Barmir

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Barmir Ironbrew
Status: Alive
Guild: Ranger
Race: Dwarf
Gender: Male

Appearance

You see Intoxicologist Barmir Ironbrew, Conflicted Recluse, a Dwarven Ranger.
Barmir has a square-jawed face with heavy jowls, twitching steely grey eyes and a bulbous nose. His deep purple-streaked frost-white hair is very long and thick. He has tanned skin and a generous build.
He is tall for a Dwarf.
He appears to be an elder.
He has a glossy mustache that glides over his upper lip before twining into a lush, belly-sweeping beard. The beard is tamed into several braids banded with transparent icesteel rings, the central plait graced with a magnificent molten-core diamond.
His forearm has a tattoo of a squat blackfruit tree bearing glossy green leaves and a variety of unknown herbs scattered around its trunk. Carved into its brownish-red bark is the word "Drawg". Dispersed around the tree are five deobar kegs, each branded with the initials, "T. I.".
He is in good shape.

He is wearing a crudely stitched wineskin, a red-oaken keg carved into the shape of a sleeping dragon, a large bloodwood keg with a curved tusk-shaped spigot, a hooded black wool cloak, a pair of faded black cotton pants buttoned at the waist, a flask carved from a single huge absinthe emerald, a lumpy leather arm pouch with distressed seams, a traveler's liquor cabinet with silverwood panels and gold fittings, a dark crimson libation caddy with an embroidered flap, a beaten iron ring, some battered stone grey leathers fashioned from ruggedly stitched gargoyle hides, a threadbare shirt with a torn hem, a sturdy pair of spiked black leather stomping boots, a demonbone wrist knife with a blackened edge, a tarnished pewter eyebrow ring, a dusty oilcloth rucksack with leather straps, a blackened steel axe harness and a black leather thigh quiver banded with thick dragonwood strips.

A Visit with an Intoxicologist

Barmir made his first appearance on June 5th, 2020, at Taelbert's Inn in The Crossing. The calendar preview for the event was as follows:

An old Dwarven Ranger is retiring his way of life. Come meet up with Barmir Ironbrew as he experiments with his new passion in life. Drinks will be flowing as Barmir creates delicious cocktails to sample and review. Please join in and help him discover the taste of the citizens of The Crossing at Taelbert's Inn.

Barmir mixed and shared several different drinks with the assembled adventurers. Bar songs were also sung. Unfortunately, the party was interrupted by a band of thugs, who were trying to steal his family's precious casks:

Barmir says, "The casks of this brew have been part of my family line since before I was born."
A ruffian calls out, "Barmir! We've finally found you. You know what we want."
The ruffian yells, "Give us the Drawg! We've come a long way for this and we will have it."
The ruffian says, "Tell us where the rest of your stash is, or we will drag you out of here and force it out of you!"
A ruffian screams, "Get him!"
Barmir yells, "Come! Help me! I can't let them get my heritage!"
A thug screams, "Give me the Drawg!"

The band of ruffians and footpads were dispatched by the adventurers, but Barmir then left, suggesting that he was going into hiding to escape from further attacks:

Barmir says, "Plus, I think I might need to go into hiding for a bit, to let those thugs calm down."

Notes

Barmir did not explicitly identify himself with the Ghost Clan, but this is most likely his affiliation given that they are the brewers of Drawg, according to the book on The Dwarven Clans.