Fluoresce: Difference between revisions
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==Notes== |
==Notes== |
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* Requires |
* Requires starlight, starlight aura, or bright moon. [[Trader spell requirement is::starlightaurabrightmoon| ]] |
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* Non-Traders get half power out of this spell. |
* Non-Traders get half power out of this spell. |
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{{RefAl}} |
{{RefAl}} |
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Revision as of 23:38, 22 April 2022
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| Abbreviation: | FLU | |
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| Prerequisites: | none | |
| Signature: | No | |
| Spell Slots: | 1 | |
| Mana Type: | Lunar Magic | |
| Spell Type: | battle / debilitation, area of effect | |
| Difficulty: | intro | |
| Prep (min/max): | 1 / 66 | |
| Skill Range (min/max): | 0 / 400 | |
| Valid Spell Target: | PC, Creature | |
| Duration (min/max): | Instant | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Fluoresce spell marks the bodily weaknesses on those in close combat with the caster. As with most Illusion magic, it demands direct starlight, moonlight, or one's own starlight aura. | |
| Effect: | Damage Enhancer | |
| Example Messaging: | You yoke your imagination to the dreams of grandeur that trickle down from soul into illusion. Colors become paint, and paint becomes art. A ship's rat is covered top-to-bottom in glowing cinnamon and violet-red graffiti. Its flaws are laid bare to you! | |
| Contest Type: | spirit / reflexes | |
| Devices/Tattoos: | Swirled inkpot | |
Notes
- Requires starlight, starlight aura, or bright moon.
- Non-Traders get half power out of this spell.