Category:Scroll Spells

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These are spells that can be learned from spell scrolls. Most are also able to be learned by normal methods such as guild leaders and trainers. A list of spells that can only be found on scrolls can be found here

Summary of Available Spell Scrolls

Bolded spells are signature spells.

Bolded spells are signature spells.
Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Absolution -Empathy skill, -Stamina (stat), allows Empath to attack the undead without shock ritual utility {{{19}}} 150-700 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Adaptive Curing (ADC) allows preemptive casting of Flush Poisons and Cure Disease; allows Heal to remain active even with no wounds metamagic {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Aspects of the All-God (ALL) +Augmentation skill, +Debilitation skill, +Sorcery skill, +Targeted Magic skill, +Utility skill, +Warding skill, -Primary Magic skill, -Augmentation skill, -Debilitation skill, -Targeted Magic skill, -Utility skill, -Warding skill, Rapid alignment change. Nonstandard alignments. ritual augmentation, utility {{{19}}} 50-600 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Beckon the Naga (BTN) Impact damage, Summon a lesser naga to attack your foe. Uses Heavy TM timer. standard targeted, heavy offensive {{{19}}} 30-100 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}
Icutu Zaharenela (IZ) Slice damage, Cold damage, converts TOUCH into an attack cyclic targeted {{{19}}} 15-45 400-1,250 2-{{{16}}} {{{17}}} {{{18}}}
Iyqaromos Fire-Lens (IFL) Increased Burn accuracy and damage based on moons/sun metamagic {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Saesordian Compass (SCO) Significantly reduces time to full targeting prep, makes SLS multi-hit standard augmentation {{{19}}} 30-100 250-1,000 2-{{{16}}} {{{17}}} {{{18}}}
Sever Thread (SET) latent triggered immobilization, mental link to PC standard debilitation {{{19}}} 3-66 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Shadow Web (SHW) +No buffs, -No debuffs, AOE webbing battle, cyclic debilitation, area of effect {{{19}}} magic \ reflexes 6-31 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Sovereign Destiny (SOD) -Discipline (stat), -Intelligence (stat), -Wisdom (stat), removes predictions, blocks access to Plane of Probability battle debilitation {{{19}}} spirit \ willpower 5-33 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Tangled Fate (TF) alters single prediction (stuns if more than one) standard debilitation, utility {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Tezirah's Veil (TV) gives random predictions; fills prediction pools. battle augmentation, debilitation {{{19}}} spirit \ willpower 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Acid Splash (ACS) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Random pair of damage types. Single-target. battle targeted {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Aesandry Darlaeth (AD) +Reflex (stat), Balance heal, recovery from immobilization/webbing cyclic augmentation, utility {{{19}}} 5-25 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}
Aggressive Stance (AGS) +Brawling skill, +Evasion skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Air Bubble (AB) breathe underwater standard utility {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Air Lash (ALA) Puncture damage, Slice damage, Single target. battle targeted {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Anther's Call (ANC) -Evasion skill battle debilitation {{{19}}} magic \ fortitude 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Anti-Stun (AS) +stun resistance/recovery battle utility {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Arc Light (AL) Causes a stun battle debilitation {{{19}}} magic \ fortitude 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Artificer's Eye (ART) +Arcana skill, +Enchanting skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Aspirant's Aegis (AA) Physical damage reduction (casting on others drains caster) standard warding {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Athleticism +Athletics skill standard augmentation {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Aura Sight (AUS) +Astrology skill, +Attunement skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Aura of Tongues (AOT) Understand but not speak other languages. standard utility, area of effect {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Auspice +Charisma (stat), +Spirit health, +Spirit health regeneration standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Avren Aevareae (AVA) +Thievery skill, +Stealth skill, +Light, -Thievery skill, -Stealth skill standard augmentation, debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Awaken (spell) (AWAKEN) -stuns/unconsciousness battle utility {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Bitter Feast (BF) Replaces Eylhaar's Feast's addiction drawback with a short stun. metamagic utility {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Bless +damage to undead/cursed. Ability to hit incorporeal. standard utility {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Blood Burst (BLB) Impact damage, Fire damage, Balance reduction battle targeted {{{19}}} 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Blood Staunching (BS) prevents blood loss standard utility {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Blur +Tactics, +Evasion standard augmentation {{{19}}} 5-100 10-600 3-{{{16}}} {{{17}}} {{{18}}}
