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	<id>https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Wrayth-box-picking-script</id>
	<title>Wrayth-box-picking-script - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Wrayth-box-picking-script"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Wrayth-box-picking-script&amp;action=history"/>
	<updated>2026-06-02T02:03:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Wrayth-box-picking-script&amp;diff=675625&amp;oldid=prev</id>
		<title>AUBREYJG at 22:32, 7 October 2025</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Wrayth-box-picking-script&amp;diff=675625&amp;oldid=prev"/>
		<updated>2025-10-07T22:32:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:32, 7 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:Box Picking Script (Wrayth)}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:Box Picking Script (Wrayth)}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|auth=[[User:Elore|Elore]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Read the notes, set the variables, it should handle the rest. As always, these are just meant to save yourself some typing, always monitor to make sure nothing gets hung up.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Read the notes, set the variables, it should handle the rest. As always, these are just meant to save yourself some typing, always monitor to make sure nothing gets hung up.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AUBREYJG</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Wrayth-box-picking-script&amp;diff=675624&amp;oldid=prev</id>
		<title>AUBREYJG at 22:30, 7 October 2025</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Wrayth-box-picking-script&amp;diff=675624&amp;oldid=prev"/>
		<updated>2025-10-07T22:30:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:30, 7 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 434:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 434:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DEFAULTSORT:Box Picking Script (Wrayth)}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AUBREYJG</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Wrayth-box-picking-script&amp;diff=675623&amp;oldid=prev</id>
		<title>AUBREYJG at 22:28, 7 October 2025</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Wrayth-box-picking-script&amp;diff=675623&amp;oldid=prev"/>
		<updated>2025-10-07T22:28:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:28, 7 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:Box Picking Script (Wrayth)}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Script&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Script&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|cat=Utility&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|cat=Utility&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AUBREYJG</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Wrayth-box-picking-script&amp;diff=675622&amp;oldid=prev</id>
		<title>AUBREYJG: Created page with &quot;{{Script |cat=Utility |fe=Wrayth |auth=Elore }}  Read the notes, set the variables, it should handle the rest. As always, these are just meant to save yourself some typing, always monitor to make sure nothing gets hung up.  &lt;pre&gt; ##To run, do &quot;.pick &lt;container&gt; &lt;trash&gt;&quot; ##For example, &quot;.pick lootsack bin&quot;  ##This script assumes you are near a trash receptacle (bin, statue, etc.) that you can dump stuff INTO  ##For example, a bucket or a bin. It won&#039;t work...&quot;</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Wrayth-box-picking-script&amp;diff=675622&amp;oldid=prev"/>
