Difference between revisions of "Category:Quest spells"

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(Summary of Available Quest Spells)
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Latest revision as of 08:11, 4 October 2018

This is a category for spells that cannot be picked up from a Guildleader, but require a quest to gain.

Summary of Available Quest Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Duration Slots Mana
Fire of Ushnish (FOU) Fire damage, Electrical damage, AoE with a second, half-power attack. battle targeted, area of effect, pulse damage 30-100 250-1,000 Instant 2 Holy magic
Invocation of the Spheres (IOTS) +Agility (stat), +Charisma (stat), +Discipline (stat), +Intelligence (stat), +Reflex (stat), +Wisdom (stat), Only two from specific stat pairings. ritual augmentation 300-800 250-1,000 30-90 2 Lunar magic
Murrula's Flames (MF) Self-resurrection provided it's cast before death. ritual utility 300-800 250-1,000 30-90 2 Holy magic
Read the Ripples (RTR) Add prophetic insight, bypass astrological observation timers, and bypass telescope checks for selected random constellations. ritual utility 300-800 250-1,000 2-10 2 Lunar magic
Resurrection (REZZ) Brings a dead player back to life. cyclic utility 5-50 80-800 Indefinite 1 Holy magic
Shadewatch Mirror (SHM) Creates a mirror that scries on a PC (continuous) standard utility 30-100 250-1,000 Indefinite 1 Lunar magic
Starlight Sphere (SLS) Impact damage, Cold damage, pulsing single target. cyclic, battle targeted 6-33 100-1,000 Indefinite 1 Lunar magic

Pages in category "Quest spells"

The following 7 pages are in this category, out of 7 total.