin|faenrae assassin]]||375||500||undead-corp||[[RanikMap67b|P3: Undershard]]||no||yes |
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|[[Vile Plague Wraith|vile plague wraith]]||450||630||undead-corp||[[RanikMap143|P5: Hrendh Skogar]]||no||yes |
|[[Vile Plague Wraith|vile plague wraith]]||450||630||undead-corp||[[RanikMap143|P5: Hrendh Skogar]]||no||yes |
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|[[Zombie Head-splitter|zombie head-splitter]]||600||725||undead-corp||[[RanikMap121|P5: Boar Clan]]||no||yes |
|[[Zombie Head-splitter|zombie head-splitter]]||600||725||undead-corp||[[RanikMap121|P5: Boar Clan]]||no||yes |
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|[[Telga Orek|telga Orek]]||900||1,300||undead-corp||[[RanikMap70b|P3: near Shard]]||no||no |
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|[[Lava Drake|lava drake]]||900||1,300||construct||[[RanikMap13|P1: near Dirge]]||yes||no |
|[[Lava Drake|lava drake]]||900||1,300||construct||[[RanikMap13|P1: near Dirge]]||yes||no |
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|[[ |
|[[Telga Orek|telga orek]]||900||1,300||undead||[[RanikMap70b|P3: near Shard]]||no||yes |
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|[[Ice archon|ice archon]]||1,200||1,650||construct||[[RanikMap70b|P3: near Shard]]||no||yes |
|[[Ice archon|ice archon]]||1,200||1,650||construct||[[RanikMap70b|P3: near Shard]]||no||yes |
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|?MinSkillCap is=Min Skill |
|?MinSkillCap is=Min Skill |
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|?MaxSkillCap is=Cap |
|?MaxSkillCap is=Cap |
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|?relative creature level is=Creature<br />Level |
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|?Creature has boxes=Boxes |
|?Creature has boxes=Boxes |
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|?Creature is skinnable=Skin |
|?Creature is skinnable=Skin |
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|?Found on map=Map |
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|sort=MinSkillCap is,MaxSkillCap is |
|sort=MinSkillCap is,MaxSkillCap is |
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|order=asc,asc |
|order=asc,asc |
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|limit=500 |
|limit=500 |
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==Manipulatable Creatures== |
==Manipulatable Creatures== |
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|?MinSkillCap is=Min Skill |
|?MinSkillCap is=Min Skill |
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|?MaxSkillCap is=Cap |
|?MaxSkillCap is=Cap |
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|?relative creature level is=Creature<br />Level |
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|?Creature has boxes=Boxes |
|?Creature has boxes=Boxes |
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|?Creature is skinnable=Skin |
|?Creature is skinnable=Skin |
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|?Creature is corporeal=Corporeal |
|?Creature is corporeal=Corporeal |
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|?Found on map=Map |
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|sort=MinSkillCap is,MaxSkillCap is |
|sort=MinSkillCap is,MaxSkillCap is |
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|order=asc,asc |
|order=asc,asc |
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{{PostLink}} |
{{PostLink}} |
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{{Cat|Empaths,Player |
{{Cat|Empaths,Player guides,Guild player guides,hunting ladders}} |
Revision as of 05:46, 8 March 2019
Creature Level is an OOC metric, gathered using in-game measurement tools. Unlike rank ranges "creature level" is not anecdotal data, but it does not correspond directly to Player Character Levels or ranks needed to successfully hunt said creature. You can gauge one creature's difficulty against another using these scores. Rank ranges are provided by those players who have been kind enough to document their training experience. (Entries that lack rank data will show up as 2,000-0 ranks.) This data may be outdated, as recent combat changes have tightened the teaching ranges. Your mileage may vary depending on your stats, buffs, mastery skills, armor, and other factors. |
Below is a list of creatures that Empaths are capable of hunting without experiencing Empathic Shock.
A few notes:
- The skill ranges come from Elanthipedia and may not be right for 3.0, but this should still give you a general idea of how they rank.
- For the location, I listed only the most convenient, least restricted area. Click the creature link for other locations.
- Creatures that are only found during invasions or quests have been excluded.
Shock-Free Offense Training
- In order to hunt the undead without experiencing shock, you must cast the ritual spell of Absolution.
- Absolution requires 80 ranks of utility magic and arcana[1] to cast.
- The spell can be learned from the scroll sold at Sierack's Reagents in Shard. According to GM Armifer, it takes less significantly less arcana skill to learn the spell than to use the spell.[2]
- If you do not have a life mana ritual focus and the Improvised Rituals feat, you will need to purchase the consumable Body Purification focus from Herilo's Artifacts in Crossing.
- Incorporeal undead require Blessed weapons to hit.
Constructs and Undead
Constructs Only
Manipulatable Creatures
Most living creatures can be manipulated for Empathy experience, provided the creature poses a sufficient challenge.