		<updated>2025-10-07T22:24:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Script |cat=Utility |fe=Wrayth |auth=&lt;a href=&quot;/index.php?title=User:Elore&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Elore (page does not exist)&quot;&gt;Elore&lt;/a&gt; }}  Read the notes, set the variables, it should handle the rest. As always, these are just meant to save yourself some typing, always monitor to make sure nothing gets hung up.  &amp;lt;pre&amp;gt; ##To run, do &amp;quot;.pick &amp;lt;container&amp;gt; &amp;lt;trash&amp;gt;&amp;quot; ##For example, &amp;quot;.pick lootsack bin&amp;quot;  ##This script assumes you are near a trash receptacle (bin, statue, etc.) that you can dump stuff INTO  ##For example, a bucket or a bin. It won&amp;#039;t work...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Script&lt;br /&gt;
|cat=Utility&lt;br /&gt;
|fe=Wrayth&lt;br /&gt;
|auth=[[User:Elore|Elore]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Read the notes, set the variables, it should handle the rest. As always, these are just meant to save yourself some typing, always monitor to make sure nothing gets hung up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
##To run, do &amp;quot;.pick &amp;lt;container&amp;gt; &amp;lt;trash&amp;gt;&amp;quot;&lt;br /&gt;
##For example, &amp;quot;.pick lootsack bin&amp;quot;&lt;br /&gt;
&lt;br /&gt;
##This script assumes you are near a trash receptacle (bin, statue, etc.) that you can dump stuff INTO &lt;br /&gt;
##For example, a bucket or a bin. It won&amp;#039;t work with a gelapod that you hand stuff TO&lt;br /&gt;
##If you are not near a receptable the script will hang when trying to dump the box out.&lt;br /&gt;
##This script assumes you&amp;#039;re wearing a lockpick.&lt;br /&gt;
##Toggle on AUTOBOX and it&amp;#039;ll automatically pull coins from boxes when you open them.&lt;br /&gt;
&lt;br /&gt;
#----------BEGINNING OF THINGS TO EDIT&lt;br /&gt;
&lt;br /&gt;
    #These will let the script know whether you want to KEEP or TRASH nuggets and bars, collectable cards and collectable dira&lt;br /&gt;
    #These need to be set as EXACTLY &amp;#039;trash&amp;#039; or &amp;#039;keep&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
SETVARIABLE keepnugs keep&lt;br /&gt;
SETVARIABLE keepcard keep&lt;br /&gt;
SETVARIABLE keepdira keep&lt;br /&gt;
&lt;br /&gt;
    #Please edit this to show the adjective of your gem pouch, so that we know where to dump gems&lt;br /&gt;
    #The &amp;quot;dangerous box container&amp;quot; is where you&amp;#039;d like to put boxes that are a difficulty of 10 and up.&lt;br /&gt;
&lt;br /&gt;
SETVARIABLE gempouchadjective black&lt;br /&gt;
SETVARIABLE dangerous_box_container backpack&lt;br /&gt;
&lt;br /&gt;
#----------END OF THINGS TO EDIT&lt;br /&gt;
&lt;br /&gt;
COUNTER SET 0&lt;br /&gt;
&lt;br /&gt;
glance:&lt;br /&gt;
    MATCH start You glance down at your empty hands.&lt;br /&gt;
    MATCHre caddy /caddy./&lt;br /&gt;
    MATCHre casket /casket./&lt;br /&gt;
    MATCHre chest /chest./&lt;br /&gt;
    MATCHre coffer /coffer./&lt;br /&gt;
    MATCHre crate /crate./&lt;br /&gt;
    MATCHre strongbox /strongbox./&lt;br /&gt;
    MATCHre skippet /skippet./&lt;br /&gt;
    MATCHre trunk /trunk./&lt;br /&gt;
    MATCHre (?&amp;lt;!strong)box /(?&amp;lt;!strong)box./&lt;br /&gt;
    MATCH end There is nothing in there.&lt;br /&gt;
        put glance&lt;br /&gt;
        MATCHWAIT&lt;br /&gt;
