Category:Cyclic spells: Difference between revisions

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A category for cyclic spells, those spells which continually drain held mana, cambrinth, or attunement.{{Cat|Spells}}
A category for cyclic spells, those spells which continually drain held mana, cambrinth, or attunement.{{Cat|Spells}}

To start a cyclic spell, type PREP SPELLNAME #, with the number being the spell power that you want to use. CAST when fully prepared. HARNESS to power the spell unless you have the [[raw channeling feat]]. RELEASE SPELLNAME or RELEASE to end the spell.


==Current Cyclic Spells==
==Current Cyclic Spells==

Revision as of 16:45, 8 March 2018

A category for cyclic spells, those spells which continually drain held mana, cambrinth, or attunement.

To start a cyclic spell, type PREP SPELLNAME #, with the number being the spell power that you want to use. CAST when fully prepared. HARNESS to power the spell unless you have the raw channeling feat. RELEASE SPELLNAME or RELEASE to end the spell.

Current Cyclic Spells

Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Abandoned Heart (ABAN) Fatigue damage, Spirit damage, Area of Effect. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 3 {{{18}}}
Aesandry Darlaeth (AD) +Reflex (stat), Balance heal, recovery from immobilization/webbing cyclic augmentation, utility {{{19}}} 5-25 250-1,000 Indefinite 3 {{{18}}}
Aether Cloak (AC) TM barrier and reflect. cyclic warding {{{19}}} 4-25 250-1,000 Indefinite 2 {{{18}}}
Albreda's Balm (ALB) AOE calm. cyclic debilitation, utility, area of effect {{{19}}} charm \ willpower 5-25 250-1,000 Indefinite 1 {{{18}}}
Arbiter's Stylus (ARS) Slice damage, Cold damage cyclic targeted {{{19}}} 6-31 80-800 Indefinite 1 {{{18}}}
Awaken Forest (AF) Spawn that fights alongside Ranger. High threat index (agro tank) with natural "plate" armor. Normal spawn will only fight living, when Plague Spawn (cast in city or with PLS) will only fight corp. undead. cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Bear Strength (BES) +Stamina (stat), +Strength (stat), pulsing status protection cyclic augmentation, utility {{{19}}} 5-25 250-1,000 Indefinite 3 {{{18}}}
Blessing of the Fae (BOTF) +Attunement pool, +Attunement pool regeneration cyclic augmentation, area of effect {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
Cheetah Swiftness (CS) +Agility (stat), +Balance, Balance heal, auto-stand battle, cyclic augmentation {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Damaris' Lullaby (DALU) -Agility (stat), -Reflex (stat), -Strength (stat), Sleeps the target you are facing. cyclic debilitation, area of effect {{{19}}} charm \ willpower 6-31 10-600 Indefinite 2 {{{18}}}
Electrostatic Eddy (EE) Nerve damage, AoE, Chance to pull from hiding. cyclic debilitation, area of effect {{{19}}} magic \ fortitude 6-31 80-800 Indefinite 2 {{{18}}}
Eye of Kertigen (EYE) Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms. cyclic utility {{{19}}} 3-20 80-800 Indefinite 2 {{{18}}}
Faenella's Grace (FAE) +Scholarship skill, decreases time between teaching pulses. cyclic augmentation, area of effect {{{19}}} 2-15 0-400 Indefinite 1 {{{18}}}
Fire Rain (FR) Impact damage, Fire damage, AoE multistrike. cyclic targeted, multistrike, area of effect {{{19}}} 7-37 250-1,000 Indefinite 2 {{{18}}}
Ghost Shroud (GHS) Reduces damage from incoming ranged physical attacks, while reducing the accuracy of targeted attacks. It also hides your features, and changes your appearance in the room. cyclic warding {{{19}}} 5-25 80-800 Indefinite 2 {{{18}}}
Glythtide's Joy (GJ) TM integrity barrier for outgoing spells. cyclic warding, area of effect {{{19}}} charm \ willpower 5-25 10-600 Indefinite 1 {{{18}}}
Guardian Spirit (GS) summons combat "pet" cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Hodierna's Lilt (HODI) Vitality heal, Fatigue heal, Spirit heal cyclic utility {{{19}}} 5-25 10-600 Indefinite 2 {{{18}}}
Holy Warrior (HOW) blesses held weapon, sometimes stuns attacker cyclic warding, utility {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Hydra Hex (HYH) AoE cyclic version of Malediction or Curse of Zachriedek. cyclic debilitation, area of effect {{{19}}} 6-31 250-1,000 Indefinite 2 {{{18}}}
Icutu Zaharenela (IZ) Slice damage, Cold damage, converts TOUCH into an attack cyclic targeted {{{19}}} 15-45 400-1,250 Indefinite 2 {{{18}}}
Mask of the Moons (MOM) Spells cast at you will sometimes go awry cyclic warding {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Moongate (MG) Creates a portal to your moonbeam. cyclic utility {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
Phoenix's Pyre (PYRE) Impact damage, Fire damage, Cold damage, Area effect pulsing damage. Will of Winter changes it from fire/impact to fire/cold. Ignites and increases the duration and damage of naphtha. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 2 {{{18}}}
Regenerate Wound heal, gradually heals wounds/scars cyclic utility {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Resurrection (REZZ) Brings a dead player back to life. cyclic utility {{{19}}} 5-50 80-800 Indefinite 1 {{{18}}}
Revelation (REV) +Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. cyclic augmentation, utility {{{19}}} 5-25 80-800 Indefinite 3 {{{18}}}
Rimefang (spell) (RIM) Slice damage, Cold damage, Pulsing damage to melee range. cyclic targeted, pulse damage {{{19}}} 6-31 250-1,000 Indefinite 2 {{{18}}}
Ring of Spears (ROS) Puncture damage, Impact damage, Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. cyclic targeted, multistrike, area of effect {{{19}}} 7-37 250-1,000 Indefinite 3 {{{18}}}
Rite of Contrition (ROC) Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. cyclic utility {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
Rite of Forbearance (ROF) Reduced attunement when casting, freezes attunement regen, spells pierce integrity barriers cyclic debilitation, utility {{{19}}} 5-5 80-80 Indefinite 1 {{{18}}}
Rite of Grace (ROG) Hides 1-7 Transcendental Necromancy buffs. cyclic utility {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
Sanctuary Prevents clairvoyance, creatures spawning and entering, hiding, and invisibility. cyclic utility, area of effect {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Shadow Web (SHW) +No buffs, -No debuffs, AOE webbing battle, cyclic debilitation, area of effect {{{19}}} magic \ reflexes 6-31 80-800 Indefinite 1 {{{18}}}
Soul Attrition (SA) Slice damage, Cold damage, Spirit damage, Shield-ignoring single target. cyclic targeted, shield ignoring {{{19}}} 6-31 80-800 Indefinite 2 {{{18}}}
Starlight Sphere (SLS) Impact damage, Cold damage, pulsing single target. battle, cyclic targeted {{{19}}} 6-33 250-1,000 Indefinite 1 {{{18}}}
Steps of Vuan (SOV) group pulsing invisibility cyclic utility, pulse to group {{{19}}} 5-25 80-800 Indefinite 1 {{{18}}}
Truffenyi's Rally (TR) Balance heal, dispels negative effects and some positive effects cyclic augmentation, utility, area of effect, pulse to group {{{19}}} 5-25 250-1,000 Indefinite 2 {{{18}}}
Universal Solvent (USOL) Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Cyclic AOE. Randomized damage types. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 2 {{{18}}}