Blue-belly crocodile (1): Difference between revisions

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m (Updated evasion cap for 3.1)
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{{Critter
{{Critter
|MinCap=100
|MinCap=100
|MaxCap=165
|MaxCap=140
|BodyType=Quadruped
|BodyType=Quadruped
|new=Yes
|new=Yes
Line 11: Line 11:
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|Special=no
|BackStabbable=no
|BackStabbable=no
|Casts Spells=no
|Casts Spells=no
|Stealthy=no
|Stealthy=no
|Special=no
|Attack Range=Melee
|Attack Range=Melee
|Province=Ilithi, Therengia
|Province=Ilithi, Therengia

Revision as of 21:03, 11 July 2016


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on special defense capability, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill
To add any of the missing information listed above, use THIS FORM.
blue-belly crocodile (1)
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 100 to 140
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type Quadruped
Body Type (Alt) unknown
Body Size unknown
Located:,,
Premium-Only Unknown
Skinning Details
Skin Name crocodile skin
Skin Weight 10
Bone Name crocodile bones
Bone Weight Unknown
Ranks Required 73
Max Value 376 Kronars300.8 Lirums <br />271.322 Dokoras <br />0.376 LTBpoints <br />0.376 Tickets <br />0.376 Scrips <br />
Max Arranged 421 Kronars336.8 Lirums <br />303.794 Dokoras <br />0.421 LTBpoints <br />0.421 Tickets <br />0.421 Scrips <br />
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

The blue-belly crocodile is large, approximately 30 feet in length from snout to tail. Bony plates cover its back and tail forming a kind of armor on its thick skin. The crocodile has a long, triangular snout. Its teeth, 30 to 40 in each jaw, are set into sockets in the jawbones and interlock when the mouth is closed; the fourth tooth from the front on each side of the jaw can always be seen, even when its mouth is shut. It is amphibious, spending most of time in the water, where it swims with rhythmic strokes of its tail. The tail is also used to capture prey, sweeping it from shallow to deeper water, where it can be devoured more easily. As it floats almost completely submerged, the crocodile's protruding nostrils and eyes and a portion of its back are the only parts visible as it stalks its prey. It moves most quickly in a belly crawl, but can also walk on all four legs.

In Depth

Soft cap defense 140, stealth 130

Hard cap defense 165+ ranks. Teaches evasion until 183, teaches shield to 170

3.1
Teaches evasion until 134.

If you fight the in the Marsh, you'll quickly notice that you can move in the eight directions. The Marsh is a maze, so you may not exactly go the direction you want to (No messaging indicates this, unlike the Black Leucro area) so backtracking your way out will not work. To find your way out, walk around and type LOOK REED or until you find the shack. From there, go west, go northwest, and GO REED to exit the area. For a script to exit the area, go here.

Additionally, Rangers can SEARCH to find the direction of both the reeds leading out as well as to the shack. Not certain if this is based on skill, circle or a combination, but should be possible by the time the creatures can be hunted.

Note that some verbs do not function in the Marsh as they do normally, particularly STALK, HUNT, FLEE, and KICK.