Difference between revisions of "Category:Metamagic spells"

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A '''metaspell''' or '''metamagic spell''' is a spell that gives you some benefit just by learning it, instead of needing to be cast. Often these spells modify other spells (e.g. [[Adaptive Curing]]); they may also grant special abilities (e.g. [[Spiteful Rebirth]]).
 
A '''metaspell''' or '''metamagic spell''' is a spell that gives you some benefit just by learning it, instead of needing to be cast. Often these spells modify other spells (e.g. [[Adaptive Curing]]); they may also grant special abilities (e.g. [[Spiteful Rebirth]]).

Latest revision as of 08:34, 4 October 2018


A metaspell or metamagic spell is a spell that gives you some benefit just by learning it, instead of needing to be cast. Often these spells modify other spells (e.g. Adaptive Curing); they may also grant special abilities (e.g. Spiteful Rebirth).

Current Metamagic Spells

Bolded spells are signature spells.

Name Effect Type Skill Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Heavenly Fires (HF) Allows AE's bolts to redirect to new target after first is dead. metamagic targeted 1 Holy magic
Time of the Red Spiral (TOTRS) This is a Heavy TM metaspell that periodically empowers your HE or HH. metamagic targeted, heavy offensive 2 Holy magic
Bitter Feast (BF) Replaces EF's addiction drawback with a short stun. metamagic utility 1 Holy magic
Adaptive Curing (ADC) allows preemptive casting of Flush Poisons and Cure Disease; allows Heal to remain active even with no wounds metamagic 1 Life magic
Shape Moonblade (SHMO) shape moonblade to Small Edged, Large Edged, Twohanded Edged, or Staves forms metamagic 1 Lunar magic
Empower Moonblade (EMMO) Store fully prepared spells in moonblade metamagic 2 Lunar magic
Iyqaromos Fire-Lens (IFL) Increased Burn accuracy and damage based on moons/sun metamagic 1 Lunar Magic
Hypnotize Allows calm creatures to be commanded metamagic 1 Lunar magic
Chirurgia (CHIR) +Small Edged skill, Added to Butcher's Eye effect metamagic 1 Arcane Magic
Alkahest Edge (ALK) Vivisection damage becomes slicing + random element. metamagic 1 Arcane Magic
Covetous Rebirth (CRE) Occasional DEPART GUILD with all the benefits of DEPART ALL. metamagic 1 Arcane Magic
Spiteful Rebirth (SRE) Self-raise via DEPART DEATH. metamagic 2 Arcane Magic
Liturgy All masking benefits of Rite of Contrition added to Rite of Grace. metamagic 1 Arcane Magic
Ebon Blood of the Scorpion (EBOTS) Changes Heighten Pain, Siphon Vitality, and Blood Burst metamagic 3 Arcane Magic
Veteran Insight (VETERAN) +Reflex (stat), added to Sentinel's Resolve metamagic augmentation 1 Holy Magic
Plague of Scavengers (PLS) +Offensive Factor, -Defensive Factor, parry/shield ignore, Vitality leech, Special attack, Dispel spell metamagic augmentation 2 Life magic
Bespoke Regalia Allows CAST {armor type} {area of coverage} metamagic 1 Lunar Magic
Avtalia Array (AVTA) Passively charges worn cambrinth when in unobscured starlight while Noumena is active. metamagic 2 Lunar Magic
Resumption (RESUM) Preserves memories after death metamagic 1 Lunar Magic
Reinforced Infusions Improve elemental weapons based on forging techniques known and by holding a very rare metal ingot. metamagic 2 Elemental Magic
Flame Shockwave (FLS) Impact damage, Fire damage, Convert Shockwave from cold/slice damage. metamagic targeted 1 Elemental Magic
Shocking Infusions Create elemental weapons that do electric damage. metamagic 1 Elemental Magic
Fiery Infusions Create elemental weapons that do fire damage. metamagic 1 Elemental Magic
Elementalism Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one. metamagic 0 Elemental Magic
Icy Infusions Create elemental weapons that do cold damage. metamagic 1 Elemental Magic
Quick Infusions Reduces shape/summon/turn rt by 4 seconds. Allows density to be altered. metamagic 2 Elemental Magic
Expansive Infusions Allows creation of elemental weapons for any melee or thrown weapon skill. metamagic 2 Elemental Magic