&lt;br /&gt;
        coffer:&lt;br /&gt;
        setvariable B coffer&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        crate:&lt;br /&gt;
        setvariable B crate&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        chest:&lt;br /&gt;
        setvariable B chest&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        strongbox:&lt;br /&gt;
        setvariable B strongbox&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        box:&lt;br /&gt;
        setvariable B box&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        skippet:&lt;br /&gt;
        setvariable B skippet&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        casket:&lt;br /&gt;
        setvariable B casket&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        trunk:&lt;br /&gt;
        setvariable B trunk&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        caddy:&lt;br /&gt;
        setvariable B caddy&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
&lt;br /&gt;
start:&lt;br /&gt;
    MATCHre caddy /caddy./&lt;br /&gt;
    MATCHre casket /casket./&lt;br /&gt;
    MATCHre chest /chest./&lt;br /&gt;
    MATCHre coffer /coffer./&lt;br /&gt;
    MATCHre crate /crate./&lt;br /&gt;
    MATCHre strongbox /strongbox./&lt;br /&gt;
    MATCHre skippet /skippet./&lt;br /&gt;
    MATCHre trunk /trunk./&lt;br /&gt;
    MATCHre box /(?&amp;lt;!strong)box./&lt;br /&gt;
    MATCH end There is nothing in there.&lt;br /&gt;
        put look in %1&lt;br /&gt;
        MATCHWAIT&lt;br /&gt;
&lt;br /&gt;
        coffer:&lt;br /&gt;
        setvariable B coffer&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        crate:&lt;br /&gt;
        setvariable B crate&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        chest:&lt;br /&gt;
        setvariable B chest&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        strongbox:&lt;br /&gt;
        setvariable B strongbox&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        box:&lt;br /&gt;
        setvariable B box&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        skippet:&lt;br /&gt;
        setvariable B skippet&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        casket:&lt;br /&gt;
        setvariable B casket&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        trunk:&lt;br /&gt;
        setvariable B trunk&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
        caddy:&lt;br /&gt;
        setvariable B caddy&lt;br /&gt;
        GOTO get_box&lt;br /&gt;
&lt;br /&gt;
get_box:&lt;br /&gt;
    COUNTER ADD 1&lt;br /&gt;
    ECHO ******************&lt;br /&gt;
    ECHO ** Box Count: %c&lt;br /&gt;
    ECHO ******************&lt;br /&gt;
        put get %B from in %1&lt;br /&gt;
        goto disarm_identify&lt;br /&gt;
&lt;br /&gt;
disarm_identify:&lt;br /&gt;
#    MATCH dangerous Squinting slightly to see better, you notice the crate&amp;#039;s keyhole is packed tightly with a powder around the insides of the lock.&lt;br /&gt;
    MATCH end What were you referring to?&lt;br /&gt;
    MATCHRE disarmquick /\((1|2)\/17\)/&lt;br /&gt;
    MATCHRE disarm /\((3|4|5|6)\/17\)/&lt;br /&gt;
    MATCHRE disarmcareful /\((7|8|9|10)\/17\)/&lt;br /&gt;
    MATCHRE dangerous /\((11|12|13|14|15|16|17)\/17\)/&lt;br /&gt;
    MATCH disarm_identify ...wait &lt;br /&gt;
    MATCH disarm_identify fails to reveal to you what type of trap protects it.&lt;br /&gt;
    MATCH disarm Somebody has already located and identified the current trap on the&lt;br /&gt;
