Category:Bard spells

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Revision as of 06:53, 19 April 2019 by ILLIENA (talk | contribs) (→‎Spell Tree: Fixed some of the magic skills in the spell tree.)
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A category for Bard spells.

Spell Tree

Aura of Tongues (Utility)Eillie's Cry (Augmentation)Faenella's Grace (Augmentation)Caress of the Sun (Utility)Aether Wolves (Debilitation)Hodierna's Lilt (Utility)Demrris' Resolve (Debilitation)Words of the Wind (Ritual Augmentation)Damaris' Lullaby (Debilitation)Whispers of the Muse (Augmentation)Redeemer's Pride (Warding)Breath of Storms (Targeted Magic)Eye of Kertigen (Utility)Blessing of the Fae (Augmentation)Glythtide's Joy (Warding)Naming of Tears (Warding)Drums of the Snake (Augmentation)Resonance (Utility)Abandoned Heart (Targeted Magic)Misdirection (Augmentation, Debilitation)Desert's Maelstrom (Debilitation)Phoenix's Pyre (Targeted Magic)Will of Winter (Ritual Augmentation)Beckon the Naga (Targeted Magic)Sanctuary (Utility)Echoes of Aether (Ritual Augmentation)Nexus (Utility)Harmony (Augmentation)Albreda's Balm (Debilitation, Utility)Rage of the Clans (Augmentation)Soul Ablaze (Ritual Augmentation)Bard Spells.png
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Summary of Spell Information

Elemental Efficacy: When casting spells from the Elemental Invocations spellbook a number of environmental conditions, available to view via PERCEIVE/CONCENTRATE ELEMENTS, will be checked to determine how favorable the conditions are to that particular element, which will in turn control how efficiently your mana is used. You can think of this as having somewhat different levels of room mana available to you depending on the spellbook you’re using, though the under the hood mechanics are rather different than that description. This does not currently apply to mana supplied from cambrinth or HARNESS.

Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Abandoned Heart (ABAN) Fatigue damage, Spirit damage, Area of Effect. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 3 Elemental Magic
Aether Wolves (AEWO) -Attunement pool regeneration, Immobilizes battle debilitation {{{19}}} charm \ fortitude 1-33 0-400 Instant 2 Elemental Magic
Albreda's Balm (ALB) AOE calm. cyclic debilitation, utility, area of effect {{{19}}} charm \ willpower 5-25 250-1,000 Indefinite 1 Elemental Magic
Aura of Tongues (AOT) Understand but not speak other languages. standard utility, area of effect {{{19}}} 1-100 0-400 10-40 1 Elemental Magic
Beckon the Naga (BTN) Impact damage, Summon a lesser naga to attack your foe. Uses Heavy TM timer. standard targeted, heavy offensive {{{19}}} 30-100 250-1,000 Instant 3 Elemental Magic
Blessing of the Fae (BOTF) +Attunement pool, +Attunement pool regeneration cyclic augmentation, area of effect {{{19}}} 5-25 80-800 Indefinite 1 Elemental Magic
Breath of Storms (BOS) Puncture damage, Cold damage, Electrical damage, Single target. Will of Winter changes it from puncture/electrical to puncture/cold. battle targeted {{{19}}} 2-50 10-600 Instant 1 Elemental Magic
Caress of the Sun (CARE) Dries you off and prevents weather from affecting you. Protects instruments and other items from damage. standard utility {{{19}}} 1-100 0-400 10-40 0 Elemental Magic
Damaris' Lullaby (DALU) -Agility (stat), -Reflex (stat), -Strength (stat), Sleeps the target you are facing. cyclic debilitation, area of effect {{{19}}} charm \ willpower 6-31 10-600 Indefinite 2 Elemental Magic
Demrris' Resolve (DMRS) Area effect stun and knockdown. battle debilitation, area of effect {{{19}}} mind \ willpower 3-66 10-600 Instant 2 Elemental Magic
Desert's Maelstrom (DEMA) -Discipline (stat), Balance damage battle debilitation, area of effect {{{19}}} magic \ fortitude 20-66 250-1,000 Instant 3 Elemental Magic
Drums of the Snake (DRUM) +Locksmithing skill, +Agility (stat) standard augmentation, area of effect, pulse to group {{{19}}} 15-100 80-800 10-40 2 Elemental Magic
Echoes of Aether (ECHO) +Attunement skill, +Sorcery skill, +Intelligence (stat) ritual augmentation {{{19}}} 150-700 80-800 30-90 2 Elemental Magic
Eillie's Cry (ECRY) +Performance skill, locate on death standard augmentation {{{19}}} 1-100 0-400 30-90 1 Elemental Magic
Eye of Kertigen (EYE) Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms. cyclic utility {{{19}}} 3-20 80-800 Indefinite 2 Elemental Magic
Faenella's Grace (FAE) +Scholarship skill, decreases time between teaching pulses. cyclic augmentation, area of effect {{{19}}} 2-15 0-400 Indefinite 1 Elemental Magic
Failure of the Forge (FOTF) Token amount of damage reduction. Debuffs weapons held by aggressors. standard warding {{{19}}} 5-100 10-600 10-40 2 Elemental Magic
Glythtide's Joy (GJ) TM integrity barrier for outgoing spells. cyclic warding, area of effect {{{19}}} charm \ willpower 5-25 10-600 Indefinite 1 Elemental Magic
Harmony (HARM) +Evasion skill, +Parry Ability skill, +Reflex (stat) standard augmentation {{{19}}} 30-100 250-1,000 10-40 3 Elemental Magic
Hodierna's Lilt (HODI) Vitality heal, Fatigue heal, Spirit heal cyclic utility {{{19}}} 5-25 10-600 Indefinite 2 Elemental Magic
Misdirection (MIS) +Stealth skill, -Perception skill, Buff is self only, Debuff is AoE battle augmentation, debilitation, area of effect {{{19}}} charm \ willpower 10-66 80-800 2-10 2 Elemental Magic
Naming of Tears (NAME) Non-ablative percentage damage barrier that pulses to groupmates. standard warding, pulse to group {{{19}}} 15-100 80-800 10-40 2 Elemental Magic
Nexus +Mana level, More powerful when more people are in the room. standard utility, area of effect {{{19}}} 30-100 250-1,000 10-40 2 Elemental Magic
Phoenix's Pyre (PYRE) Impact damage, Fire damage, Cold damage, Area effect pulsing damage. Will of Winter changes it from fire/impact to fire/cold. Ignites and increases the duration and damage of naphtha. cyclic targeted, area of effect {{{19}}} 7-37 250-1,000 Indefinite 2 Elemental Magic
Rage of the Clans (RAGE) +Melee accuracy, +Ranged accuracy, pulses to group. standard augmentation, area of effect, pulse to group {{{19}}} 15-100 80-800 10-40 2 Elemental Magic
Redeemer's Pride (REPR) Ablative barrier against Fear attacks and attacks vs. Will. Pulses to group at the level of the Bard's current barrier. standard warding, pulse to group {{{19}}} 5-100 10-600 10-40 1 Elemental Magic
Resonance Enhances the top two physical damage stats of a weapon. standard utility {{{19}}} 15-100 80-800 10-40 2 Elemental Magic
Sanctuary Prevents clairvoyance, creatures spawning and entering, hiding, and invisibility. cyclic utility, area of effect {{{19}}} 5-25 250-1,000 Indefinite 2 Elemental Magic
Soul Ablaze (SOUL) +Augmentation skill, +Debilitation skill, +Charisma (stat) ritual augmentation {{{19}}} 300-800 250-1,000 30-90 2 Elemental Magic
Whispers of the Muse (WOTM) +Alchemy skill, +Enchanting skill, +Engineering skill, +Forging skill, +Outfitting skill, Buffs the target's highest skill only. standard augmentation {{{19}}} 5-100 10-600 10-40 1 Elemental Magic
Will of Winter (WILL) +Targeted Magic skill, +Discipline (stat), Changes Bard damage spells to include cold. ritual augmentation {{{19}}} 150-700 80-800 30-90 2 Elemental Magic
Words of the Wind (WORD) +Bardic Lore skill, +Wisdom (stat), +Mojo regeneration, +enhances Segue ritual augmentation {{{19}}} 50-600 10-600 30-90 2 Elemental Magic

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