Breath of Storms (BOS) Puncture damage, Cold damage, Electrical damage, Single target. Will of Winter changes it from puncture/electrical to puncture/cold. battle targeted {{{19}}} 2-50 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Burden (spell) -Strength (stat), increases encumbrance battle debilitation {{{19}}} magic \ fortitude 1-33 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Burn Puncture damage, Fire damage, Single target DFA. battle targeted, shield ignoring {{{19}}} 7-50 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Cage of Light (COL) Physical damage reduction, Elemental damage reduction/absorption standard warding {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Calm Single target calm battle debilitation {{{19}}} charm \ willpower 1-33 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Carrion Call (CAC) Slice damage, Fire damage, Less damage than normal, but tends to hit wounded body parts. battle targeted {{{19}}} 2-50 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Centering Balance heal standard augmentation {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Chill Spirit (CHS) Slice damage, Cold damage, Spirit damage, Spirit heal, Single-strike spirit siphon. battle targeted {{{19}}} 7-50 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Clarity +Intelligence (stat), +sixth sense standard augmentation {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Clear Vision (CV) +Perception skill standard augmentation {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Compel forces target to leave room battle debilitation {{{19}}} charm \ willpower 5-33 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Compost decays items on ground (does not boost life mana) standard utility, area of effect {{{19}}} 1-100 0-400 0-{{{16}}} {{{17}}} {{{18}}}
Courage +SvS against fear and spirit attacks standard warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Crystal Dart (CRD) Puncture damage, Slice damage battle targeted {{{19}}} 2-50 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Curse of Zachriedek (COZ) This curse weakens and destablizes the target creature's armor and weapons. battle debilitation {{{19}}} spirit \ fortitude 5-33 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Curse of the Wilds (COTW) -Defensive Factor, -Melee accuracy, -Ranged accuracy battle debilitation {{{19}}} magic \ fortitude 10-33 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}
Dazzle Stuns target battle debilitation {{{19}}} magic \ fortitude 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Deadfall (DF) Stuns or knocks out target battle debilitation {{{19}}} magic \ reflexes 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Demrris' Resolve (DMRS) Area effect stun and knockdown. battle debilitation, area of effect {{{19}}} mind \ willpower 3-66 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Devitalize (DEVI) Impact damage, Cold damage, Fatigue damage, Single strike. battle targeted {{{19}}} 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Dinazen Olkar (DO) Slice damage, Cold damage, Single target. battle targeted {{{19}}} 2-50 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Dispel (spell) dispels one magical effect battle utility {{{19}}} mind \ willpower 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Divine Guidance (DIG) +Wisdom (stat) standard augmentation {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Divine Radiance (DR) -Balance, Knock-down. Holy damage amplification. Light source. standard, battle utility, targeted {{{19}}} 2-50 10-600 3-{{{16}}} {{{17}}} {{{18}}}
Drums of the Snake (DRUM) +Locksmithing skill, +Agility (stat) standard augmentation, pulse to group, area of effect {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Eagle's Cry (EC) Puncture damage, Cold damage battle targeted {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Earth Meld (EM) +Stealth skill, auto-hide effect standard augmentation, utility {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Ease Burden (EASE) reduces encumbrance standard augmentation {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Echoes of Aether (ECHO) +Attunement skill, +Sorcery skill, +Intelligence (stat) ritual augmentation {{{19}}} 150-700 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Eillie's Cry (ECRY) +Performance skill, locate on death standard augmentation {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Embed the Cycle (ETC) Standard percentage damage barrier against all types standard warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Essence of Yew (EY) ablative magic barrier standard warding {{{19}}} 5-100 10-800 1-{{{16}}} {{{17}}} {{{18}}}