    MATCH pick_identify You guess it is already disarmed.&lt;br /&gt;
    MATCH pick_identify rendering the trap harmless.&lt;br /&gt;
    MATCH pick_identify A thin metal circle of bright crimson has been peeled away from the hinges&lt;br /&gt;
    MATCH pick_identify It appears, however, that the dart has been moved too far out of position for the mechanism to function properly.&lt;br /&gt;
    MATCH pick_identify An incredibly sharp blade rests off to the side&lt;br /&gt;
    MATCH pick_identify indicating the trap is no longer a danger.&lt;br /&gt;
    MATCH pick_identify The seal has been pried away from the lid.&lt;br /&gt;
    MATCH pick_identify It is no longer attached to a razor-sharp scythe blade within the gap.&lt;br /&gt;
    MATCH pick_identify There is a stain near a small notch on the front of the &lt;br /&gt;
    MATCH pick_identify Additionally, a tiny metal lever has been bent away from the casing.&lt;br /&gt;
    MATCH pick_identify Someone has unhooked the stopper, rendering it harmless.&lt;br /&gt;
    MATCH pick_identify as if something had been poured out the hole.&lt;br /&gt;
    MATCH pick_identify You notice a some type of animal bladder and a disconnected string near the lock.&lt;br /&gt;
    MATCH pick_identify It seems far enough away from the lock to be harmless.&lt;br /&gt;
    MATCH pick_identify It looks like there used to be something in them, but whatever it was has been pried out.&lt;br /&gt;
    MATCH pick_identify Still grinning ridiculously is a tiny bronze face, loosened from the wood.  Behind this metallic visage rests a small deflated bladder.&lt;br /&gt;
    MATCH pick_identify have been bent in such a way that they no longer will function.&lt;br /&gt;
    MATCH pick_identify The leading edge near the lock itself has been pulled away and whatever was inside, removed.&lt;br /&gt;
    MATCH pick_identify It seems a small portion of the trap has been removed.&lt;br /&gt;
    MATCH pick_identify A bent needle sticks harmlessly out from its hidden compartment near the lock.&lt;br /&gt;
    MATCH pick_identify It looks safe enough.&lt;br /&gt;
    MATCH pick_identify have been bent away from each other.&lt;br /&gt;
    MATCH pick_identify has been peeled away from the hinges&lt;br /&gt;
    MATCH pick_identify the remnants of some type of powder.&lt;br /&gt;
    MATCH pick_identify indicate that some sort of apparatus, previously attached, was picked apart &lt;br /&gt;
    MATCH pick_identify You deem it quite safe.&lt;br /&gt;
    MATCH pick_identify are sealed with dirt, blocking whatever would have come out.&lt;br /&gt;
    MATCH pick_identify It seems harmless.&lt;br /&gt;
        pause 2&lt;br /&gt;
        put disarm identify&lt;br /&gt;
        matchwait&lt;br /&gt;
&lt;br /&gt;
    disarm:&lt;br /&gt;
        MATCH disarm_identify ...wait&lt;br /&gt;
        MATCH youblewit The sand devil spins and whirls, rapidly growing in intensity until it reaches the size of several Humans.  As the stinging winds die down, they leave in their place several very angry vykathi reapers standing right beside you!&lt;br /&gt;
        MATCH youblewit You make a small hole in the side of the box and take deep breath to blow the powder free, but a hint of smoke causes you to stare at the keyhole in amazement.  With a sudden &amp;quot;Kaboom!&amp;quot; &lt;br /&gt;
        MATCH youblewit shatters in your face and sends tiny projectiles slamming into you!&lt;br /&gt;
        MATCH youblewit a blinding flash explodes around you&lt;br /&gt;
        MATCH youblewit An acrid stream of sulfurous air&lt;br /&gt;
