Burgle command: Difference between revisions

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The '''Burgle''' command is used to break into an NPC's home in a [[Justice|justice area]] via the [[Breaking and Entering]] system.
The '''Burgle''' command is used to break into an NPC's home in a [[Justice|justice area]] via the [[Breaking and Entering]] system. This command requires the user to '''hold''' an appropriate climbing rope ''or'' lockpick ''or'' '''wear''' a [[Lockpick rings|lockpick ring]].


==Syntax==
==Syntax==

Revision as of 12:14, 25 February 2020

The Burgle command is used to break into an NPC's home in a justice area via the Breaking and Entering system. This command requires the user to hold an appropriate climbing rope or lockpick or wear a lockpick ring.

Syntax

  • BURGLE HELP:
The BURGLE command is used to break into an NPC's home in a justice area.
BURGLE RECALL is used to determine how long your remaining cooldown is.
  • BURGLE RECALL:
Waiting on cooldown:
You take a moment to think, you believe...
You should wait at least 1 roisaen for the heat to die down.
Cooldown expired:
You take a moment to think, you believe...
The heat has died down from your last caper.
  • Cooldown expiration messaging: A tingling on the back of your neck draws attention to itself by disappearing, making you believe the heat is off from your last break in.
  • If you attempt to BURGLE before your cooldown timer is up, you will immediately be charged with a crime and taken into custody if you attempt to do it in a justice zone.
  • BURGLE (while holding climbing rope): You scale up the side of a wall, quickly slipping inside.
  • BURGLE (while holding a lockpick in your right hand or wearing a lockpick ring): You make short work of the lock on the window and slip inside.
  • BURGLE (without an appropriate tool for entry): And how were you planning to get in?

Notes

  • Take care to type BURGLE RECALL carefully. A misstyped command will result in your immediate arrest if the cooldown has not expired.
  • Cooldown is in real life time.
  • Put/send away all vanity pets and Ranger companions before you burgle. Breaking and entering will eat them.
  • Holding an appropriate rope in your right hand will override a worn lockpick ring for entry method.
Your rope can be uncoiled or coiled, but there is no reason beyond roleplaying consideration to ever uncoil a rope.

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