Ethereal Shield (ES) Non-ablative elemental damage shield. standard warding {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Failure of the Forge (FOTF) Debuffs weapons held by aggressors. standard warding {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Finesse (FIN) +Charisma (stat), +Agility (stat), +Trader Bonus standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Fire Ball (FB) Impact damage, Fire damage, Single target + short range AoE damage. battle targeted, area of effect, pulse damage {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Fire Shards (FS) Impact damage, Fire damage, Single target multi-strike. battle targeted, multistrike {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Fists of Faenella (FF) Impact damage, Fire damage, Single target multi-strike. battle targeted, multistrike {{{19}}} 2-50 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Flame Shockwave (FLS) Impact damage, Fire damage, Convert Shockwave from cold/slice damage. metamagic targeted {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Fluoresce (FLU) Damage Enhancer battle debilitation, area of effect {{{19}}} spirit \ reflexes 1-66 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Footman's Strike (FST) Puncture damage, Slice damage, Impact damage, Damage type determined by weapon used. battle targeted {{{19}}} 2-50 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Forestwalker's Boon (FWB) pulsing calm effect on some animals battle warding {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Frost Scythe (FRS) Slice damage, Cold damage, armor piercing battle targeted, armor piercing {{{19}}} 7-50 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Frostbite -Stamina (stat), Fatigue damage, knocks down battle debilitation, area of effect {{{19}}} magic \ fortitude 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Gam Irnan (GI) Ablative physical damage resistance with cooldown per body part. standard warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Gar Zeng (GZ) Fire damage, Electrical damage, Single target multi-strike. battle targeted, multistrike {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Gauge Flow (GAF) allows magical research standard utility {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Geyser Impact damage, Fire damage, Single target. battle targeted {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Ghost Shroud (GHS) Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. cyclic warding {{{19}}} 5-25 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Gift of Life (GOL) +Empathy skill, +Stamina (stat) standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Glythtide's Gift (GG) +Wisdom (stat), Creates a drink. standard augmentation {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Grizzly Claws (GRIZ) knock-back/knock-down battle debilitation, area of effect {{{19}}} spirit \ fortitude 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Halt immobilizes target battle debilitation {{{19}}} mind \ willpower 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Hand of Tenemlor (HOT) Impact damage, Fire damage, Single-strike attack and offensive dispel. battle targeted {{{19}}} 7-50 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Hands of Justice (HOJ) +theft detection/protection standard utility, area of effect {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Hands of Lirisa (HOL) +Locksmithing skill, +Skinning skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Harawep's Bonds (HB) webs target (re-triggers on escape) battle debilitation {{{19}}} magic \ reflexes 3-66 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Harm Evil (HE) Fire damage, Electrical damage, Undead/Demonic/Cursed-only single-strike attack that bypasses shield and armor. battle targeted, shield ignoring, armor ignoring {{{19}}} 2-50 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Heavenly Fires (HF) Allows AE's bolts to redirect to new target after first is dead. metamagic targeted {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Heighten Pain (HP) Damage amplifier battle debilitation {{{19}}} spirit \ fortitude 1-33 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Heroic Strength (HES) +Strength (stat), +Stamina (stat) standard augmentation, pulse to group {{{19}}} 1-100 0-400 2-{{{16}}} {{{17}}} {{{18}}}
Horn of the Black Unicorn (HORN) Puncture damage, Cold damage, Single-strike attack. battle targeted {{{19}}} 2-50 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Huldah's Pall (HULP) Prevents spellcasting. battle debilitation {{{19}}} mind \ willpower 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Hypnotize Allows calm creatures to be commanded metamagic {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Ice Patch (IP) knock down, immobilize battle debilitation {{{19}}} magic \ reflexes 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Ignite Adds fire damage proportional to the highest physical damage stat of the weapon standard utility {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Ignition Point Naphtha delivered by Paeldryth's Wrath will ignite on impact metamagic {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Imbue enables an item to be enchanted standard utility {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Innocence forces target to disengage; prevents facing/advancing standard utility {{{19}}} charm \ willpower 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Instinct (INST) +Evasion skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Iridius Rod (IR) Elemental damage reduction. Ablative barrier. standard warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Iron Constitution (IC) -damage (from serious hits) standard warding {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Last Gift of Vithwok IV (LGV) +Shield Usage skill standard augmentation {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Lay Ward (LW) integrity barrier against spells battle warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Lethargy -Agility (stat), -Reflex (stat), Fatigue damage battle debilitation {{{19}}} magic \ fortitude 1-33 10-600 3-{{{16}}} {{{17}}} {{{18}}}
