Blessing of the Fae

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Bard thumb.jpgBard Guild


Blessing of the Fae Cyclic spell
Abbreviation: BOTF
Prerequisites: 20th circle and Aether Wolves
Signature: Yes
Spell Slots: 1
Mana Type: Elemental Magic
Spell Type: cyclic / augmentation, area of effect
Difficulty: intermediate
Prep (min/max): 5 / 25
Skill Range (min/max): 80 / 800
Valid Spell Target: Group, Area
Duration (min/max): Indefinite
Pulse Timing: 30 seconds
Justice: Unknown
Corruption: Unknown
Description: Fae are unusual creatures, some of which bear natural attunements to the mana around them and the ability to coax it to their will. It is through the use of this enchante that you tap into the peripheral auras of the wily sprites that usually skulk near Bards, increasing the capacity and restorative qualities of your own ability to harness mana, and allowing you to share these benefits with others who are in range of your song.
Effect: +Attunement pool, +Attunement pool regeneration
Example Messaging: Prepare:
You hear the first gentle notes of Blessing of the Fae wafting delicately in your mind, as you trace your finger along mana streams around you in introduction.

Cast:
You give sudden voice to the melody dancing in your thoughts, as you release an accompaniment of elemental aether into the piece. The gently melodic tone of the introduction quickly gives way to a luscious lyrical form.

Pulse:
The clear, ringing tones of the solo define a soothing melody that sails easily into the high reaches of your range.

Like the careworn notes of an old folk song, so do the simple harmonies of your enchante soar through the air with confident clarity. The melody tugs at your ears, at once both memorable and evasive as it defines a stately, careful cadence.

Effect gained:
You feel a pleasant buzz as your nervous system resonates with the music in the air.

End:
The final, quiet notes of Blessing of the Fae stir the air gently, and die away.

The power thrumming through your nerves gradually fades.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Group buff that increases maximum attunement pool size and increases the base attunement regeneration pulse size.
  • At spell cap, the regeneration pulse size appears to be approximately 33% larger.
  • The effect of this spell is enough to offset the cyclic costs, so you will have a net positive regeneration for the duration of the effect making this worthwhile to cast even if alone.
  • Can be CAST AREA if the Area Casting feat is known. This will affect all players in the room instead of just your group.