Crazed madman: Difference between revisions

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Stealthy = No |
Stealthy = No |
Special = No |
Special = No |
MapList = *[[RanikMap4 | Grassland Road (4)]]
MapList = *[[RanikMap4 | Grassland Road (4)]] *[[RanikMap13 | Hangman's Road (13)]]
MapList = *[[RanikMap13 | Hangman's Road (13)]]
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<html><img src="http://www.elanthipedia.com/ranik/critters/madman.jpg"/></html>
<html><img src="http://www.elanthipedia.com/ranik/critters/madman.jpg"/></html>

Revision as of 20:37, 14 April 2006

This article has been tagged for conversion of Needs to be converted to Template:Critter. If you are the author of this page and dispute this, leave a message on the Articles for Conversion Talk page with a link to the page in question.


Warning: Creature information missing!
Crazed Madman
Unknown creature.jpg
Agi Ref Str
? ? ?
Skill Cap ?"-Unknown" can not be assigned to a declared number type with value 2000. to ?"-Unknown" can not be assigned to a declared number type with value 0.
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Evil / Undead No
Corporeal Yes
Stealth Attack Back Stab
Casts Spells No
Attack Range Melee"-melee" can not be assigned to a declared number type with value 1.
Stealthy No
Special Attacks No
Located:

<html><img src="http://www.elanthipedia.com/ranik/critters/madman.jpg"/></html>

Rawb's Commentary

I was too lazy to actually go get the look for this guy, but I mean, the picture says it all. I mean, just look at him. He looks like he might just up and bite your ear or something, and if you're an Elf, like me, you don't want to get anywhere near him, because our ears are important damnit! He could also have leperasy, and I for one don't want my ears, fingers, appendages, or just random pieces of skin to start falling off. So I think it's best for the both of us if I don't go get his description and we just leave it like this.

Anyway, assuming you clean your weapon of any diseases after you fight one, you should be fine. The guy's either too crazy or too drunk to fight conherently. Of course the fact that they're living with Field Goblins, or alone in solitary confinement up in Dirge, should have clued you off to their level of insanity. You can only live alone or with goblins for so long before just losing it. And sadly, thats what these guys have gone and done. Lost it.

I think it's best we just put them down. Save them, and our fragile civilization.