Lightning Bolt (LB) Fire damage, Electrical damage, Single target DFA. battle targeted, shield ignoring {{{19}}} 7-50 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Liturgy All masking benefits of Rite of Contrition added to Rite of Grace. metamagic {{{19}}} 1-{{{16}}} {{{17}}} {{{18}}}
Machinist's Touch (MT) +Engineering skill, +Locksmithing skill standard augmentation {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Major Physical Protection (MAPP) +Defending skill, +Evasion skill standard augmentation {{{19}}} 5-100 10-600 3-{{{16}}} {{{17}}} {{{18}}}
Malediction -Defensive Factor, -Offensive Factor battle debilitation {{{19}}} spirit \ fortitude 5-33 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Manifest Force (MAF) ablative physical damage barrier standard warding {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Membrach's Greed (MEG) +Outdoorsmanship skill, +Skinning skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Mental Focus (MEF) +Intelligence (stat), +Concentration regeneration standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Minor Physical Protection (MPP) Percentage damage reduction. standard warding {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Misdirection (MIS) +Stealth skill, -Perception skill, Buff is self only, Debuff is AoE battle augmentation, debilitation, area of effect {{{19}}} charm \ willpower 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Nexus +Mana level, elemental only. More powerful when more people are in the room. standard utility, area of effect {{{19}}} 30-100 250-1,000 2-{{{16}}} {{{17}}} {{{18}}}
Nonchalance (NON) Ward against Charm and Fear spells standard warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Obfuscation +Stealth skill, Removes third-party messaging for Thanatology rituals. standard augmentation {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Paeldryth's Wrath (PW) Pull or knock back target. battle targeted {{{19}}} 7-50 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Paralysis immobilizes and knocks down (single target) battle targeted {{{19}}} 2-50 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Partial Displacement (PD) Puncture damage, Impact damage, armor piercing, single target. battle targeted, armor piercing {{{19}}} 2-50 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Petrifying Visions (PV) Causes immobilization. battle debilitation {{{19}}} mind \ willpower 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Phelim's Sanction (PS) Cursed/Undead-only AoE stun. battle debilitation, area of effect {{{19}}} magic \ willpower 10-66 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Piercing Gaze (PG) "X-ray" vision standard utility {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Platinum Hands of Kertigen (PHK) +Forging skill, +Outfitting skill, +Engineering skill standard augmentation {{{19}}} 15-100 80-800 3-{{{16}}} {{{17}}} {{{18}}}
Protection from Evil (PFE) Flat damage reduction and potency barrier against undead. standard warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Psychic Shield (PSY) Ablative ward against vs. will contested abilities. battle warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Rage of the Clans (RAGE) +Melee accuracy, +Ranged accuracy, pulses to group. standard augmentation, pulse to group, area of effect {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Raise Power (RP) +Mana level, Fatigue damage, self damage, life mana only standard utility, area of effect {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Rebuke (REB) Impact damage, Fire damage, multi-strike damage; knockdown battle targeted, multistrike {{{19}}} 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Redeemer's Pride (REPR) Ablative barrier against Fear attacks and attacks vs. Will. Pulses to group at the level of the Bard's current barrier. standard warding, pulse to group {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Refresh +Fatigue, Fatigue heal standard augmentation {{{19}}} 1-100 0-400 2-{{{16}}} {{{17}}} {{{18}}}
Regalia (REGA) Creates crystal armor battle utility {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Rend dispel 2 effects, self-cast or targeted battle debilitation, utility {{{19}}} mind \ willpower 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Researcher's Insight (REI) +Alchemy skill, +Arcana skill, +Intelligence (stat) standard augmentation {{{19}}} 15-100 80-800 3-{{{16}}} {{{17}}} {{{18}}}
Resonance Enhances the top two damage stats of a weapon. standard utility {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Revelation (REV) +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. cyclic utility, augmentation {{{19}}} 5-25 80-800 3-{{{16}}} {{{17}}} {{{18}}}
Righteous Wrath (RW) +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Rising Mists (RM) +Stealth skill, obscures exits standard utility, area of effect {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Rite of Contrition (ROC) Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. cyclic utility {{{19}}} 5-25 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Rite of Grace (ROG) Hides 1-7 Transcendental Necromancy buffs. cyclic utility {{{19}}} 5-25 80-800 1-{{{16}}} {{{17}}} {{{18}}}
River in the Sky (RITS) The first hit registered in X seconds is completely negated.