        MATCH youblewit less than successful&lt;br /&gt;
        MATCH youblewit Nothing happened.  Maybe it was a dud.&lt;br /&gt;
        MATCH youblewit sharp snap&lt;br /&gt;
        MATCH youblewit There is a sudden flash of greenish light&lt;br /&gt;
        MATCH youblewit A tiny dart lodges&lt;br /&gt;
        MATCH youblewit Almost immediately, you grow dizzy&lt;br /&gt;
        MATCH youblewit A black cloud of ash and soot explodes out&lt;br /&gt;
        MATCH youblewit emits a sound like tormented souls being freed&lt;br /&gt;
        MATCH youblewit until you collapse to the ground as a grotesquely swollen husk with shattered bones.&lt;br /&gt;
        MATCH youblewit shatters in your face and sends tiny projectiles slamming into you!&lt;br /&gt;
        MATCH youblewit You are stunned!&lt;br /&gt;
        MATCH youblewit You are still stunned.&lt;br /&gt;
            pause 3&lt;br /&gt;
            put disarm&lt;br /&gt;
            waitfor roundtime&lt;br /&gt;
            goto disarm_identify&lt;br /&gt;
&lt;br /&gt;
    disarmquick:&lt;br /&gt;
        MATCH disarm_identify ...wait&lt;br /&gt;
        MATCH youblewit a blinding flash explodes around you&lt;br /&gt;
        MATCH youblewit An acrid stream of sulfurous air&lt;br /&gt;
        MATCH youblewit less than successful&lt;br /&gt;
        MATCH youblewit Nothing happened.  Maybe it was a dud.&lt;br /&gt;
        MATCH youblewit sharp snap&lt;br /&gt;
        MATCH youblewit There is a sudden flash of greenish light&lt;br /&gt;
        MATCH youblewit A tiny dart lodges&lt;br /&gt;
        MATCH youblewit Almost immediately, you grow dizzy&lt;br /&gt;
        MATCH youblewit A black cloud of ash and soot explodes out&lt;br /&gt;
        MATCH youblewit emits a sound like tormented souls being freed&lt;br /&gt;
        MATCH youblewit You are stunned!&lt;br /&gt;
        MATCH youblewit You are still stunned.&lt;br /&gt;
            pause 3&lt;br /&gt;
            put disarm quick&lt;br /&gt;
            waitfor roundtime&lt;br /&gt;
            goto disarm_identify&lt;br /&gt;
&lt;br /&gt;
    disarmcareful:&lt;br /&gt;
        MATCH disarm_identify ...wait&lt;br /&gt;
        MATCH youblewit a blinding flash explodes around you&lt;br /&gt;
        MATCH youblewit An acrid stream of sulfurous air&lt;br /&gt;
        MATCH youblewit less than successful&lt;br /&gt;
        MATCH youblewit Nothing happened.  Maybe it was a dud.&lt;br /&gt;
        MATCH youblewit sharp snap&lt;br /&gt;
        MATCH youblewit There is a sudden flash of greenish light&lt;br /&gt;
        MATCH youblewit A tiny dart lodges&lt;br /&gt;
        MATCH youblewit Almost immediately, you grow dizzy&lt;br /&gt;
        MATCH youblewit A black cloud of ash and soot explodes out&lt;br /&gt;
        MATCH youblewit emits a sound like tormented souls being freed&lt;br /&gt;
        MATCH youblewit You are stunned!&lt;br /&gt;
        MATCH youblewit You are still stunned.&lt;br /&gt;
            pause 3&lt;br /&gt;
            put disarm careful&lt;br /&gt;
            waitfor roundtime&lt;br /&gt;
            goto disarm_identify&lt;br /&gt;
&lt;br /&gt;
            dangerous:&lt;br /&gt;
                put my %B in my %dangerous_box_container&lt;br /&gt;
                ECHO ****************************&lt;br /&gt;
                ECHO Oooh this one&amp;#039;s a doozy!&lt;br /&gt;
                ECHO Moving it to %dangerous_box_container&lt;br /&gt;
                ECHO ****************************&lt;br /&gt;
