Boost command

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Revision as of 01:30, 2 September 2022 by ZUERCAT (talk | contribs) (→‎Use)
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This command was released in 2022 as part of the Login rewards system.

Use

Your Login Rewards information:
    Current login streak : <number> days

Login Bridge Information :
    Login Bridges earned : 0
 Minimum Days before use : none set
  Maximum to use at once : none set
[You can manage your login bridge settings with BOOST BRIDGE.]

You have the following boosts available to use:
      <***list here will vary as you accumulate rewards***>

You have the following active boosts:
  No active boosts.

[You can type BOOST HELP for additional information.]
  • BOOST HELP:
The BOOST verb allows you to see information about your current placement in the Login Rewards cycle, the number of Login Bridges you have, the number of each reward you currently have accumulated, and more!

Login Bridges help you maintain your login streak in case you can't log in for a period of time.  If a bridge is consumed, your streak will be maintained for the day(s) you missed that are covered by the bridge(s), but you will not earn the rewards from those days.  Login Bridges can be earned by reaching certain milestones within the cycle, or they can be purchased from the SimuCoin store.  To manage your login bridge settings, check BOOST BRIDGE.

Using BOOST alone will show your current streak and login bridge settings as well as your accumulated awards sorted alphabetically for easier spotting.  To see the list by cycle placement, you can check BOOST SCHEDULE.
  • BOOST BRIDGE:
Logon Bridges:
A Login Bridge allows you to miss a day of logging in yet continue your Login Rewards streak.  In order to use a Login Bridge, you must configure the minimum streak to achieve before using a Login Bridge and the maximum number of Login Bridges you wish to use at once.  You currently have 0 Login Bridges.

You have disabled the use of Login Bridges.
This is the minimum number of days in a login streak before you expend a login bridge.  This number must be between 1 and 30, inclusive.  For example, if you do not want to expend a login bridge until you login for at least 7 days in a row, then you should specify 7.
[Use BOOST BRIDGE MIN {#}, where # is 1-30.  To turn off using Login Bridges, use BOOST BRIDGE MIN 30.  To use a Login Bridge whenever possible, use BOOST BRIDGE MIN 1.]

Purchasing Additional Bridges:
You may use BOOST BRIDGE PURCHASE to spend 250 SimuCoins to purchase 5 additional bridges.  You *must* have the SimuCoins to make this purchase.  If you recently purchased SimuCoins since this character's last login, you may need to log out and back in to update the character.
  • BOOST SCHEDULE premium:
This is the daily reward cycle for Login Rewards for your account level:
    Day 1:  +4 -- 2-Hours of No TASK Cooldown -- Skip the downtime between completing a TASK and getting the next one.
    Day 2:  +2 -- 1-Hour of Bonus Resource Recovery -- Increase your choice of fatigue, vitality, spirit, concentration or mana regen by 10% for 1 hour.
    Day 3:  +1 -- Collector Bag -- Contains 1-2 each of Imperial diras, collector cards and dyes.
    Day 4:  +2 -- Urchin Guide -- Adds uses of URCHIN guides (shows up in INFO) to quickly travel within your current province.
    Day 5:  +1 -- A Memory Orb (50%) -- Grants a memory orb that converts 50% field exp of a chosen skill into ranks.
    Day 6:  +2 -- Urchin Runner -- Adds uses of urchin runners (shows up in INFO) for remote bank, vault, registration, and other services.
    Day 7:  +1 -- Lesser Luck -- Slightly modify your random rolls more favorably for participating systems.
    Day 8:  +3 -- 1-hour Featherstone -- Adds an effect similar to Ease Burden to lessen your encumbrance for 1 hour.
    Day 9:  +2 -- Experience Drain -- Triggers the login drain mechanics to instantly drain 100% of all field exp you have.  Does not benefit from rested exp.
    Day 10: +1 -- Skill Boost -- Choose a skill to gain a 15% boost for 40 minutes.  (This respects global caps!)
    Day 11: +1 -- +5 to a Stat -- Gain a small bonus to your chosen stat for 1 hour.
    Day 12: +6 -- Urchin Guide -- Adds uses of URCHIN guides (shows up in INFO) to quickly travel within your current province.
    Day 13: +1 -- Login Bridge -- Allows you to miss logging in without breaking your streak.  See BOOST BRIDGE for more info.
    Day 14: +3 -- Translocation Orb -- Gain a translocation orb for quick travel between a few main cities around the realms.
    Day 15: +1 -- Greater Luck -- Less-slightly modify your random rolls more favorably for participating systems.
    Day 16: +8 -- RPA Points -- Gain RPA points that can be converted into usable RPAs.
    Day 17: +4 -- Urchin Runner -- Adds uses of urchin runners (shows up in INFO) for remote bank, vault, registration, and other services.
    Day 18: +6 -- 1-hour Featherstone -- Adds an effect similar to Ease Burden to lessen your encumbrance for 1 hour.
    Day 19: +3 -- Repair Worn and/or Held Items -- Repairs held or worn weapons, armor or crafting tools.  Consumes 1 point for each type individually, or 3 points for all.
    Day 20: +6 -- 1-Hour of Bonus Resource Recovery -- Increase your choice of fatigue, vitality, spirit, concentration or mana regen by 10% for 1 hour.
    Day 21: +3 -- Death's Sting Removal -- Removes 50% of whatever current death sting time remaining you have.
    Day 22: +4 -- Experience Drain -- Triggers the login drain mechanics to instantly drain 100% of all field exp you have.  Does not benefit from rested exp.
    Day 23: +1 -- Crafting Material Grabbag -- Contains an entirely randomly generated crafting material (ultra common up to ultra rare).
    Day 24: +2 -- Login Bridge -- Allows you to miss logging in without breaking your streak.  See BOOST BRIDGE for more info.
    Day 25: +12 -- RPA Points -- Gain RPA points that can be converted into usable RPAs.
    Day 26: +3 -- Translocation Orb -- Gain a translocation orb for quick travel between a few main cities around the realms.
    Day 27: +1 -- HEALME Charge -- Adds uses of HEALME (shows up in INFO) for complete healing.
    Day 28: +1 -- 1-Hour Minor Haste -- All roundtimes are reduced by 1 second, but cannot be entirely eliminated.
    Day 29: +1 -- Nexus Activation -- Instantly empower a Nexus point for 1 hour.
    Day 30: +1 -- Rested EXP Refill/Reset -- Completely refills your rested experience pool, *and* resets your daily cycle reset time.

Note: As a Premium subscriber, many of your rewards are bonused above what the Basic tier receives.  Thanks for the support, and enjoy the extra rewards!

See Also