Droughtman's Challenge 430/Incidental loot

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Armor

Clothing and fluff

Containers

Crafting Materials

Crafting Tools

- colorful glass head pins - mastercrafted, tremendously ineffective speed


Gems

Magical

Non-magical utility items

- a golden key with an elaborately sculpted "D" - lockpick case, belt worn, holds 50

- slim spiritwood liquor cabinet with a hammered windsteel lock - 350 use lockpicking trainer - unknown if it is resuable

- small ebony wardrobe carved with a whimsical design of dancing fae - quick changing armor, usable every 2 hours

- Hedge maze - home alterer: "A nice knoll secreted within a bucolic hedge maze"

- Golden Arch - home alterer: "A nice door framed by a shimmering golden arch."

- tangled bundle of ropes - Home alterater: "A nice tree strung with a tangled labyrinth of ropes obscuring the ladder release."

- gilded guidebook with "Work Smarter! Not Harder!" stamped across the cover - first aid textbook

- a coal-black tool catalog with singed pages peeking out - used with the urchin system to remotely retreive your tools.

- dainty white wrist purse composed of kirmiko - Dirt stacker, somewhere between 48-52 capacity

Weapons

- glaes throwing nightingales - LT/LB (same app: https://elanthipedia.play.net/Weapon:Glaes_throwing_star)