                goto start&lt;br /&gt;
&lt;br /&gt;
pick_identify:&lt;br /&gt;
    MATCHRE pick /\((0|1|2|3|4|5|6|7|8|9|10)\/17\)/&lt;br /&gt;
    MATCHRE dangerous /\((11|12|13|14|15|16|17)\/17\)/&lt;br /&gt;
    MATCH pick_identify ...wait &lt;br /&gt;
    MATCH pick_identify fails to teach you anything about the lock guarding it.&lt;br /&gt;
    MATCH pick Somebody has already inspected the current lock &lt;br /&gt;
    MATCH stow you&amp;#039;d better have an empty hand first.&lt;br /&gt;
    MATCH open It&amp;#039;s not even locked, why bother?&lt;br /&gt;
        pause 3&lt;br /&gt;
        put pick identify&lt;br /&gt;
        matchwait&lt;br /&gt;
&lt;br /&gt;
pick:&lt;br /&gt;
    MATCH pick ...wait &lt;br /&gt;
    MATCH pick_identify You discover another lock protecting &lt;br /&gt;
    MATCH pick You are unable to make any progress towards opening the lock.&lt;br /&gt;
    MATCH open It&amp;#039;s not even locked, why bother?&lt;br /&gt;
        pause 3&lt;br /&gt;
        put pick&lt;br /&gt;
        waitfor roundtime&lt;br /&gt;
        goto pick_identify&lt;br /&gt;
&lt;br /&gt;
open:&lt;br /&gt;
    MATCH pick_identify It is locked.&lt;br /&gt;
        put open my %B&lt;br /&gt;
        put fill my %gempouchadjective pouch with my %B&lt;br /&gt;
        pause&lt;br /&gt;
        goto lootbox&lt;br /&gt;
&lt;br /&gt;
lootbox:&lt;br /&gt;
    MATCHre getcoin /(copper|bronze|silver|gold|platinum) coin(s)?/&lt;br /&gt;
    MATCH getscroll scroll&lt;br /&gt;
    MATCH getparchment parchment&lt;br /&gt;
    MATCH getleaf leaf&lt;br /&gt;
    MATCH getbark bark&lt;br /&gt;
    MATCH getvellum vellum&lt;br /&gt;
    MATCH gettablet tablet&lt;br /&gt;
    MATCH getroll roll&lt;br /&gt;
    MATCH getmap map&lt;br /&gt;
    MATCHre checkbar  /(?&amp;lt;!deo)bar./&lt;br /&gt;
    MATCHre checknug /nugget./&lt;br /&gt;
    MATCH checkcard card&lt;br /&gt;
    MATCH checkdira dira&lt;br /&gt;
    MATCH dismantle What were you referring to?&lt;br /&gt;
    MATCH dismantle There is nothing in there.&lt;br /&gt;
    MATCHre check_trash_bin /you see (a|an|some|the)/&lt;br /&gt;
    pause&lt;br /&gt;
    put look in my %B&lt;br /&gt;
    matchwait&lt;br /&gt;
&lt;br /&gt;
    getcoin:&lt;br /&gt;
        MATCHre getcoin /(copper|bronze|silver|gold|platinum) coin(s)?/&lt;br /&gt;
        put get coin from my %B&lt;br /&gt;
        pause&lt;br /&gt;
        put get coin from my %B&lt;br /&gt;
        pause&lt;br /&gt;
        put l in my %B&lt;br /&gt;
        goto lootbox&lt;br /&gt;
&lt;br /&gt;
    getmap:&lt;br /&gt;
        put get map from my %B&lt;br /&gt;
        put stow map&lt;br /&gt;
        pause 2&lt;br /&gt;
        goto lootbox&lt;br /&gt;
&lt;br /&gt;
    getscroll:&lt;br /&gt;
        get scroll from my %B&lt;br /&gt;
        put stow scroll&lt;br /&gt;
        goto lootbox&lt;br /&gt;
    getparchment:&lt;br /&gt;
        get parchment from my %B&lt;br /&gt;
        put stow parchment&lt;br /&gt;
        goto lootbox&lt;br /&gt;
    getleaf:&lt;br /&gt;
        get leaf from my %B&lt;br /&gt;
        put stow leaf&lt;br /&gt;
        goto lootbox&lt;br /&gt;
    getbark:&lt;br /&gt;
        get bark from my %B&lt;br /&gt;
        put stow bark&lt;br /&gt;
        goto lootbox&lt;br /&gt;
    getvellum:&lt;br /&gt;
        get vellum from my %B&lt;br /&gt;
        put stow vellum&lt;br /&gt;
        goto lootbox&lt;br /&gt;
    gettablet:&lt;br /&gt;
        get tablet from my %B&lt;br /&gt;
        put stow tablet&lt;br /&gt;
        goto lootbox&lt;br /&gt;
    getroll:&lt;br /&gt;
