<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Venom-quenched_metal</id>
	<title>Venom-quenched metal - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/index.php?action=history&amp;feed=atom&amp;title=Venom-quenched_metal"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Venom-quenched_metal&amp;action=history"/>
	<updated>2026-04-30T02:32:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Venom-quenched_metal&amp;diff=677959&amp;oldid=prev</id>
		<title>CRYPTODYNAMIC: Created page with &quot;{{Material |description=Like firestaining, this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of wildling spiders.) The quenchant reacts with the surface of the metal, hardening its grain and leaving...&quot;</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Venom-quenched_metal&amp;diff=677959&amp;oldid=prev"/>
		<updated>2025-10-30T15:27:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Material |description=Like &lt;a href=&quot;/Firestaining&quot; title=&quot;Firestaining&quot;&gt;firestaining&lt;/a&gt;, this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of &lt;a href=&quot;/Wildling_spider&quot; title=&quot;Wildling spider&quot;&gt;wildling spiders&lt;/a&gt;.) The quenchant reacts with the surface of the metal, hardening its grain and leaving...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Material&lt;br /&gt;
|description=Like [[firestaining]], this is a process applied to metal (rather than a specific material). It involves quenching hot metal in a specially prepared bath of spider hemolymph, spider venom, and alchemical salts. (The hemolymph and venom are usually extracted from blade spiders, although venom-quenching requires the blessing of [[wildling spider|wildling spiders]].) The quenchant reacts with the surface of the metal, hardening its grain and leaving behind distinctive markings. Careful control of temperature and timing is necessary, as even slight errors can spoil the effect.&lt;br /&gt;
&lt;br /&gt;
The metal is shot with luminous, web-like fractals of bright green light. When struck by sunlight, they refract light into a rainbow of eldritch hues (eerie greens, blues, and purples).&lt;br /&gt;
&lt;br /&gt;
Concept first introduced during [[Hollow Eve Festival 454]].&lt;br /&gt;
&lt;br /&gt;
====See Also====&lt;br /&gt;
* [[Fang-quenching]]&lt;br /&gt;
* [[Fang-touched metal]]&lt;br /&gt;
* [[Fang-quenched metal]]&lt;br /&gt;
* [[Fang-tempered metal]]&lt;br /&gt;
&lt;br /&gt;
===Common Description===&lt;br /&gt;
Bright green fractals lace the surface, refracting ambient light into a rainbow of eldritch hues.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=auction-tier&lt;br /&gt;
|CTag=green&lt;br /&gt;
|altrules=This process cannot be used on metals that emit light, absorb all light, are incapable of reflecting anything, or have other light-related special effects, such as goldfyre, hiromin, moonsilver, starshine, truegold, araneium, aldamdin, dawnfire steel, gweldgold, or widowglass.&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=No&lt;br /&gt;
|alchemy=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CRYPTODYNAMIC</name></author>
	</entry>
</feed>