Dragon Priest zealot

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Dragon Priest Zealot
Unknown creature.jpg
Creature Levels:
    Overall 76
    Level Variance -
    Natural Attack 74
    Weapon Attack 76
    Defense 76
    Player Estimated 76
Potential overall skill: 350
Skill Cap 400 to 520
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Ranged/Melee
Stealthy No
Special Attacks Yes
Special Defenses No
Body Type unknown
Body Type (Alt) humanoid
Body Size medium
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

Like most of the lost souls who have found solace within the teachings of the World Dragon Priests, the Dragon Priest zealot has chosen to tread upon the same blood-soaked path as its fanatical predecessors. Overlapping plates of blackened steel armor protect the scaly surface of its muscular S'Kra Mur body, giving it the look of a newly discovered species of bipedal beetle. An intricately carved triangular dagger affixed to a steel chain dangles from a hook at its hip, ready to be drawn at the ready in a moments notice. Shadowed beneath the hammered visor of its dragon-shaped helm, its cold serpentine eyes constantly scan the surroundings in search of its next sacrifice in the name of the World Dragon.

Recall

You recall everything noteworthy about a Dragon Priest zealot... which is apparently nothing.

They are not known to cast any recognized spells.

They are known to carry loot in locked boxes.

In Depth

The Dragon Priest Zealots stay in the northeast corner on the first floor of the Black Spire in an area called the Chamber of Blood.

Occasionally Dragon Priest Zealots are found riding Armored Shalswars.

Items Carried

Quotes

  • A Dragon Priest zealot snarls, "The tainted shall taste the venom of the World Dragon Priests!"
  • A Dragon Priest zealot bellows, "Stand fast, warriors of the World Dragon! This day is ours!"
  • A Dragon Priest zealot gasps to draw breath as it manages to mutter, "The infection... will... be.... purged!" before falling still with a soft hiss.

3.1 Skill Notes

Defenses

Will not move defenses past dabbling at 530 ranks.
Evasion at 485 trains reasonably well.

Weapons and Magic

Weapons move reasonably well at 390 ranks.
TM and Debilitation feel a little slow at 440 but not too bad.

Survivals

Locksmithing at 417 is usually 'at level'.

Attributes


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