        get roll from my %B&lt;br /&gt;
        put stow roll&lt;br /&gt;
        goto lootbox&lt;br /&gt;
&lt;br /&gt;
    checknug:&lt;br /&gt;
    put get nug from my %B&lt;br /&gt;
    GOTO nug%keepnugs&lt;br /&gt;
        nugkeep:&lt;br /&gt;
            put stow nugget&lt;br /&gt;
            pause 2&lt;br /&gt;
            goto lootbox&lt;br /&gt;
        nugtrash:&lt;br /&gt;
            put put nugget in %2&lt;br /&gt;
            pause 2&lt;br /&gt;
            goto lootbox&lt;br /&gt;
&lt;br /&gt;
    checkbar:&lt;br /&gt;
    put get bar from my %B&lt;br /&gt;
    GOTO bar%keepnugs&lt;br /&gt;
        barkeep:&lt;br /&gt;
            put stow bar&lt;br /&gt;
            pause 2&lt;br /&gt;
            goto lootbox&lt;br /&gt;
        bartrash:&lt;br /&gt;
            put put bar in %2&lt;br /&gt;
            pause 2&lt;br /&gt;
            goto lootbox&lt;br /&gt;
&lt;br /&gt;
    checkcard:&lt;br /&gt;
    put get card from my %B&lt;br /&gt;
    GOTO card%keepcard&lt;br /&gt;
        cardkeep:&lt;br /&gt;
            put stow card&lt;br /&gt;
            pause 2&lt;br /&gt;
            goto lootbox&lt;br /&gt;
        cardtrash:&lt;br /&gt;
            put put card in %2&lt;br /&gt;
            pause 2&lt;br /&gt;
            goto lootbox&lt;br /&gt;
&lt;br /&gt;
    checkdira:&lt;br /&gt;
    put get dira from my %B&lt;br /&gt;
    GOTO dira%keepdira&lt;br /&gt;
        dirakeep:&lt;br /&gt;
            put stow dira&lt;br /&gt;
            pause 2&lt;br /&gt;
            goto lootbox&lt;br /&gt;
        diratrash:&lt;br /&gt;
            put put dira in %2&lt;br /&gt;
            pause 2&lt;br /&gt;
            goto lootbox&lt;br /&gt;
                &lt;br /&gt;
stow:&lt;br /&gt;
    put stow left&lt;br /&gt;
    goto pick_identify&lt;br /&gt;
&lt;br /&gt;
check_trash_bin:&lt;br /&gt;
    MATCH trash_bin_found You see&lt;br /&gt;
    MATCH trash_bin_not_found I could not find what you were referring to.&lt;br /&gt;
    put look %2&lt;br /&gt;
    matchwait&lt;br /&gt;
        &lt;br /&gt;
    trash_bin_found:&lt;br /&gt;
        MATCH trash_bin_found You must CONFIRM this command by resubmitting it&lt;br /&gt;
        MATCH dismantle You dump&lt;br /&gt;
        MATCH check_trash_bin into what?&lt;br /&gt;
        put stand&lt;br /&gt;
        put dump my %B in %2&lt;br /&gt;
        matchwait&lt;br /&gt;
&lt;br /&gt;
    trash_bin_not_found:&lt;br /&gt;
        ECHO ************************&lt;br /&gt;
        ECHO I don&amp;#039;t see a trash can.&lt;br /&gt;
        ECHO Dispose of the things inside the box&lt;br /&gt;
        ECHO then type &amp;quot;1&amp;quot; to continue to dismantling it&lt;br /&gt;
        ECHO ************************&lt;br /&gt;
        MATCH dismantle 1&lt;br /&gt;
        goto dismantle&lt;br /&gt;
&lt;br /&gt;
dismantle:&lt;br /&gt;
    put sit&lt;br /&gt;
    put dismantle my %B&lt;br /&gt;
    pause 2&lt;br /&gt;
    Echo Good work! Onto the next&lt;br /&gt;
    goto start&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
youblewit:&lt;br /&gt;
ECHO ****************************&lt;br /&gt;
ECHO Well, that went poorly!&lt;br /&gt;
ECHO Seek medical attention if you need it!&lt;br /&gt;
ECHO ****************************&lt;br /&gt;
exit&lt;br /&gt;
&lt;br /&gt;
end:&lt;br /&gt;
put stand &lt;br /&gt;
ECHO ************************&lt;br /&gt;
ECHO All done!&lt;br /&gt;
ECHO DON&amp;#039;T FORGET YOUR ARMOR!&lt;br /&gt;
ECHO ************************&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>AUBREYJG</name></author>
	</entry>
</feed>