Arkanon

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Arkanon Wiren'Veil
Status
Race Elf
Gender Male
Guild Necromancer
Instance Prime
Relatives Karieva


Description

You see Ghost Arkanon Wiren'Veil, Scholar of Ilithi, an Elf. Arkanon has an angular face with elegant arched eyebrows, pointed ears, red-veined blue-green eyes and a straight nose. His black hair is shoulder length and fine, and is worn loose. He has blue-veined skin and a lean build. He appears to be an adult. He is clean shaven.

He is wearing a sorrel red snakeskin eyepatch, a bright pink mask, a black velvet clergy cape fully lined in satin with braided gold trim on the arm slits, a mossy celadon shortbow, a shadowy arsenic bag, a shadowy arsenic backpack, an inquisitor's cassock marred by great sunbursts of soot on the red silk, some gryphon talon elbow blades, a gloomy myrtle buckler, some bright pink gloves, an albredine crystal ring, some sand-scarred sandals and some black socks studded with bone fragments forming a skull and crossbones.

Facts

Favorite Weapons: Heavy Thrown (Scythes), Short Bow
Devotion: Unknown
Heritage: Bone Elf (RENOUNCED)
Birthplace: Elamiri

Fun Facts:

1. Openly mocks the inquisition by wearing various tokens or clothing adorned with their symbol coupled with pink armor.
2. Once insulted the Baron Gyfford by calling him fat at the Guildfest and then was spotted leading zombies into his throne room at the Therengia Keep.
3. Fancies himself a pirate and someday hopes to craft a boat composed of bone and teeth.
4. Involved in heavy research pertaining to blood magic.
5. Often found in Riverhaven supposedly on the hunt for his 'children' who have violated curfew while shouting 'Have you seen my zombie?'.

Background

(This is but the origins of Arkanon, events proceeding this excerpt are not detailed.)
The highlight of his past includes the betrayal of his entire clan which once remained on the outskirts of the Dragonspire Mountains, shy of the spine amongst the forest. At first life was very simple for this wayward apprentice, mentored by his very father an undistinguished master lifesculpter. That task alone occupied much of his time during his younger years, coupled with his affinity to practicing sorcery while most believed him to be hunting to improve his skills. His mother, who he refers to as the ‘barded wench’ left his father to become the trophy wife of an upcoming politician in Shard.

While he never cast the illusion to himself of becoming a hunter, he did refine his skills with a short bow, using the local wildlife for target practice. His father later became the unfortunate victim of a plague he contracted from the south beyond Corik’s wall, leaving Arkanon a swell inheritance and superb social standing within his clan. After a couple decades of leading such a mundane lifestyle, Arkanon grew bored with those around him and began to detach himself from his peers, looking down on them for accepting the ordinary.One fateful day while he was practicing his forbidden magic, a lone horseman clad in armor came striding through the area atop of a beautiful pale white mare. It was within that moment that Arkanon decided to break all the rules that was fixed into his mind, the social litany that prevented him from murder or tragic wrongdoing. He wanted something that wasn’t his and nothing would stop him now.


Quickly shadowing the movements of the armored rider, Arkanon swiftly removed his bow and notched a crudely shaped wooden shaft affixed with a bone arrowhead. He held his aim towards the ground as he crouched low through the litter of thick redwood trees that surrounded a beaten path on which the rider calmly gallivanted upon, no care in the world. Though the mare was unconvinced, its senses were more refined and constantly alert. As fluidly as Arkanon drew back his makeshift ammunition and fired, the mare reared upward and unknowingly assisted his impending master.

The arrow struck true, shallowly piercing into the back of the human’s neck and dismantling him from his steed. The armored man rolled around in pain for a moment, yelping and hollering in surrender but before he could get back to his feet the hunter emerged from the shade of the woods, a newly stricken arrow trained on his armor-less head. Silence ensued after his brief collision against the ground, blood straining from the two fresh wounds and he gave a final death embracing sigh, Arkanon dispensed no respect for the dead human and immediately secured the horse, his rightful spoil.


Arkanon found a new thrill in breaking the rules that was laid out before him and he swore that he would never confine himself to the pressure of society. His peers within the clan took no notice of his new horse, for they knew he obtained the resources to procure such a beast from his inheritance. The incident was ingrained into Arkanon’s mind however, the rush and excitement he felt was fleeting and he hungered for more. Murder after murder, it became second nature to him and people started to notice the casualties across the path that Arkanon often preyed upon. Patrols became evident, but during the night time there was a lone sentry who slacked in his situation awareness and fell victim to Arkanon’s pastime. They began to sweep through the woods in attempt to locate the unseen terrorist. Arkanon decided to cut his losses and he chartered a few traders to begin and assess his wealth, that’s when his fellow clan mates began to notice. He brushed them off, hoping that they would settle for rumors but as time passed it was evident he was up to no good.

Knowing that it was imperative to cover his tracks or the manhunt would continue wherever he traveled, a scheme came to mind. The murders continued, but Arkanon now preserved evidence to frame his clan. He began to collect bodies of his victims and laying them to rest at a clearing right outside the vicinity of the village, buried carelessly. During the final night of his sanctuary with the village, he began to scatter his sorceries among the other elves possessions to further implement the illusion of their wrongdoing. Unfortunately, he had to part with the pale white mare that started it all, gifting it to his neighbor’s son as a gift, albeit an insidious one. Arkanon began his trek on foot, carrying very little as he already parted with the majority of his wealth, depositing his new inheritance of platinum somewhere off the mainland. His final task was almost too simple, he had to tip off the patrols that manned the path established through the woods just outside the Jademist River. After concocting a marvelous story about how he had just escaped a settlement nestled deep in the woods, the Shard officials organized a militia to investigate the village. Soon after discovering the planted the evidence, his clan members were all slaughtered and the village was reduced to scorched rubble.