Vitality shield even while hit-negation is on cool down.

standard warding {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Rutilor's Edge (RUE) +primary damage type/balance/power of held weapon battle utility {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Sanctify Pattern (SAP) +Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Seal Cambrinth (SEC) increases capacity by 30%, prevents stored mana from leaking ritual utility {{{19}}} 50-600 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Senses of the Tiger (SOTT) +Perception skill, +Reflex (stat) standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Sentinel's Resolve (SR) +Defending skill, +Shield Usage skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Shadows +Stealth skill standard augmentation {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Shatter -Shield Usage skill, possibly disable shield defense entirely battle debilitation {{{19}}} spirit \ fortitude 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Shear stunning ward vs. all spells including caster's battle warding {{{19}}} 30-100 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}
Shockwave Slice damage, Cold damage, AoE damage. May knock back engaged targets or push them out of the room entirely. battle targeted, area of effect {{{19}}} 30-100 250-1,000 2-{{{16}}} {{{17}}} {{{18}}}
Sidhlot's Flaying (SIF) +No buffs, -No debuffs, Puncture damage, Slice damage, Targets damage to skin and nerves. Worsens bleeding wounds and interferes with tending. battle targeted {{{19}}} 7-50 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Siphon Vitality (SV) Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster battle targeted {{{19}}} 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Sleep single target sleep battle debilitation {{{19}}} mind \ willpower 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Smite Horde (SMH) Slice damage, Impact damage, multistrike AoE. battle targeted, area of effect, multistrike {{{19}}} 30-100 250-1,000 1-{{{16}}} {{{17}}} {{{18}}}
Soldier's Prayer (SP) -magic damage battle warding {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Soul Ablaze (SOUL) +Augmentation skill, +Debilitation skill, +Charisma (stat) ritual augmentation {{{19}}} 300-800 250-1,000 2-{{{16}}} {{{17}}} {{{18}}}
Soul Shield (SOS) Barrier vs Spirit attacks. Absorbs spirit damage. standard warding {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Soul Sickness (SICK) Immobilizes and forces kneeling. battle debilitation {{{19}}} spirit \ willpower 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Spite of Dergati (SPIT) Prevents all spell casting in the area. battle debilitation, warding, area of effect {{{19}}} mind \ willpower 20-66 250-1,000 4-{{{16}}} {{{17}}} {{{18}}}
Stampede Impact damage, Fire damage, multi-strike damage battle targeted, multistrike {{{19}}} 2-50 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Stone Strike (STS) Puncture damage, Impact damage, Single target multi-strike. battle targeted, multistrike {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Strange Arrow (STRA) Puncture damage, Electrical damage, single target. battle targeted {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Stun Foe (SF) Stuns target battle debilitation {{{19}}} magic \ fortitude 1-33 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Substratum +Targeted Magic skill standard augmentation {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Sure Footing (SUF) +Parry Ability skill, Balance heal standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Swarm -Perception skill, -Stealth skill, reveals hidden target battle debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Swirling Winds (SW) +Evasion skill, +Reflex (stat) standard augmentation {{{19}}} 5-100 10-600 3-{{{16}}} {{{17}}} {{{18}}}
Syamelyo Kuniyo (SK) +No buffs, -No debuffs, Makes the first aim on every enemy faster and deal pure cold damage. battle augmentation {{{19}}} 30-100 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}
Tailwind (TW) +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill standard augmentation {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Telekinetic Shield (TKSH) Percentage-based damage resistance; reduce target time of Telekinetic Storm standard warding {{{19}}} 30-100 250-1,000 2-{{{16}}} {{{17}}} {{{18}}}
