Artificing techniques

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Technique Chart

You see a listing of techniques from the artificing crafting discipline taught here:


Inspired Sigil Comprehension
     \__Enlightened Sigil Comprehension
             \__Illuminated Sigil Comprehension


Fragile Fount Creation
     \__Thin Fount Creation
             \__Fount Annealing *
     \__Thick Fount Creation
             \__Fount Annealing *
     \__Heavy Fount Creation
             \__Fount Annealing *


Basic Artificing Principles
     \__Advanced Artificing Design
             \__Basic Runestone Creation
                     \__Advanced Runestone Creation
             \__Ritual Foci Creation
                     \__Advanced Foci Creation
             \__Basic Wand Creation
                     \__Advanced Wand Creation
             \__Enchanted Tool Design
                     \__Advanced Enchanted Tools


Martial Artificing
     \__Exotic Artificing


Artifact Maintenance
     \__Artifact Repair
             \__Artifact Rejuvenation


Artificing Specialization
     \__Artificing Theory
             \__Artificing Acumen

* Indicates the Technique had more than one pre-requisite

Notes from Kodius

Founts are tools used during enchanting that control how the completed enchantment manages mana. Founts change the complexity (size) of the enchantment. The easier-to-use and longer-lasting enchantments will not "fit" on anything less than a material with high enchantability.

In this way, Artificing is like Blacksmithing. They'll be producing the lion's share of tools for the trade.

Foci start with Holy (it is the most difficult). Each type unlocks the crafting ability for Foci of that mana type. Combined Foci allow for multi-mana ritual foci. Weaponized Foci are TM Foci and other things we have in mind. Exotic Foci may refer to Sorcerous Foci someday.

Basic Artificing will produce a whole host of really trivial magic items. Glow stones, fireworks beads, elemental wands, fire starters, etc.

Advanced Artificing will produce more utility enchanted items.

Runestones and Wands are self explanatory I hope.

Enchanting Tools refers to Burins, Braziers and other items used in the process.

Exotic Artificing is a catch-all for future expansion.

Some artifacts will need periodic repair, so there are some techniques for that. Still debating how to handle this. Most artifacts will be temporary in some way or another. I'm guessing we'll have a Min/Max durability/uses/timelimit. Each repair lowers the max until the item breaks.

The last 3 techniques give bonuses to the crafting process.

Techniques

Sigil Comprehension

This technique bonuses Sigil harvesting and usage. Much like we have arrange/skinning bonuses in the appropriate Carving and Tailoring Disciplines.


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