Telekinetic Storm (TKS) Puncture damage, Impact damage, Fire damage, Cold damage, Multi-strike AoE. Damage type varies with object used. battle targeted, area of effect, multistrike {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Telekinetic Throw (TKT) Puncture damage, Impact damage, Fire damage, Cold damage, multi-shot single target, damage type varies with object used. battle targeted, multistrike {{{19}}} 1-50 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Temporal Eddy (TE) Chance for complete damage avoidance per incoming hit. standard warding {{{19}}} 30-100 250-1,000 3-{{{16}}} {{{17}}} {{{18}}}
Tenebrous Sense (TS) +Outdoorsmanship skill, darkvision standard augmentation {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Thoughtcast (TH) sends thought to target, connects to gweth network standard utility {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Thunderclap (TC) AoE stun battle debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Tingle (TI) -Agility (stat), -Reflex (stat), Target drops held weapon/shield battle debilitation {{{19}}} magic \ fortitude 5-33 80-800 3-{{{16}}} {{{17}}} {{{18}}}
Trabe Chalice (TRC) Damage reduction: Slicing and Puncture protection. Ablative barrier. Impact damage can shatter it temporarily. Vitality barrier. standard warding {{{19}}} 1-100 0-400 1-{{{16}}} {{{17}}} {{{18}}}
Tranquility +Discipline (stat), +defense against vs. fortitude attacks standard augmentation, warding {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Tremor (TREM) Balance damage, possible knock-down or knock-back, pulses battle debilitation, area of effect {{{19}}} magic \ reflexes 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Turmar Illumination (TURI) +Intelligence (stat), +Perception skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Uncurse Dispels offensive spell, curse, or Death's Sting on target. battle utility {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Unleash prepares scroll spell with chance to not destroy it standard utility {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Vertigo -Offensive Factor, Balance damage, possible knock-down, pulsing. battle debilitation {{{19}}} mind \ willpower 5-33 80-800 3-{{{16}}} {{{17}}} {{{18}}}
Vigil Spirit damage, Spirit heal, Equalizes the spirit health of two linked players. standard utility {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Vigor +Agility (stat), +Strength (stat) standard augmentation {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Viscous Solution (VS) AOE immobilization. standard debilitation, area of effect {{{19}}} magic \ fortitude 10-66 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Visions of Darkness (VOD) -Perception skill, -Wisdom (stat) battle debilitation {{{19}}} mind \ willpower 5-33 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Ward Break (WB) Spell Barrier dispel (Shear, Soldier's Prayer, etc.) battle debilitation {{{19}}} mind \ willpower 1-33 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Whispers of the Muse (WOTM) +Alchemy skill, +Enchanting skill, +Engineering skill, +Forging skill, +Outfitting skill, Buffs the target's highest skill only. standard augmentation {{{19}}} 5-100 10-600 1-{{{16}}} {{{17}}} {{{18}}}
Will of Winter (WILL) +Targeted Magic skill, +Discipline (stat), Changes Bard damage spells to include cold. ritual augmentation {{{19}}} 150-700 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Wisdom of the Pack (WOTP) +Tactics skill, +Wisdom (stat) standard augmentation {{{19}}} 15-100 80-800 2-{{{16}}} {{{17}}} {{{18}}}
Wolf Scent (WS) +Outdoorsmanship skill, +Scouting skill standard augmentation {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Words of the Wind (WORD) +Bardic Lore skill, +Wisdom (stat), +Mojo regeneration, +enhances Segue ritual augmentation {{{19}}} 50-600 10-600 2-{{{16}}} {{{17}}} {{{18}}}
Y'ntrel Sechra (YS) +Brigandine skill, +Chain Armor skill, +Light Armor skill, +Plate Armor skill, Buffs all worn types. standard augmentation {{{19}}} 15-100 80-800 1-{{{16}}} {{{17}}} {{{18}}}
Zephyr Fatigue heal battle utility, area of effect {{{19}}} 5-100 10-600 2-{{{16}}} {{{17}}} {{{18}}}

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